Player Matchup

Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TTV_SoKo_NA
Merlin
Level 81
God Stats
8W - 11L
1,429 SR
Queue Stats
167W - 170L
1,281 Elo+
Solo
Kali
Kali
ThePandax068
Kali
Level 60
God Stats
2W - 7L
1,102 SR
Queue Stats
320W - 373L
1,339 Elo+
Solo
Mulan
Mulan
adfeja83
Mulan
Level 100
God Stats
19W - 13L
1,577 SR
Queue Stats
213W - 225L
1,448 Elo+
Solo
Jing Wei
Jing Wei
danielt25-daniel
Jing Wei
Level 61
God Stats
10W - 13L
1,494 SR
Queue Stats
114W - 136L
1,268 Elo+
Solo
Team Averages
Level 69
1,421 SR
1,367 Elo+

VS

Team Averages
Level 81
1,450 SR
1,362 Elo+
Sol
Sol
Tappinndee_
Sol
Level 56
God Stats
6W - 6L
1,260 SR
Queue Stats
164W - 184L
1,243 Elo+
Solo
Zhong Kui
Zhong Kui
VesselofHorror
Zhong Kui
Level 104
God Stats
4W - 1L
1,524 SR
Queue Stats
72W - 75L
1,407 Elo+
Solo
Ra
Ra
allstar_ny
Ra
Level 81
God Stats
11W - 14L
1,309 SR
Queue Stats
122W - 174L
1,296 Elo+
Solo
Olorun
Olorun
kayoryrael_0707
Olorun
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Chaac
Chaac
rulzzster
Chaac
Level 135
God Stats
4W - 1L
1,656 SR
Queue Stats
33W - 39L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 0
7,273
455
4,499
10,178
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
14
2 / 0 / 1
8,631
539
13,140
8,147
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 1
8,542
534
5,174
15,923
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
adfeja83
Mulan
13
0 / 4 / 1
8,301
519
8,132
18,832
16,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 0
5,843
365
2,357
4,440
1,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,298
456
3,251
10,541
4,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
VesselofHorror
Zhong Kui
15
4 / 1 / 0
9,563
598
13,318
17,049
19,214
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 4
8,679
542
6,338
9,200
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 0
6,888
431
6,528
9,632
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
rulzzster
Chaac
12
1 / 0 / 2
8,197
512
3,171
13,140
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
7
7
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
Merlin
2
0
1
2.5
W
0
3
1
0.17
L
3
2
1
1.75
W
Zhong Kui
VesselofHorror
Zhong Kui
4
1
0
4
L
Mulan
adfeja83
Mulan
0
4
1
0.13
W
2
1
4
4
L
0
0
0
0
W
0
0
0
0
W
Chaac
rulzzster
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
32,606
57,520
Taken
59,562
39,012
Mitigated
42,401
18,087
Healing
31,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,499
501
0
2,675
10,178
10,007
560
4,369
5,793
28,615
0
L
Merlin
13,140
387
79
3,034
8,147
3,638
1,971
5,046
2,981
72,285
0
W
3,251
647
0
3,715
10,541
4,014
996
4,748
5,793
42,953
0
L
5,174
2,430
0
2,279
15,923
6,928
505
5,241
10,598
0
66,852
W
Zhong Kui
VesselofHorror
Zhong Kui
13,318
2,290
0
11,566
17,049
19,214
837
577
16,472
70,058
0
L
Mulan
adfeja83
Mulan
8,132
1,451
0
8,557
18,832
16,883
0
12,968
5,680
0
66,253
W
6,338
1,033
1,199
3,624
9,200
3,927
430
2,309
6,891
62,425
0
L
2,357
1,674
0
1,463
4,440
1,556
0
1,381
3,033
0
25,653
W
6,528
3,621
783
4,761
9,632
4,070
642
5,307
4,325
51,062
0
W
Chaac
rulzzster
Chaac
3,171
91
352
5,689
13,140
11,176
731
4,698
8,442
0
24,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
40,625
444
Minions Killed
416
0
Camps Cleared
0
1,408,931
Distance Traveled
1,425,251
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,273
455
36
2
0
312,002
4
L
Merlin
8,631
539
122
8
0
301,976
1
W
Sol
7,298
456
65
4
0
269,962
2
L
Kali
8,542
534
115
7
0
353,641
1
W
Zhong Kui
9,563
598
129
8
0
241,963
0
L
Mulan
8,301
519
119
7
0
279,682
2
W
Ra
8,679
542
109
7
0
316,824
0
L
Jing Wei
5,843
365
52
3
0
161,630
0
W
Olorun
6,888
431
68
4
0
280,186
6
W
Chaac
8,197
512
45
3
0
316,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role