Player Matchup

Olorun
Olorun
 
Olorun
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EpixSoldier
Achilles
Level 56
God Stats
10W - 20L
1,320 SR
Queue Stats
61W - 70L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
Jehovadose
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,365 Elo+
Party 1
Neith
Neith
Y2KFox1127
Neith
Level 65
God Stats
5W - 12L
1,211 SR
Queue Stats
23W - 44L
1,246 Elo+
Party 2
Ymir
Ymir
the pope fool
Ymir
Level 72
God Stats
61W - 83L
1,369 SR
Queue Stats
64W - 91L
1,272 Elo+
Party 2
Team Averages
Level 58
1,380 SR
1,349 Elo+

VS

Team Averages
Level 73
1,456 SR
1,346 Elo+
Cupid
Cupid
Asuma859
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,361 Elo+
Solo
Hercules
Hercules
CZG_Average
Hercules
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 306L
1,413 Elo+
Party 3
Discordia
Discordia
Varda9
Discordia
Level 125
God Stats
100W - 94L
1,414 SR
Queue Stats
191W - 222L
1,263 Elo+
Solo
Agni
Agni
chappyweezy13
Agni
Level 88
God Stats
5W - 11L
1,367 SR
Queue Stats
109W - 110L
1,375 Elo+
Solo
Awilix
Awilix
temp-509007
Awilix
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 68L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 0 / 0
4,983
498
1,359
4,481
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
EpixSoldier
Achilles
8
0 / 2 / 0
4,649
465
3,276
7,380
4,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Jehovadose
Sun Wukong
7
0 / 1 / 0
4,289
429
1,271
6,613
2,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
9
1 / 2 / 0
5,385
539
1,525
5,717
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 1
4,700
470
1,711
4,999
3,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Asuma859
Cupid
9
1 / 1 / 3
5,335
534
2,496
5,825
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
CZG_Average
Hercules
10
3 / 0 / 0
5,756
576
5,949
5,687
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Varda9
Discordia
11
2 / 0 / 0
5,908
591
5,822
2,347
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,863
186
0
0
0
Awilix
9
0 / 0 / 3
5,163
516
2,834
6,538
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
Cupid
Asuma859
Cupid
1
1
3
2.5
L
Hercules
CZG_Average
Hercules
3
0
0
3
W
Achilles
EpixSoldier
Achilles
0
2
0
0
W
Sun Wukong
Jehovadose
Sun Wukong
0
1
0
0
L
Discordia
Varda9
Discordia
2
0
0
2
W
Neith
1
2
0
0.5
L
0
0
0
0
L
Awilix
0
0
3
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,142
Damage
17,101
29,190
Taken
20,397
15,189
Mitigated
8,047
6,606
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,359
437
155
2,393
4,481
1,847
255
1,766
2,333
32,601
3,325
L
Cupid
Asuma859
Cupid
2,496
1,714
57
2,028
5,825
1,798
0
1,485
4,340
0
22,063
L
Hercules
CZG_Average
Hercules
5,949
1,961
0
1,658
5,687
3,099
0
0
5,687
0
28,025
W
Achilles
EpixSoldier
Achilles
3,276
829
0
1,367
7,380
4,951
0
0
6,929
0
17,501
W
Sun Wukong
Jehovadose
Sun Wukong
1,271
88
0
801
6,613
2,644
0
1,194
5,170
0
15,652
L
Discordia
Varda9
Discordia
5,822
249
0
500
2,347
775
0
593
1,754
44,546
0
W
Neith
1,525
568
135
1,382
5,717
2,176
538
680
4,985
0
31,443
L
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
2,834
949
0
450
6,538
2,375
0
696
5,842
0
32,454
W
1,711
273
97
276
4,999
3,571
191
1,534
3,351
20,959
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
24,025
228
Minions Killed
239
0
Camps Cleared
0
872,380
Distance Traveled
779,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,983
498
60
6
0
173,221
0
L
Cupid
5,335
534
41
4
0
178,119
3
L
Hercules
5,756
576
50
5
0
202,526
0
W
Achilles
4,649
465
33
3
0
169,692
2
W
Sun Wukong
4,289
429
32
3
0
190,115
0
L
Discordia
5,908
591
81
8
0
199,027
0
W
Neith
5,385
539
64
6
0
154,147
0
L
Agni
1,863
186
0
0
0
0
0
L
Awilix
5,163
516
67
7
0
199,885
0
W
Ymir
4,700
470
39
4
0
185,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role