Player Matchup

Pele
Pele
DespicableNinja
Pele
Level 96
God Stats
0W - 1L
1,710 SR
Queue Stats
25W - 31L
1,462 Elo+
Party 1
Anubis
Anubis
DespicableTroll
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 119L
1,490 Elo+
Party 1
Yemoja
Yemoja
ObiOneKaBoneMe
Yemoja
Level 33
God Stats
4W - 2L
1,462 SR
Queue Stats
51W - 39L
1,533 Elo+
Party 1
Team Averages
Level 79
1,557 SR
1,495 Elo+

VS

Team Averages
Level 82
1,703 SR
1,552 Elo+
Thanatos
Thanatos
FastestAround
Thanatos
Level 87
God Stats
11W - 3L
1,874 SR
Queue Stats
91W - 77L
1,640 Elo+
Party 2
Sol
Sol
SideSwipe Drew
Sol
Level 129
God Stats
30W - 16L
1,671 SR
Queue Stats
519W - 497L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
johnwick00783
Cthulhu
Level 29
God Stats
25W - 16L
1,563 SR
Queue Stats
90W - 68L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
11,218
660
10,647
20,831
9,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 6
9,909
583
11,277
20,614
10,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 6
11,165
657
4,256
22,264
26,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FastestAround
Thanatos
16
6 / 4 / 3
11,494
676
16,328
14,156
5,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 2 / 6
11,694
688
22,882
15,207
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
16
2 / 2 / 7
11,002
647
18,817
17,050
19,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
7
Kills
12
12
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
1
7
6
0.57
W
Thanatos
FastestAround
Thanatos
6
4
3
1.88
L
2
1
6
5
W
4
2
6
3.5
W
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,180
Damage
58,027
63,709
Taken
46,413
45,926
Mitigated
30,491
20,608
Healing
26,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,647
2,794
0
2,494
20,831
9,128
0
13,122
7,299
0
36,538
L
11,277
806
0
5,669
20,614
10,671
0
12,045
7,755
32,736
0
W
Thanatos
FastestAround
Thanatos
16,328
1,510
330
13,757
14,156
5,692
489
5,089
9,067
0
55,859
L
4,256
1,403
5,635
6,810
22,264
26,127
0
12,376
8,869
14,133
0
W
22,882
8,232
0
7,804
15,207
5,770
1,334
5,474
9,733
55,274
5,916
W
Cthulhu
18,817
1,116
340
4,441
17,050
19,029
157
5,950
11,100
35,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
34,190
130
Minions Killed
168
5
Camps Cleared
8
836,562
Distance Traveled
981,778
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,218
660
61
4
2
305,154
1
L
Anubis
9,909
583
57
3
1
243,532
3
W
Thanatos
11,494
676
65
4
5
333,957
0
L
Yemoja
11,165
657
12
1
2
287,876
1
W
Sol
11,694
688
75
4
3
305,709
1
W
Cthulhu
11,002
647
28
2
0
342,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role