Player Matchup

Set
Set
JeffSoto_Arm
Set
Level 112
God Stats
1W - 1L
1,220 SR
Queue Stats
89W - 98L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
UN MANCO 8v
Nu Wa
Level 85
God Stats
24W - 14L
1,480 SR
Queue Stats
543W - 611L
1,428 Elo+
Solo
Shiva
Shiva
WALLEsito14
Shiva
Level 44
God Stats
2W - 1L
1,506 SR
Queue Stats
41W - 47L
1,342 Elo+
Solo
Chronos
Chronos
antraxtor
Chronos
Level 118
God Stats
16W - 19L
1,371 SR
Queue Stats
515W - 636L
1,359 Elo+
Party 1
Khepri
Khepri
rubenseven7verde
Khepri
Level 129
God Stats
3W - 1L
1,445 SR
Queue Stats
171W - 239L
1,360 Elo+
Party 1
Team Averages
Level 98
1,405 SR
1,372 Elo+

VS

Team Averages
Level 72
1,524 SR
1,361 Elo+
Athena
Athena
Rboyd02
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
andre_calejan
Danzaburou
Level 107
God Stats
28W - 16L
1,501 SR
Queue Stats
237W - 236L
1,416 Elo+
Solo
Zeus
Zeus
dhamby21
Zeus
Level 66
God Stats
26W - 40L
1,373 SR
Queue Stats
26W - 40L
1,310 Elo+
Party 2
Ymir
Ymir
gman11725
Ymir
Level 28
God Stats
4W - 10L
1,532 SR
Queue Stats
4W - 10L
1,440 Elo+
Party 2
Fenrir
Fenrir
keving4215
Fenrir
Level 68
God Stats
6W - 10L
1,715 SR
Queue Stats
25W - 37L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 3
12,292
615
14,956
13,637
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 1 / 3
9,945
497
6,122
12,363
6,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 11
11,862
593
19,841
19,983
17,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
antraxtor
Chronos
17
2 / 1 / 4
10,825
541
7,700
10,057
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 6
9,169
458
4,636
10,086
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rboyd02
Athena
12
0 / 5 / 3
7,970
399
4,865
18,934
19,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
andre_calejan
Danzaburou
10
0 / 3 / 1
6,930
347
3,276
10,701
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
3 / 3 / 0
9,505
475
14,615
9,755
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 4 / 0
8,226
411
3,655
16,071
13,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
keving4215
Fenrir
12
1 / 8 / 1
7,958
398
4,019
19,195
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
5
5
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
17
0
3
18.5
L
Athena
Rboyd02
Athena
0
5
3
0.3
W
1
1
3
2.5
W
2
3
11
2.5
L
Danzaburou
andre_calejan
Danzaburou
0
3
1
0.17
W
Chronos
antraxtor
Chronos
2
1
4
4
L
Zeus
3
3
0
1
L
Ymir
1
4
0
0.25
L
Fenrir
keving4215
Fenrir
1
8
1
0.19
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
30,430
66,126
Taken
74,656
45,833
Mitigated
48,939
24,874
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,956
6,855
0
5,575
13,637
6,973
4,711
3,836
9,615
0
80,359
L
Athena
Rboyd02
Athena
4,865
1,371
0
3,526
18,934
19,869
0
4,939
13,995
20,087
0
W
6,122
2,740
0
4,804
12,363
6,050
292
5,874
6,121
77,530
0
W
19,841
4,907
0
7,053
19,983
17,130
277
6,620
12,863
76
100,441
L
Danzaburou
andre_calejan
Danzaburou
3,276
955
0
2,751
10,701
3,811
0
3,927
6,774
0
34,987
W
Chronos
antraxtor
Chronos
7,700
2,164
0
4,469
10,057
5,037
2,735
2,953
6,968
92,924
2,978
L
Zeus
14,615
838
0
480
9,755
3,675
0
2,570
7,185
86,810
0
L
Ymir
3,655
627
106
4,528
16,071
13,346
114
3,411
12,660
45,959
0
L
Fenrir
keving4215
Fenrir
4,019
1,277
0
5,041
19,195
8,238
0
2,535
16,660
0
46,367
W
4,636
753
0
2,973
10,086
10,643
388
3,431
6,562
32,501
6,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
40,589
583
Minions Killed
403
0
Camps Cleared
0
1,767,401
Distance Traveled
1,663,891
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,292
615
142
7
0
409,495
3
L
Athena
7,970
399
34
2
0
389,687
2
W
Nu Wa
9,945
497
94
5
0
336,066
1
W
Shiva
11,862
593
147
7
0
351,653
3
L
Danzaburou
6,930
347
60
3
0
246,729
1
W
Chronos
10,825
541
152
8
0
359,662
5
L
Zeus
9,505
475
152
8
0
373,883
3
L
Ymir
8,226
411
88
4
0
291,870
4
L
Fenrir
7,958
398
69
3
0
361,722
1
W
Khepri
9,169
458
48
2
0
310,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role