Player Matchup

Artemis
Artemis
Ghostieee154
Artemis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 2
Guan Yu
Guan Yu
YungCrispyAsian
Guan Yu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 2
Merlin
Merlin
caiinann
Merlin
Level 68
God Stats
2W - 9L
1,715 SR
Queue Stats
9W - 15L
1,450 Elo+
Party 2
Team Averages
Level 66
1,572 SR
1,345 Elo+

VS

Team Averages
Level 98
1,593 SR
1,430 Elo+
Hel
Hel
AlythAmazon
Hel
Level 123
God Stats
2W - 4L
1,847 SR
Queue Stats
298W - 273L
1,465 Elo+
Party 1
Chang'e
Chang'e
princessprvybrd
Chang'e
Level 142
God Stats
32W - 42L
1,434 SR
Queue Stats
198W - 254L
1,449 Elo+
Solo
Aphrodite
Aphrodite
vKMyst
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ghostieee154
Artemis
14
0 / 8 / 3
10,984
578
20,062
21,465
9,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 1
12,554
661
14,556
29,982
36,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
caiinann
Merlin
16
1 / 2 / 2
11,888
626
32,608
18,118
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 10
12,868
677
24,260
35,653
15,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 1 / 8
13,950
734
21,618
28,760
12,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
vKMyst
Aphrodite
18
4 / 1 / 10
12,843
676
14,957
25,640
20,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
15
15
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Artemis
Ghostieee154
Artemis
0
8
3
0.19
L
2
5
1
0.5
L
Merlin
caiinann
Merlin
1
2
2
1
W
7
1
8
11
W
Aphrodite
vKMyst
Aphrodite
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,226
Damage
60,835
69,565
Taken
90,053
55,407
Mitigated
48,411
17,135
Healing
76,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,260
3,471
10,460
18,076
35,653
15,527
1,112
13,255
22,398
74,930
0
L
Artemis
Ghostieee154
Artemis
20,062
8,480
671
2,588
21,465
9,097
1,731
20,451
1,014
0
44,675
L
14,556
1,226
4,146
8,570
29,982
36,306
273
24,813
5,169
611
26,751
L
Merlin
caiinann
Merlin
32,608
2,075
0
1,160
18,118
10,004
904
16,049
2,069
83,833
0
W
21,618
726
11,343
12,215
28,760
12,227
947
10,680
18,080
81,280
0
W
Aphrodite
vKMyst
Aphrodite
14,957
2,235
12,608
11,730
25,640
20,657
1,246
10,029
15,611
42,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
39,661
183
Minions Killed
244
2
Camps Cleared
11
931,490
Distance Traveled
1,108,904
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,868
677
89
5
3
359,402
3
L
Artemis
10,984
578
54
3
2
276,031
2
L
Guan Yu
12,554
661
18
1
0
330,465
1
L
Merlin
11,888
626
111
6
0
324,994
0
W
Chang'e
13,950
734
112
6
5
379,107
3
W
Aphrodite
12,843
676
43
2
3
370,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role