Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
HippyTrippie
Artemis
Gold III
Level 134
God Stats
37W - 34L
1,618 SR
Queue Stats
260W - 275L
1,474 MMR
Solo
Ymir
Ymir
Gold V
LightningWar
Ymir
Gold V
Level 128
God Stats
15W - 10L
1,778 SR
Queue Stats
41W - 40L
1,445 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SmiteIsGarbo
Ah Muzen Cab
Gold V
Level 85
God Stats
6W - 2L
1,731 SR
Queue Stats
196W - 190L
1,518 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
balouuuuuu
Tsukuyomi
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,626 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,479 SR
1,486 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
DontHoardWards
Bacchus
Gold V
Level 63
God Stats
0W - 4L
1,447 SR
Queue Stats
66W - 78L
1,458 MMR
Solo
Hun Batz
Hun Batz
Gold II
Jarbroski
Hun Batz
Gold II
Level 157
God Stats
0W - 1L
1,317 SR
Queue Stats
208W - 216L
1,553 MMR
Party 1
Chaac
Chaac
Gold III
lilbherm1
Chaac
Gold III
Level 160
God Stats
21W - 16L
1,633 SR
Queue Stats
196W - 200L
1,509 MMR
Party 1
Janus
Janus
Silver II
luisps98
Janus
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 3 / 3
9,839
615
11,306
25,839
11,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
HippyTrippie
Artemis
14
5 / 3 / 4
9,298
581
9,460
10,930
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 11
8,328
521
7,038
9,565
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SmiteIsGarbo
Ah Muzen Cab
17
4 / 0 / 3
9,957
622
9,181
8,491
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
balouuuuuu
Tsukuyomi
15
5 / 1 / 8
9,261
579
8,526
9,854
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliNe ZhaTerraAtlas

VS

Bans
CabrakanKing ArthurThothPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 4 / 0
8,238
515
5,910
13,500
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 1
6,461
404
3,906
12,469
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Jarbroski
Hun Batz
12
2 / 3 / 3
7,626
477
5,734
13,441
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lilbherm1
Chaac
15
1 / 2 / 2
8,617
539
14,586
13,807
15,399
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
luisps98
Janus
14
1 / 3 / 0
7,989
499
4,500
8,883
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
8
8
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
3
3
1.17
L
Skadi
 
Skadi
4
4
0
1
L
0
4
1
0.13
W
Artemis
HippyTrippie
Artemis
5
3
4
2.33
L
Hun Batz
Jarbroski
Hun Batz
2
3
3
1.17
W
0
1
11
5.5
W
Ah Muzen Cab
SmiteIsGarbo
Ah Muzen Cab
4
0
3
5.5
W
Tsukuyomi
balouuuuuu
Tsukuyomi
5
1
8
9
L
Chaac
lilbherm1
Chaac
1
2
2
1
L
Janus
luisps98
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
34,636
64,679
Taken
62,100
31,771
Mitigated
40,262
28,236
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,306
3,209
0
16,038
25,839
11,947
0
1,003
24,808
82,974
0
L
Skadi
 
Skadi
5,910
1,431
0
1,612
13,500
4,918
31
3,191
10,309
0
58,060
L
3,906
388
0
1,669
12,469
11,179
0
3,784
8,685
23,069
0
W
Artemis
HippyTrippie
Artemis
9,460
3,760
0
2,962
10,930
4,255
0
913
10,013
0
71,431
L
Hun Batz
Jarbroski
Hun Batz
5,734
1,970
0
4,670
13,441
5,528
0
2,908
10,533
0
52,081
W
7,038
2,602
0
3,468
9,565
8,274
58
3,573
5,838
22,958
2,437
W
Ah Muzen Cab
SmiteIsGarbo
Ah Muzen Cab
9,181
2,774
0
4,021
8,491
3,605
2,033
2,262
6,147
26
101,673
W
Tsukuyomi
balouuuuuu
Tsukuyomi
8,526
2,868
0
1,747
9,854
3,690
0
1,398
8,437
24
59,105
L
Chaac
lilbherm1
Chaac
14,586
3,501
0
4,226
13,807
15,399
0
7,938
5,869
242
70,797
L
Janus
luisps98
Janus
4,500
39
0
500
8,883
3,238
0
271
8,612
71,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
38,931
520
Minions Killed
525
0
Camps Cleared
0
1,648,518
Distance Traveled
1,593,368
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,839
615
144
9
0
302,681
7
L
Skadi
8,238
515
96
6
0
260,260
2
L
Bacchus
6,461
404
54
3
0
322,169
8
W
Artemis
9,298
581
92
6
0
293,048
3
L
Hun Batz
7,626
477
96
6
0
366,353
3
W
Ymir
8,328
521
33
2
0
330,015
7
W
Ah Muzen Cab
9,957
622
159
10
0
357,275
3
W
Tsukuyomi
9,261
579
92
6
0
365,499
1
L
Chaac
8,617
539
112
7
0
317,605
5
L
Janus
7,989
499
167
10
0
326,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role