Player Matchup

Guan Yu
Guan Yu
ChrisBiggz
Guan Yu
Level 103
God Stats
20W - 12L
1,635 SR
Queue Stats
283W - 294L
1,538 Elo+
Party 2
Hun Batz
Hun Batz
DANIK1298
Hun Batz
Level 157
God Stats
4W - 2L
1,394 SR
Queue Stats
307W - 290L
1,571 Elo+
Solo
Ishtar
Ishtar
InforcerZero23
Ishtar
Level 148
God Stats
25W - 18L
1,558 SR
Queue Stats
456W - 485L
1,516 Elo+
Party 2
Geb
Geb
alphajay23
Geb
Level 114
God Stats
12W - 9L
1,529 SR
Queue Stats
138W - 134L
1,475 Elo+
Party 2
Agni
Agni
killer31296
Agni
Level 128
God Stats
6W - 7L
1,551 SR
Queue Stats
221W - 238L
1,499 Elo+
Party 2
Team Averages
Level 130
1,533 SR
1,520 Elo+

VS

Team Averages
Level 86
1,549 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Exhedon
Morgan Le Fay
Level 99
God Stats
6W - 7L
1,521 SR
Queue Stats
319W - 300L
1,539 Elo+
Solo
Arachne
Arachne
HittyMountainDew
Arachne
Level 44
God Stats
5W - 10L
1,438 SR
Queue Stats
83W - 106L
1,329 Elo+
Solo
Bacchus
Bacchus
KapohBTM
Bacchus
Level 147
God Stats
2W - 2L
1,677 SR
Queue Stats
82W - 82L
1,537 Elo+
Party 1
Ishtar
Ishtar
aGiantTwig
Ishtar
Level 104
God Stats
17W - 14L
1,610 SR
Queue Stats
100W - 100L
1,529 Elo+
Party 1
Fenrir
Fenrir
nogame877
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChrisBiggz
Guan Yu
13
9 / 2 / 1
8,084
577
10,953
11,166
12,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
DANIK1298
Hun Batz
14
1 / 1 / 6
8,540
610
4,908
10,013
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 2
6,504
465
5,713
6,649
2,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
6,809
486
5,454
11,931
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 0
7,207
515
4,807
6,814
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Exhedon
Morgan Le Fay
14
4 / 0 / 2
8,278
591
6,198
7,563
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
6,380
456
3,757
13,676
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
KapohBTM
Bacchus
10
1 / 1 / 3
6,664
476
5,563
12,035
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
aGiantTwig
Ishtar
11
2 / 3 / 1
6,553
468
7,541
7,954
2,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
nogame877
Fenrir
8
0 / 5 / 0
5,792
414
4,584
9,892
2,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
8
8
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChrisBiggz
Guan Yu
9
2
1
4.75
W
Hun Batz
DANIK1298
Hun Batz
1
1
6
4
L
Morgan Le Fay
Exhedon
Morgan Le Fay
4
0
2
5
L
1
5
1
0.3
W
2
3
2
1
L
Bacchus
KapohBTM
Bacchus
1
1
3
2.5
L
Ishtar
aGiantTwig
Ishtar
2
3
1
0.83
W
1
1
1
1.5
W
1
1
0
1
L
Fenrir
nogame877
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
27,643
46,573
Taken
51,120
29,543
Mitigated
22,529
18,868
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChrisBiggz
Guan Yu
10,953
2,204
0
5,972
11,166
12,988
0
1,205
9,961
0
41,999
W
Hun Batz
DANIK1298
Hun Batz
4,908
713
0
4,620
10,013
4,143
1,074
1,722
8,291
0
71,539
L
Morgan Le Fay
Exhedon
Morgan Le Fay
6,198
464
71
2,487
7,563
3,277
975
2,259
5,149
58,735
0
L
3,757
2,300
0
2,652
13,676
4,152
558
1,936
11,322
0
37,562
W
5,713
3,378
0
1,656
6,649
2,551
1,200
2,584
4,065
0
34,883
L
Bacchus
KapohBTM
Bacchus
5,563
950
0
2,449
12,035
9,687
0
3,663
8,242
20,613
4,595
L
Ishtar
aGiantTwig
Ishtar
7,541
5,218
0
1,536
7,954
2,703
558
1,908
5,876
0
45,653
W
5,454
568
0
4,909
11,931
7,381
81
3,832
8,099
26,141
5,176
W
4,807
314
0
1,711
6,814
2,480
0
2,124
4,312
40,614
0
L
Fenrir
nogame877
Fenrir
4,584
1,776
0
2,147
9,892
2,710
996
0
9,349
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
33,667
401
Minions Killed
334
0
Camps Cleared
0
1,375,360
Distance Traveled
1,238,110
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,084
577
74
5
0
284,406
2
W
Hun Batz
8,540
610
132
9
0
283,849
3
L
Morgan Le Fay
8,278
591
100
7
0
257,755
6
L
Arachne
6,380
456
69
5
0
296,393
0
W
Ishtar
6,504
465
56
4
0
253,614
6
L
Bacchus
6,664
476
38
3
0
270,559
1
L
Ishtar
6,553
468
81
6
0
224,710
1
W
Geb
6,809
486
39
3
0
276,436
2
W
Agni
7,207
515
100
7
0
277,055
6
L
Fenrir
5,792
414
46
3
0
188,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role