Player Matchup

Ymir
Ymir
Dragon wolf6959
Ymir
Level 124
God Stats
14W - 11L
1,542 SR
Queue Stats
265W - 455L
1,248 Elo+
Party 2
Chaac
Chaac
Og Gab Yee
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,376 Elo+
Party 2
Atlas
Atlas
Young cuh420
Atlas
Level 46
God Stats
4W - 9L
1,307 SR
Queue Stats
70W - 128L
1,218 Elo+
Party 2
Team Averages
Level 57
1,449 SR
1,281 Elo+

VS

Team Averages
Level 99
1,608 SR
1,532 Elo+
Anubis
Anubis
Afakasi99
Anubis
Level 128
God Stats
3W - 0L
1,839 SR
Queue Stats
46W - 21L
1,737 Elo+
Solo
Cupid
Cupid
CorbinDioxide12
Cupid
Level 101
God Stats
4W - 2L
1,536 SR
Queue Stats
458W - 604L
1,427 Elo+
Party 1
Atlas
Atlas
L1K3M1K3YOLO
Atlas
Level 68
God Stats
100W - 151L
1,450 SR
Queue Stats
204W - 338L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,535
654
3,316
13,932
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
9
1 / 6 / 0
6,031
603
5,354
13,794
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 1
6,391
639
3,779
16,949
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Afakasi99
Anubis
14
10 / 1 / 7
9,105
911
21,053
9,433
5,222
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 0 / 12
8,556
856
8,954
4,254
1,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 14
7,596
760
10,058
7,255
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
18
18
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Afakasi99
Anubis
10
1
7
13.5
W
6
0
12
12
L
0
5
1
0.1
W
2
0
14
9
L
Chaac
1
6
0
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
40,065
44,675
Taken
20,942
26,584
Mitigated
11,490
3,599
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Afakasi99
Anubis
21,053
1,759
0
6,193
9,433
5,222
190
3,642
5,595
41,891
0
W
8,954
4,468
127
103
4,254
1,788
761
1,889
2,248
0
30,295
L
3,316
154
0
972
13,932
10,094
0
7,989
5,633
13,371
0
W
10,058
2,704
0
217
7,255
4,480
100
2,234
4,825
19,565
0
L
Chaac
5,354
1,184
0
1,802
13,794
7,914
0
10,648
2,946
0
14,617
L
3,779
1,139
0
825
16,949
8,576
0
11,811
4,737
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,957
Gold Earned
25,257
68
Minions Killed
124
2
Camps Cleared
7
472,064
Distance Traveled
518,289
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,105
911
57
6
3
145,508
2
W
Cupid
8,556
856
49
5
2
186,969
2
L
Ymir
6,535
654
26
3
1
156,561
1
W
Atlas
7,596
760
18
2
2
185,812
3
L
Chaac
6,031
603
27
3
1
148,958
2
L
Atlas
6,391
639
15
2
0
166,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role