Player Matchup

Scylla
Scylla
DrToupee
Scylla
Level 120
God Stats
1W - 1L
1,498 SR
Queue Stats
30W - 35L
1,483 Elo+
Solo
Geb
Geb
HD HUGOT
Geb
Level 98
God Stats
2W - 0L
1,726 SR
Queue Stats
43W - 39L
1,480 Elo+
Party 1
Artemis
Artemis
MartinChilaKill
Artemis
Level 139
God Stats
5W - 6L
1,510 SR
Queue Stats
72W - 70L
1,448 Elo+
Party 1
Set
Set
PRESTAELANHUR
Set
Level 129
God Stats
3W - 4L
1,721 SR
Queue Stats
234W - 262L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
TheChaoticLuis
Ne Zha
Level 145
God Stats
4W - 3L
1,239 SR
Queue Stats
97W - 107L
1,463 Elo+
Party 1
Team Averages
Level 126
1,539 SR
1,471 Elo+

VS

Team Averages
Level 79
1,477 SR
1,348 Elo+
Fenrir
Fenrir
CulioCaliente
Fenrir
Level 48
God Stats
3W - 5L
1,360 SR
Queue Stats
197W - 251L
1,366 Elo+
Party 2
Hou Yi
Hou Yi
Danoob425
Hou Yi
Level 66
God Stats
5W - 11L
1,360 SR
Queue Stats
286W - 348L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Just SlaShii
Danzaburou
Level 34
God Stats
9W - 25L
1,324 SR
Queue Stats
113W - 162L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
adrian201410
Zhong Kui
Level 148
God Stats
6W - 5L
1,731 SR
Queue Stats
77W - 86L
1,455 Elo+
Solo
Thanatos
Thanatos
xxendermarxx
Thanatos
Level 98
God Stats
5W - 6L
1,610 SR
Queue Stats
56W - 55L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrToupee
Scylla
14
4 / 0 / 4
7,733
552
8,027
5,522
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
7,023
502
3,569
7,312
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 1
6,108
436
5,414
7,953
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 0
8,421
602
8,105
11,324
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 5
8,011
572
7,740
12,364
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,152
439
2,814
8,111
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Danoob425
Hou Yi
11
1 / 3 / 0
6,565
469
7,115
8,566
3,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Just SlaShii
Danzaburou
12
2 / 4 / 0
7,341
524
7,520
11,956
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
adrian201410
Zhong Kui
11
0 / 4 / 0
6,810
486
6,149
11,203
8,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
xxendermarxx
Thanatos
10
1 / 3 / 0
6,263
447
2,779
10,299
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
4
4
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hou Yi
Danoob425
Hou Yi
1
3
0
0.33
W
Scylla
DrToupee
Scylla
4
0
4
6
W
1
0
1
1.5
L
Danzaburou
Just SlaShii
Danzaburou
2
4
0
0.5
W
1
1
1
1.5
W
3
2
0
1.5
W
5
1
5
7.5
L
Zhong Kui
adrian201410
Zhong Kui
0
4
0
0
L
Thanatos
xxendermarxx
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
26,377
44,475
Taken
50,135
21,657
Mitigated
25,593
16,401
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,814
427
0
3,026
8,111
4,711
0
1,786
6,301
0
22,303
L
Hou Yi
Danoob425
Hou Yi
7,115
2,522
0
2,499
8,566
3,070
0
2,309
6,217
0
51,699
W
Scylla
DrToupee
Scylla
8,027
1,179
0
1,480
5,522
2,169
386
3,839
1,683
53,145
0
W
3,569
337
255
2,959
7,312
4,168
0
195
7,117
24,435
1,351
L
Danzaburou
Just SlaShii
Danzaburou
7,520
3,291
0
3,789
11,956
5,123
158
0
11,956
0
51,306
W
5,414
1,724
0
2,850
7,953
2,658
135
0
7,953
0
42,262
W
8,105
4,026
0
5,572
11,324
7,663
0
0
11,324
0
63,787
W
7,740
2,060
0
3,285
12,364
4,999
0
2,115
10,249
0
63,067
L
Zhong Kui
adrian201410
Zhong Kui
6,149
332
0
4,322
11,203
8,068
1,104
4,978
5,793
54,563
0
L
Thanatos
xxendermarxx
Thanatos
2,779
448
0
7,132
10,299
4,621
0
1,892
8,315
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
33,131
403
Minions Killed
362
0
Camps Cleared
0
1,312,780
Distance Traveled
1,180,251
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,152
439
34
2
0
232,648
1
L
Hou Yi
6,565
469
88
6
0
225,890
2
W
Scylla
7,733
552
92
7
0
265,584
2
W
Geb
7,023
502
41
3
0
268,122
5
L
Danzaburou
7,341
524
76
5
0
202,504
3
W
Artemis
6,108
436
63
5
0
225,853
3
W
Set
8,421
602
127
9
0
250,891
5
W
Ne Zha
8,011
572
80
6
0
302,330
4
L
Zhong Kui
6,810
486
98
7
0
240,369
1
L
Thanatos
6,263
447
66
5
0
278,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role