Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hiro_reborn69
He Bo
Level 89
God Stats
10W - 12L
1,476 SR
Queue Stats
546W - 653L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
JROCKER46
Cu Chulainn
Level 86
God Stats
5W - 5L
1,485 SR
Queue Stats
123W - 142L
1,335 Elo+
Party 1
Anhur
Anhur
cherryybtw
Anhur
Level 31
God Stats
1W - 4L
1,347 SR
Queue Stats
22W - 38L
1,257 Elo+
Solo
Ymir
Ymir
thyluvjuju
Ymir
Level 46
God Stats
5W - 1L
1,913 SR
Queue Stats
94W - 100L
1,332 Elo+
Party 1
Team Averages
Level 82
1,544 SR
1,352 Elo+

VS

Team Averages
Level 54
1,481 SR
1,308 Elo+
Janus
Janus
Jaquavis_Quemis6
Janus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 36L
1,128 Elo+
Solo
Mulan
Mulan
Rev Dawn9723
Mulan
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 49L
1,357 Elo+
Party 2
Neith
Neith
Salas Dawn
Neith
Level 49
God Stats
5W - 4L
1,456 SR
Queue Stats
63W - 80L
1,366 Elo+
Party 2
Tiamat
Tiamat
TRIARII 77
Tiamat
Level 53
God Stats
11W - 10L
1,332 SR
Queue Stats
40W - 48L
1,321 Elo+
Solo
Thanatos
Thanatos
shacal69
Thanatos
Level 101
God Stats
10W - 14L
1,618 SR
Queue Stats
1,005W - 1,056L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 5 / 1
5,380
489
3,064
5,878
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 2
6,214
565
3,210
7,958
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
JROCKER46
Cu Chulainn
10
2 / 0 / 1
6,097
554
4,011
6,976
4,133
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
8
0 / 3 / 1
4,759
433
2,909
6,947
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 2
5,730
521
2,533
9,495
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,065
551
2,957
5,559
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 5
5,616
511
4,190
5,994
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
10
5 / 1 / 4
6,242
567
8,362
6,546
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TRIARII 77
Tiamat
10
2 / 1 / 4
6,276
571
6,006
5,870
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
shacal69
Thanatos
11
5 / 1 / 3
6,614
601
3,725
6,360
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
1
0.3
L
3
2
2
2
L
Cu Chulainn
JROCKER46
Cu Chulainn
2
0
1
2.5
W
0
2
0
0
W
2
2
5
2.25
W
Neith
5
1
4
7
W
Tiamat
TRIARII 77
Tiamat
2
1
4
4
L
Anhur
0
3
1
0.17
W
Thanatos
shacal69
Thanatos
5
1
3
6.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
25,240
37,254
Taken
30,329
15,822
Mitigated
12,758
9,144
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,064
1,160
0
140
5,878
2,228
0
2,455
3,415
27,603
1,031
L
3,210
495
140
3,816
7,958
2,506
0
1,730
6,189
36,350
0
L
Cu Chulainn
JROCKER46
Cu Chulainn
4,011
471
0
1,610
6,976
4,133
0
2,661
4,019
0
36,967
W
2,957
270
0
407
5,559
1,844
87
46
5,513
36,496
0
W
4,190
874
0
1,260
5,994
3,065
0
1,785
4,209
0
16,464
W
Neith
8,362
3,033
0
4,002
6,546
2,172
234
1,824
4,722
0
38,992
W
Tiamat
TRIARII 77
Tiamat
6,006
788
0
1,675
5,870
2,886
1,067
3,362
2,508
40,708
0
L
Anhur
2,909
574
0
1,576
6,947
1,894
0
589
6,316
0
20,419
W
Thanatos
shacal69
Thanatos
3,725
275
0
5,999
6,360
2,791
519
867
5,493
0
38,566
L
2,533
556
93
1,769
9,495
5,061
0
1,232
7,892
16,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
30,813
234
Minions Killed
307
0
Camps Cleared
0
1,018,610
Distance Traveled
957,421
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,380
489
46
4
0
193,339
2
L
He Bo
6,214
565
74
7
0
216,660
1
L
Cu Chulainn
6,097
554
55
5
0
213,934
0
W
Janus
6,065
551
72
7
0
195,428
0
W
Mulan
5,616
511
27
2
0
194,471
1
W
Neith
6,242
567
68
6
0
171,590
0
W
Tiamat
6,276
571
80
7
0
178,381
2
L
Anhur
4,759
433
32
3
0
196,135
0
W
Thanatos
6,614
601
60
5
0
217,551
1
L
Ymir
5,730
521
27
2
0
198,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role