Player Matchup

He Bo
He Bo
DespicableNinja
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,461 Elo+
Party 1
Ganesha
Ganesha
DespicableTroll
Ganesha
Level 108
God Stats
0W - 3L
1,252 SR
Queue Stats
106W - 119L
1,492 Elo+
Party 1
Hercules
Hercules
ObiOneKaBoneMe
Hercules
Level 33
God Stats
3W - 5L
1,660 SR
Queue Stats
51W - 39L
1,539 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,497 Elo+

VS

Team Averages
Level 139
1,572 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Grisly Oni Loki
Gilgamesh
Level 156
God Stats
66W - 47L
1,629 SR
Queue Stats
163W - 147L
1,525 Elo+
Party 2
Ra
Ra
MRPKiller
Ra
Level 115
God Stats
42W - 68L
1,519 SR
Queue Stats
42W - 69L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RBBRASIER
Ah Muzen Cab
Level 147
God Stats
4W - 5L
1,566 SR
Queue Stats
170W - 155L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
9,231
577
9,102
10,094
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 1
10,013
626
6,721
23,426
27,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
14
1 / 2 / 0
9,378
586
9,688
25,312
24,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grisly Oni Loki
Gilgamesh
16
5 / 0 / 8
11,282
705
16,599
13,666
11,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 0 / 7
11,581
724
12,516
7,322
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
RBBRASIER
Ah Muzen Cab
16
3 / 1 / 10
11,143
696
19,705
10,467
4,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
7
1
0.07
W
Gilgamesh
Grisly Oni Loki
Gilgamesh
5
0
8
9
W
5
0
7
8.5
L
Hercules
1
2
0
0.5
W
Ah Muzen Cab
RBBRASIER
Ah Muzen Cab
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
48,820
58,832
Taken
31,455
55,287
Mitigated
19,760
9,211
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,102
341
0
500
10,094
4,011
0
1,793
8,117
35,994
0
L
6,721
615
0
2,119
23,426
27,188
0
3,386
19,380
24,833
0
W
Gilgamesh
Grisly Oni Loki
Gilgamesh
16,599
5,328
0
1,642
13,666
11,817
844
6,773
5,853
0
31,021
W
12,516
226
3,688
3,827
7,322
3,521
376
3,352
3,773
53,151
0
L
Hercules
9,688
3,148
0
6,592
25,312
24,088
0
7,786
16,945
0
24,463
W
Ah Muzen Cab
RBBRASIER
Ah Muzen Cab
19,705
5,428
631
3,330
10,467
4,422
1,196
5,586
4,342
0
51,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
34,006
168
Minions Killed
182
5
Camps Cleared
6
848,874
Distance Traveled
1,028,050
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,231
577
90
6
1
290,897
2
L
Ganesha
10,013
626
11
1
1
244,709
3
W
Gilgamesh
11,282
705
25
2
2
344,445
1
W
Ra
11,581
724
94
6
4
367,708
1
L
Hercules
9,378
586
67
4
3
313,268
2
W
Ah Muzen Cab
11,143
696
63
4
0
315,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role