Player Matchup

Kukulkan
Kukulkan
ManieNYC
Kukulkan
Level 107
God Stats
3W - 3L
1,563 SR
Queue Stats
248W - 269L
1,448 Elo+
Party 3
Scylla
Scylla
YagirlinPants
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,507 Elo+
Party 3
Anubis
Anubis
elixiercito2000
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
mrg3titdone1989
Cernunnos
Level 26
God Stats
4W - 2L
1,722 SR
Queue Stats
43W - 55L
1,422 Elo+
Solo
Sobek
Sobek
smii-diesel
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Team Averages
Level 45
1,557 SR
1,475 Elo+

VS

Team Averages
Level 88
1,471 SR
1,477 Elo+
Hachiman
Hachiman
InigoMontoya810
Hachiman
Level 157
God Stats
8W - 12L
1,359 SR
Queue Stats
315W - 351L
1,443 Elo+
Party 2
Scylla
Scylla
ItzMrPringlez
Scylla
Level 101
God Stats
6W - 5L
1,559 SR
Queue Stats
336W - 346L
1,514 Elo+
Party 1
Loki
Loki
ashura209
Loki
Level 29
God Stats
8W - 9L
1,477 SR
Queue Stats
158W - 178L
1,515 Elo+
Party 1
Merlin
Merlin
wheresthepeel
Merlin
Level 31
God Stats
9W - 8L
1,459 SR
Queue Stats
346W - 369L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
xFR4NK THE T4NK
Cabrakan
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 52L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ManieNYC
Kukulkan
15
3 / 4 / 2
8,131
813
8,530
8,207
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 7
7,411
741
4,568
9,186
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 7 / 4
8,088
809
5,863
11,534
5,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
mrg3titdone1989
Cernunnos
15
4 / 3 / 3
8,251
825
11,609
11,705
5,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 4
7,828
783
3,857
13,520
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 1 / 10
8,479
848
6,646
5,728
2,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 2 / 14
9,106
911
9,488
4,301
1,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
7 / 5 / 12
9,231
923
12,133
10,325
4,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 8
9,970
997
16,455
5,621
2,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
13
1 / 6 / 15
7,979
798
5,456
19,282
21,027
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
15
Kills
25
25
Deaths
16
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
1
10
9
W
5
2
14
6
L
Kukulkan
ManieNYC
Kukulkan
3
4
2
1
L
1
6
7
0.75
W
Loki
7
5
12
2.6
L
4
7
4
0.86
L
Cernunnos
mrg3titdone1989
Cernunnos
4
3
3
1.83
L
3
5
4
1
W
8
2
8
6
W
Cabrakan
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
50,178
54,152
Taken
45,257
36,042
Mitigated
32,753
14,335
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,646
3,335
241
2,557
5,728
2,587
1,533
3,204
2,524
0
13,119
W
9,488
1,177
333
308
4,301
1,764
446
2,319
1,982
22,301
0
L
Kukulkan
ManieNYC
Kukulkan
8,530
667
374
454
8,207
3,828
0
4,227
3,980
21,234
0
L
4,568
0
1,195
851
9,186
4,278
0
6,615
2,571
8,974
0
W
Loki
12,133
2,458
797
986
10,325
4,634
655
5,779
4,546
0
20,298
L
5,863
232
373
2,377
11,534
5,553
0
6,050
5,484
11,689
0
L
Cernunnos
mrg3titdone1989
Cernunnos
11,609
3,650
806
3,987
11,705
5,935
0
7,531
4,174
0
27,935
L
3,857
237
1,309
2,609
13,520
16,448
0
6,976
6,544
7,305
0
W
16,455
1,977
0
372
5,621
2,741
902
3,408
2,213
34,487
0
W
Cabrakan
5,456
945
758
4,645
19,282
21,027
224
8,108
11,174
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
44,765
98
Minions Killed
114
0
Camps Cleared
0
877,400
Distance Traveled
934,784
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,479
848
17
2
0
199,337
2
W
Scylla
9,106
911
29
3
0
190,132
0
L
Kukulkan
8,131
813
35
4
0
179,849
0
L
Scylla
7,411
741
9
1
0
194,736
0
W
Loki
9,231
923
20
2
0
194,488
4
L
Anubis
8,088
809
20
2
0
162,681
0
L
Cernunnos
8,251
825
31
3
0
159,659
1
L
Sobek
7,828
783
3
0
0
180,475
0
W
Merlin
9,970
997
44
4
0
178,474
0
W
Cabrakan
7,979
798
4
0
0
172,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role