Player Matchup

Nemesis
Nemesis
AchillesOrTroll
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,542 Elo+
Party 1
Artio
Artio
BigChungus5500
Artio
Level 109
God Stats
3W - 4L
1,575 SR
Queue Stats
115W - 98L
1,571 Elo+
Party 1
Yu Huang
Yu Huang
Grandenzin
Yu Huang
Level 85
God Stats
1W - 2L
1,455 SR
Queue Stats
118W - 99L
1,573 Elo+
Party 1
Fenrir
Fenrir
TastyPigShark
Fenrir
Level 87
God Stats
4W - 9L
1,542 SR
Queue Stats
162W - 144L
1,590 Elo+
Party 1
Medusa
Medusa
Tubaninja222
Medusa
Level 109
God Stats
20W - 7L
1,792 SR
Queue Stats
253W - 300L
1,562 Elo+
Party 1
Team Averages
Level 99
1,573 SR
1,568 Elo+

VS

Team Averages
Level 137
1,566 SR
1,578 Elo+
Cthulhu
Cthulhu
Duel1703
Cthulhu
Level 140
God Stats
2W - 0L
1,752 SR
Queue Stats
251W - 248L
1,545 Elo+
Solo
Ishtar
Ishtar
PR0VIZE
Ishtar
Level 156
God Stats
2W - 0L
1,767 SR
Queue Stats
58W - 42L
1,625 Elo+
Solo
Nemesis
Nemesis
XNoightmare
Nemesis
Level 80
God Stats
22W - 27L
1,419 SR
Queue Stats
210W - 191L
1,590 Elo+
Solo
Hades
Hades
umbertopb
Hades
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,558 Elo+
Solo
Cupid
Cupid
xXMightyKennyXx
Cupid
Level 150
God Stats
2W - 1L
1,393 SR
Queue Stats
19W - 13L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
11,145
507
12,164
21,500
10,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 2
9,811
446
7,300
24,001
33,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Grandenzin
Yu Huang
16
1 / 4 / 2
10,306
468
13,118
12,898
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 5
11,649
530
13,757
21,767
15,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
17
2 / 4 / 5
10,501
477
12,999
17,474
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duel1703
Cthulhu
16
2 / 2 / 10
10,528
479
12,154
21,738
24,595
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
PR0VIZE
Ishtar
18
4 / 3 / 3
10,890
495
10,672
15,547
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
XNoightmare
Nemesis
17
2 / 0 / 9
10,508
478
13,696
16,647
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
umbertopb
Hades
18
4 / 4 / 6
11,563
526
12,515
21,167
22,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
7 / 2 / 4
11,824
537
20,875
15,575
8,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
19
19
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
2
3
2
1
W
Cthulhu
Duel1703
Cthulhu
2
2
10
3.5
L
Yu Huang
Grandenzin
Yu Huang
1
4
2
0.5
W
Ishtar
PR0VIZE
Ishtar
4
3
3
1.83
L
3
3
5
1.83
L
Medusa
2
4
5
1.13
W
Nemesis
XNoightmare
Nemesis
2
0
9
6.5
W
Hades
umbertopb
Hades
4
4
6
1.75
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
69,912
97,640
Taken
90,674
74,565
Mitigated
70,087
28,098
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,164
5,417
0
9,085
21,500
10,260
0
2,757
18,743
0
96,732
L
7,300
1,083
1,648
6,682
24,001
33,804
96
5,101
18,900
38,688
2,059
W
Cthulhu
Duel1703
Cthulhu
12,154
960
581
4,261
21,738
24,595
0
7,633
14,105
47,058
4,137
L
Yu Huang
Grandenzin
Yu Huang
13,118
1,580
0
375
12,898
6,842
531
3,645
9,253
101,817
0
W
Ishtar
PR0VIZE
Ishtar
10,672
6,204
0
3,515
15,547
6,755
1,508
1,779
13,768
0
94,857
L
13,757
4,729
0
6,458
21,767
15,671
580
7,243
14,524
0
82,552
L
Medusa
12,999
6,212
0
3,850
17,474
7,988
944
5,150
12,324
0
89,359
W
Nemesis
XNoightmare
Nemesis
13,696
6,432
0
1,883
16,647
7,796
850
3,536
13,111
0
93,000
W
Hades
umbertopb
Hades
12,515
1,216
440
11,216
21,167
22,017
304
1,665
19,502
81,131
0
W
20,875
10,634
781
6,424
15,575
8,924
1,505
5,571
10,004
0
120,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
55,313
625
Minions Killed
668
0
Camps Cleared
0
1,983,473
Distance Traveled
2,071,499
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,145
507
148
7
0
462,835
2
L
Artio
9,811
446
51
2
0
379,563
4
W
Cthulhu
10,528
479
64
3
0
444,880
4
L
Yu Huang
10,306
468
161
7
0
400,622
6
W
Ishtar
10,890
495
136
6
0
375,491
2
L
Fenrir
11,649
530
149
7
0
377,373
0
L
Medusa
10,501
477
116
5
0
363,080
5
W
Nemesis
10,508
478
126
6
0
500,904
4
W
Hades
11,563
526
162
7
0
363,633
0
W
Cupid
11,824
537
180
8
0
386,591
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role