Player Matchup

Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
C_Peludat11
Gilgamesh
Level 81
God Stats
3W - 1L
1,844 SR
Queue Stats
161W - 186L
1,343 Elo+
Party 2
Ne Zha
Ne Zha
LIL RAPPER 1
Ne Zha
Level 42
God Stats
6W - 11L
1,383 SR
Queue Stats
18W - 32L
1,239 Elo+
Party 3
Cabrakan
Cabrakan
Malichi2
Cabrakan
Level 160
God Stats
2W - 1L
1,744 SR
Queue Stats
191W - 223L
1,354 Elo+
Solo
Chronos
Chronos
YRN-NiP
Chronos
Level 44
God Stats
0W - 1L
1,367 SR
Queue Stats
15W - 29L
1,239 Elo+
Party 3
Team Averages
Level 81
1,567 SR
1,335 Elo+

VS

Team Averages
Level 68
1,504 SR
1,283 Elo+
Danzaburou
Danzaburou
Rboyd02
Danzaburou
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 46L
1,289 Elo+
Party 1
Bacchus
Bacchus
TrashCanSoup830
Bacchus
Level 89
God Stats
4W - 1L
1,782 SR
Queue Stats
59W - 57L
1,346 Elo+
Solo
Zeus
Zeus
dhamby21
Zeus
Level 66
God Stats
26W - 40L
1,305 SR
Queue Stats
26W - 40L
1,245 Elo+
Party 1
Ymir
Ymir
gman11725
Ymir
Level 28
God Stats
4W - 10L
1,361 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Fenrir
Fenrir
keving4215
Fenrir
Level 68
God Stats
6W - 10L
1,572 SR
Queue Stats
25W - 37L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 1 / 1
4,136
591
1,965
4,287
2,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
C_Peludat11
Gilgamesh
7
3 / 1 / 0
4,435
634
3,181
6,286
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
6
0 / 2 / 1
3,589
513
803
5,314
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
Malichi2
Cabrakan
7
0 / 0 / 1
3,899
557
948
4,482
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
YRN-NiP
Chronos
1
0 / 0 / 0
2,900
414
0
0
0
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rboyd02
Danzaburou
6
0 / 1 / 0
3,808
544
2,240
2,711
922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
4,223
603
1,752
3,833
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
8
2 / 1 / 0
4,939
706
2,449
2,141
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
1 / 1 / 0
4,383
626
1,323
3,497
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
keving4215
Fenrir
7
1 / 0 / 0
4,115
588
777
4,520
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
4
4
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
Gilgamesh
C_Peludat11
Gilgamesh
3
1
0
3
L
Ne Zha
0
2
1
0.25
L
Cabrakan
Malichi2
Cabrakan
0
0
1
0.5
W
Danzaburou
Rboyd02
Danzaburou
0
1
0
0
W
0
0
0
0
L
Chronos
YRN-NiP
Chronos
0
0
0
0
W
Zeus
2
1
0
2
W
Ymir
1
1
0
1
W
Fenrir
keving4215
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,897
Damage
8,541
20,369
Taken
16,702
9,184
Mitigated
7,753
4,329
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,965
323
0
1,043
4,287
2,077
0
1,199
2,964
0
16,509
L
Gilgamesh
C_Peludat11
Gilgamesh
3,181
1,050
0
1,391
6,286
2,311
0
1,161
5,007
0
16,128
L
Ne Zha
803
349
0
365
5,314
1,667
0
1,712
3,418
0
12,739
L
Cabrakan
Malichi2
Cabrakan
948
273
0
1,530
4,482
3,129
0
812
3,670
12,833
0
W
Danzaburou
Rboyd02
Danzaburou
2,240
948
0
360
2,711
922
128
520
2,191
0
20,144
W
1,752
328
0
1,003
3,833
2,651
0
428
3,405
10,798
4,048
L
Chronos
YRN-NiP
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
2,449
337
0
250
2,141
628
207
0
2,141
23,422
0
W
Ymir
1,323
311
0
1,477
3,497
2,055
0
0
3,497
15,191
0
W
Fenrir
keving4215
Fenrir
777
187
0
2,858
4,520
1,497
0
0
4,520
0
17,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,959
Gold Earned
21,468
87
Minions Killed
204
0
Camps Cleared
0
515,261
Distance Traveled
664,060
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,136
591
32
5
0
120,240
0
L
Gilgamesh
4,435
634
27
4
0
141,963
3
L
Ne Zha
3,589
513
11
2
0
143,999
0
L
Cabrakan
3,899
557
17
2
0
107,129
1
W
Danzaburou
3,808
544
41
6
0
131,834
0
W
Bacchus
4,223
603
22
3
0
123,816
1
L
Chronos
2,900
414
0
0
0
1,930
0
W
Zeus
4,939
706
56
8
0
138,229
2
W
Ymir
4,383
626
41
6
0
119,210
3
W
Fenrir
4,115
588
44
6
0
150,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role