Player Matchup

Guan Yu
Guan Yu
BaronKit
Guan Yu
Level 160
God Stats
11W - 13L
1,673 SR
Queue Stats
238W - 218L
1,639 Elo+
Party 2
Fafnir
Fafnir
Feared Tactix
Fafnir
Level 129
God Stats
15W - 9L
1,650 SR
Queue Stats
346W - 318L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Revolutionary72
Sylvanus
Level 160
God Stats
4W - 6L
1,455 SR
Queue Stats
239W - 245L
1,599 Elo+
Solo
Poseidon
Poseidon
iWeagle
Poseidon
Level 149
God Stats
8W - 3L
1,753 SR
Queue Stats
209W - 175L
1,636 Elo+
Party 2
Ishtar
Ishtar
vaavv
Ishtar
Level 159
God Stats
1W - 1L
1,319 SR
Queue Stats
26W - 17L
1,652 Elo+
Party 2
Team Averages
Level 151
1,570 SR
1,622 Elo+

VS

Team Averages
Level 123
1,621 SR
1,544 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Destructores42
Ymir
Level 87
God Stats
1W - 1L
1,755 SR
Queue Stats
149W - 133L
1,597 Elo+
Solo
Susano
Susano
ItsDre
Susano
Level 144
God Stats
3W - 1L
1,852 SR
Queue Stats
185W - 150L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaronKit
Guan Yu
12
3 / 1 / 2
7,335
667
9,733
9,345
6,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 3
5,547
504
1,870
7,538
5,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
11
3 / 1 / 3
6,663
606
3,642
8,058
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
iWeagle
Poseidon
10
1 / 2 / 1
6,038
549
3,876
6,234
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
vaavv
Ishtar
10
0 / 1 / 1
5,858
533
4,239
5,377
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 1 / 0
6,341
576
3,136
9,259
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
 
Charybdis
11
1 / 2 / 1
6,153
559
4,947
7,839
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
 
Merlin
10
1 / 0 / 1
5,995
545
4,393
3,844
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 1 / 3
4,914
447
2,661
6,692
4,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
ItsDre
Susano
9
1 / 4 / 0
5,326
484
3,501
10,413
3,108
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
1
0
3
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Merlin
 
Merlin
1
0
1
1.5
W
Guan Yu
BaronKit
Guan Yu
3
1
2
4
L
0
1
3
1.5
W
1
1
3
2.5
L
Susano
ItsDre
Susano
1
4
0
0.25
W
Sylvanus
3
1
3
4.5
W
Poseidon
iWeagle
Poseidon
1
2
1
0.75
W
Ishtar
vaavv
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
18,638
36,552
Taken
38,047
21,001
Mitigated
15,940
15,056
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,136
1,351
0
4,111
9,259
5,058
0
1,892
7,367
0
49,768
L
Charybdis
 
Charybdis
4,947
2,440
0
4,018
7,839
2,484
0
1,802
6,037
0
49,779
L
Merlin
 
Merlin
4,393
419
0
1,031
3,844
1,141
0
1,133
2,711
40,387
0
W
Guan Yu
BaronKit
Guan Yu
9,733
1,346
187
4,222
9,345
6,996
0
587
8,758
0
54,107
L
2,661
463
12
644
6,692
4,149
0
3,808
2,884
9,414
2,163
W
1,870
582
198
2,242
7,538
5,583
2
1,901
5,637
6,358
0
L
Susano
ItsDre
Susano
3,501
740
0
2,758
10,413
3,108
0
297
10,116
0
31,444
W
Sylvanus
3,642
1,094
946
4,108
8,058
4,261
72
1,014
7,044
26,504
11,524
W
Poseidon
iWeagle
Poseidon
3,876
653
0
508
6,234
2,283
0
3,010
3,224
54,123
0
W
Ishtar
vaavv
Ishtar
4,239
3,016
0
2,645
5,377
1,878
0
253
5,124
0
42,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
28,729
334
Minions Killed
326
0
Camps Cleared
0
1,112,238
Distance Traveled
1,154,750
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,341
576
85
8
0
281,200
5
L
Charybdis
6,153
559
90
8
0
206,340
2
L
Merlin
5,995
545
84
8
0
232,584
4
W
Guan Yu
7,335
667
89
8
0
243,892
0
L
Ymir
4,914
447
14
1
0
218,122
4
W
Fafnir
5,547
504
9
1
0
239,810
3
L
Susano
5,326
484
53
5
0
216,504
2
W
Sylvanus
6,663
606
73
7
0
225,318
2
W
Poseidon
6,038
549
92
8
0
223,200
3
W
Ishtar
5,858
533
71
6
0
180,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role