Player Matchup

Sobek
Sobek
AealelWelkin
Sobek
Level 144
God Stats
2W - 1L
1,661 SR
Queue Stats
44W - 47L
1,573 Elo+
Solo
Heimdallr
Heimdallr
Devіn
Heimdallr
Level 160
God Stats
12W - 2L
1,799 SR
Queue Stats
381W - 95L
1,920 Elo+
Party 2
Gilgamesh
Gilgamesh
EgFreed
Gilgamesh
Level 160
God Stats
28W - 9L
1,765 SR
Queue Stats
479W - 243L
1,842 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ExaItus
Morgan Le Fay
Level 146
God Stats
8W - 2L
1,728 SR
Queue Stats
88W - 62L
1,615 Elo+
Party 2
Awilix
Awilix
Slothth
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 56L
1,781 Elo+
Party 2
Team Averages
Level 144
1,691 SR
1,746 Elo+

VS

Team Averages
Level 98
1,576 SR
1,432 Elo+
Bacchus
Bacchus
AlohaJones
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,376 Elo+
Party 1
Bellona
Bellona
Cinderblockfrog
Bellona
Level 16
God Stats
1W - 1L
1,644 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 1
Scylla
Scylla
Heedlessly
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,376 Elo+
Party 1
Ravana
Ravana
JustinTown
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,376 Elo+
Party 1
Sol
Sol
MagentaRope5
Sol
Level 157
God Stats
23W - 14L
1,734 SR
Queue Stats
63W - 46L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 19
9,767
814
5,622
19,375
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Devіn
Heimdallr
20
11 / 0 / 11
11,345
945
20,950
6,888
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
EgFreed
Gilgamesh
17
6 / 3 / 15
9,970
831
10,348
16,207
13,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ExaItus
Morgan Le Fay
16
2 / 0 / 11
9,246
771
16,586
9,493
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Slothth
Awilix
17
4 / 0 / 12
9,763
814
8,064
6,811
3,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlohaJones
Bacchus
14
2 / 7 / 3
8,673
723
6,230
16,337
19,577
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
0 / 7 / 3
7,794
650
7,712
16,200
15,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Heedlessly
Scylla
16
1 / 0 / 2
8,795
733
9,789
9,048
3,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
JustinTown
Ravana
14
1 / 7 / 3
8,287
691
9,418
13,683
8,271
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 0
9,224
769
9,483
15,571
7,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
24
Kills
6
6
Deaths
24
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
19
3.5
L
Bacchus
AlohaJones
Bacchus
2
7
3
0.5
L
0
7
3
0.21
W
Heimdallr
Devіn
Heimdallr
11
0
11
16.5
W
Gilgamesh
EgFreed
Gilgamesh
6
3
15
4.5
W
Morgan Le Fay
ExaItus
Morgan Le Fay
2
0
11
7.5
L
Scylla
Heedlessly
Scylla
1
0
2
2
L
Ravana
JustinTown
Ravana
1
7
3
0.36
L
2
3
0
0.67
W
Awilix
Slothth
Awilix
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,570
Damage
42,632
58,774
Taken
70,839
45,251
Mitigated
54,799
14,443
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
376
2,717
5,946
19,375
20,886
176
8,379
10,996
12,551
0
L
Bacchus
AlohaJones
Bacchus
6,230
792
0
459
16,337
19,577
0
3,756
12,561
12,311
0
L
7,712
1,588
0
946
16,200
15,922
0
5,963
10,175
0
16,125
W
Heimdallr
Devіn
Heimdallr
20,950
12,360
0
2,970
6,888
3,703
2,853
2,971
3,917
0
69,519
W
Gilgamesh
EgFreed
Gilgamesh
10,348
4,127
0
716
16,207
13,549
198
4,733
11,474
0
26,207
W
Morgan Le Fay
ExaItus
Morgan Le Fay
16,586
958
98
1,454
9,493
3,951
621
6,011
3,482
46,869
0
L
Scylla
Heedlessly
Scylla
9,789
968
0
500
9,048
3,752
0
5,498
3,550
39,090
0
L
Ravana
JustinTown
Ravana
9,418
2,653
0
453
13,683
8,271
0
2,662
11,021
0
26,677
L
9,483
4,359
0
6,236
15,571
7,277
675
4,329
11,242
49,333
0
W
Awilix
Slothth
Awilix
8,064
2,080
0
542
6,811
3,162
1,073
3,408
3,403
0
36,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,091
Gold Earned
42,773
298
Minions Killed
235
0
Camps Cleared
0
1,395,564
Distance Traveled
1,351,913
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,767
814
18
2
0
268,450
4
L
Bacchus
8,673
723
11
1
0
289,485
0
L
Bellona
7,794
650
33
3
0
274,845
1
W
Heimdallr
11,345
945
123
10
0
246,621
3
W
Gilgamesh
9,970
831
29
2
0
283,906
0
W
Morgan Le Fay
9,246
771
68
6
0
284,945
2
L
Scylla
8,795
733
58
5
0
279,729
2
L
Ravana
8,287
691
37
3
0
253,718
1
L
Sol
9,224
769
96
8
0
254,136
2
W
Awilix
9,763
814
60
5
0
311,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role