Player Matchup

Guan Yu
Guan Yu
Buukie
Guan Yu
Level 56
God Stats
1W - 0L
1,203 SR
Queue Stats
2W - 2L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
Canoook
Xbalanque
Level 103
God Stats
1W - 0L
1,314 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 2
Raijin
Raijin
MelonColllie
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 2
Team Averages
Level 71
1,339 SR
1,374 Elo+

VS

Team Averages
Level 149
1,599 SR
1,571 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Juako5
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,622 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwtHowl
Cu Chulainn
Level 143
God Stats
1W - 1L
1,798 SR
Queue Stats
68W - 53L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Buukie
Guan Yu
17
2 / 2 / 8
12,415
653
11,513
22,806
30,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Canoook
Xbalanque
19
5 / 2 / 5
13,429
707
22,846
18,715
9,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
17
3 / 7 / 5
13,208
695
14,522
14,532
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 2 / 6
13,035
686
17,408
22,879
21,176
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Juako5
Mulan
16
4 / 5 / 7
12,135
639
14,480
24,447
18,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
SwtHowl
Cu Chulainn
16
2 / 3 / 9
11,782
620
17,244
17,614
13,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
10
Kills
11
11
Deaths
10
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
6
4
W
Guan Yu
Buukie
Guan Yu
2
2
8
3
W
Xbalanque
Canoook
Xbalanque
5
2
5
3.75
L
Mulan
Juako5
Mulan
4
5
7
1.5
W
Raijin
3
7
5
0.79
L
Cu Chulainn
SwtHowl
Cu Chulainn
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,881
Damage
49,132
56,053
Taken
64,940
46,242
Mitigated
53,451
19,233
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,408
1,452
0
1,308
22,879
21,176
299
4,896
17,533
309
59,701
W
Guan Yu
Buukie
Guan Yu
11,513
1,881
3,680
9,717
22,806
30,679
321
197
22,420
0
20,858
W
Xbalanque
Canoook
Xbalanque
22,846
13,066
0
3,993
18,715
9,371
2,366
681
18,034
0
80,928
L
Mulan
Juako5
Mulan
14,480
2,139
0
5,552
24,447
18,668
570
4,244
19,723
0
45,155
W
Raijin
14,522
2,502
0
1,843
14,532
6,192
653
471
14,061
60,681
0
L
Cu Chulainn
SwtHowl
Cu Chulainn
17,244
3,009
0
820
17,614
13,607
0
6,172
10,937
85
50,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
36,952
211
Minions Killed
207
9
Camps Cleared
9
1,030,348
Distance Traveled
1,114,604
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,035
686
81
4
5
391,459
7
W
Guan Yu
12,415
653
16
1
0
390,744
0
W
Xbalanque
13,429
707
91
5
4
338,637
3
L
Mulan
12,135
639
64
3
2
354,919
0
W
Raijin
13,208
695
104
5
5
300,967
3
L
Cu Chulainn
11,782
620
62
3
2
368,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role