Player Matchup

Kali
Kali
Maidenless J
Kali
Level 85
God Stats
1W - 2L
1,161 SR
Queue Stats
166W - 199L
1,388 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
Level 137
God Stats
5W - 7L
1,429 SR
Queue Stats
232W - 262L
1,382 Elo+
Party 3
Sol
Sol
RichieMacAttack
Sol
Level 90
God Stats
4W - 1L
1,717 SR
Queue Stats
129W - 164L
1,373 Elo+
Party 2
Sobek
Sobek
SuitedDegen
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 220L
1,389 Elo+
Party 3
Chaac
Chaac
When Ur Too Ehh
Chaac
Level 149
God Stats
42W - 45L
1,449 SR
Queue Stats
388W - 450L
1,367 Elo+
Party 2
Team Averages
Level 110
1,451 SR
1,380 Elo+

VS

Team Averages
Level 65
1,595 SR
1,420 Elo+
Mercury
Mercury
FreedomPirate
Mercury
Level 104
God Stats
16W - 14L
1,530 SR
Queue Stats
258W - 249L
1,420 Elo+
Party 1
Ullr
Ullr
dremen1423
Ullr
Level 85
God Stats
6W - 3L
1,740 SR
Queue Stats
245W - 247L
1,405 Elo+
Solo
Sylvanus
Sylvanus
rraptorlily
Sylvanus
Level 39
God Stats
48W - 48L
1,507 SR
Queue Stats
183W - 194L
1,429 Elo+
Party 1
Mulan
Mulan
sophaa
Mulan
Level 27
God Stats
57W - 40L
1,584 SR
Queue Stats
120W - 118L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yerps
Morgan Le Fay
Level 68
God Stats
53W - 40L
1,613 SR
Queue Stats
211W - 219L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,704
557
13,520
22,049
10,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
16
4 / 2 / 8
10,369
494
19,221
17,187
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 5
10,249
488
9,896
12,925
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 6
10,517
501
9,477
24,352
28,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 2 / 7
13,645
650
30,800
21,379
24,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 4 / 2
9,126
435
7,952
20,886
8,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 4
7,722
368
8,236
21,485
9,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
rraptorlily
Sylvanus
12
2 / 5 / 3
9,064
432
12,239
25,665
22,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
sophaa
Mulan
15
1 / 5 / 3
9,599
457
8,703
21,330
21,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
yerps
Morgan Le Fay
13
4 / 6 / 3
9,188
438
16,627
18,789
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
25
Kills
11
11
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
4
2
1
W
4
2
8
4
W
Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
4
2
8
4
W
3
4
5
1.38
W
3
1
6
6
W
11
2
7
7.25
L
1
5
4
0.6
L
Sylvanus
rraptorlily
Sylvanus
2
5
3
0.7
L
Mulan
sophaa
Mulan
1
5
3
0.5
L
Morgan Le Fay
yerps
Morgan Le Fay
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,914
Damage
53,757
97,892
Taken
108,155
78,409
Mitigated
69,635
39,153
Healing
29,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,952
3,207
0
750
20,886
8,973
0
2,880
18,006
0
72,553
W
13,520
6,352
0
9,272
22,049
10,996
0
5,620
16,051
0
113,903
W
Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
19,221
7,896
0
6,535
17,187
8,241
4,505
5,003
11,994
0
91,239
W
9,896
3,058
0
5,274
12,925
6,183
4,369
4,194
8,393
51,813
7,797
W
9,477
672
0
7,991
24,352
28,116
48
8,680
15,382
28,986
4,337
W
30,800
8,553
0
10,081
21,379
24,873
822
2,915
18,337
0
121,410
L
8,236
3,777
327
3,932
21,485
9,000
116
5,897
15,588
0
41,237
L
Sylvanus
rraptorlily
Sylvanus
12,239
3,756
7,075
10,000
25,665
22,080
72
3,652
22,013
35,485
3,284
L
Mulan
sophaa
Mulan
8,703
1,274
0
5,693
21,330
21,023
416
1,039
20,291
0
59,272
L
Morgan Le Fay
yerps
Morgan Le Fay
16,627
1,613
0
2,010
18,789
8,559
441
4,029
14,760
49,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
44,699
607
Minions Killed
429
0
Camps Cleared
0
2,134,243
Distance Traveled
1,942,215
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,126
435
117
6
0
455,683
2
W
Kali
11,704
557
155
7
0
515,042
7
W
Ah Muzen Cab
10,369
494
112
5
0
430,956
1
W
Sol
10,249
488
82
4
0
355,039
0
W
Sobek
10,517
501
50
2
0
439,210
3
W
Chaac
13,645
650
208
10
0
393,996
3
L
Ullr
7,722
368
55
3
0
373,454
0
L
Sylvanus
9,064
432
79
4
0
356,951
4
L
Mulan
9,599
457
99
5
0
362,175
1
L
Morgan Le Fay
9,188
438
79
4
0
393,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role