Player Matchup

Hou Yi
Hou Yi
Jackuriah
Hou Yi
Level 144
God Stats
2W - 1L
1,671 SR
Queue Stats
23W - 13L
2,007 Elo+
Party 1
Bacchus
Bacchus
MonkeeMann
Bacchus
Level 157
God Stats
23W - 4L
1,961 SR
Queue Stats
232W - 81L
1,827 Elo+
Party 1
Baron Samedi
Baron Samedi
ShredsMS
Baron Samedi
Level 62
God Stats
8W - 4L
1,767 SR
Queue Stats
97W - 117L
1,503 Elo+
Party 1
Team Averages
Level 121
1,800 SR
1,779 Elo+

VS

Team Averages
Level 152
1,604 SR
1,595 Elo+
Kali
Kali
Anfertony0
Kali
Level 145
God Stats
139W - 104L
1,644 SR
Queue Stats
190W - 167L
1,605 Elo+
Solo
Achilles
Achilles
Josh-is-Lost
Achilles
Level 160
God Stats
7W - 5L
1,586 SR
Queue Stats
126W - 96L
1,583 Elo+
Solo
Aphrodite
Aphrodite
Puggie
Aphrodite
Level 150
God Stats
3W - 5L
1,583 SR
Queue Stats
204W - 140L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jackuriah
Hou Yi
13
0 / 7 / 1
8,704
580
8,616
15,784
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MonkeeMann
Bacchus
13
1 / 5 / 0
9,588
639
10,192
18,221
24,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ShredsMS
Baron Samedi
12
0 / 7 / 1
8,437
562
11,565
14,085
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
10,800
720
12,704
15,825
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Josh-is-Lost
Achilles
17
11 / 0 / 8
11,681
779
17,857
18,083
19,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Puggie
Aphrodite
17
4 / 1 / 13
10,878
725
12,416
12,216
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
19
19
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Hou Yi
Jackuriah
Hou Yi
0
7
1
0.07
W
Achilles
Josh-is-Lost
Achilles
11
0
8
15
L
Bacchus
MonkeeMann
Bacchus
1
5
0
0.2
W
Aphrodite
Puggie
Aphrodite
4
1
13
10.5
L
Baron Samedi
ShredsMS
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
42,977
48,090
Taken
46,124
39,008
Mitigated
35,830
8,418
Healing
25,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,704
5,024
0
5,581
15,825
7,815
807
7,413
8,412
0
41,512
L
Hou Yi
Jackuriah
Hou Yi
8,616
5,368
0
1,391
15,784
6,855
0
5,913
9,551
0
39,597
W
Achilles
Josh-is-Lost
Achilles
17,857
5,477
0
2,591
18,083
19,509
562
8,807
9,276
0
36,946
L
Bacchus
MonkeeMann
Bacchus
10,192
1,267
0
2,849
18,221
24,619
0
4,491
13,187
19,227
0
W
Aphrodite
Puggie
Aphrodite
12,416
1,475
8,057
8,827
12,216
8,506
495
6,639
5,577
49,913
0
L
Baron Samedi
ShredsMS
Baron Samedi
11,565
449
1,653
2,525
14,085
7,534
0
2,536
11,150
30,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
33,359
147
Minions Killed
157
3
Camps Cleared
10
738,137
Distance Traveled
875,701
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,800
720
46
3
3
288,120
7
L
Hou Yi
8,704
580
86
6
0
236,953
4
W
Achilles
11,681
779
18
1
2
302,463
4
L
Bacchus
9,588
639
12
1
0
264,793
2
W
Aphrodite
10,878
725
93
6
5
285,118
4
L
Baron Samedi
8,437
562
49
3
3
236,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role