Player Matchup

Ullr
Ullr
DSofPaul
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
GraftedRuins
Jormungandr
Level 26
God Stats
1W - 3L
1,567 SR
Queue Stats
81W - 108L
1,405 Elo+
Party 1
Discordia
Discordia
HadesGangsta
Discordia
Level 128
God Stats
1W - 2L
1,739 SR
Queue Stats
183W - 182L
1,480 Elo+
Party 1
Thanatos
Thanatos
IFelix99
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 2
Ratatoskr
Ratatoskr
WhangisKhan
Ratatoskr
Level 68
God Stats
3W - 5L
1,345 SR
Queue Stats
257W - 262L
1,423 Elo+
Party 1
Team Averages
Level 56
1,530 SR
1,418 Elo+

VS

Team Averages
Level 75
1,569 SR
1,504 Elo+
Yu Huang
Yu Huang
BigCrack96
Yu Huang
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 53L
1,423 Elo+
Solo
Sobek
Sobek
Medyniak
Sobek
Level 29
God Stats
9W - 4L
1,533 SR
Queue Stats
204W - 139L
1,544 Elo+
Party 3
Skadi
Skadi
Nxzim
Skadi
Level 106
God Stats
13W - 10L
1,652 SR
Queue Stats
853W - 693L
1,535 Elo+
Party 3
Anhur
Anhur
radam13
Anhur
Level 107
God Stats
15W - 3L
1,655 SR
Queue Stats
179W - 169L
1,481 Elo+
Solo
Jormungandr
Jormungandr
ytkuykjguykj
Jormungandr
Level 107
God Stats
10W - 9L
1,506 SR
Queue Stats
815W - 656L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 10 / 4
8,755
625
5,497
17,404
8,317
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
GraftedRuins
Jormungandr
16
1 / 12 / 8
9,227
659
13,727
25,677
14,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
HadesGangsta
Discordia
18
4 / 6 / 7
10,675
763
22,347
12,477
7,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
IFelix99
Thanatos
16
6 / 9 / 5
9,743
696
11,005
21,454
10,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
WhangisKhan
Ratatoskr
17
4 / 7 / 9
10,824
773
11,964
22,701
34,329
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigCrack96
Yu Huang
20
7 / 1 / 30
12,824
916
17,006
11,258
6,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Medyniak
Sobek
16
7 / 4 / 26
11,427
816
9,992
22,452
32,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Nxzim
Skadi
19
10 / 5 / 21
11,799
843
27,946
15,996
8,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
radam13
Anhur
18
11 / 4 / 20
11,880
849
18,411
16,736
8,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ytkuykjguykj
Jormungandr
18
9 / 5 / 22
12,318
880
17,972
23,043
28,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
163
17
Kills
44
44
Deaths
19
33
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BigCrack96
Yu Huang
7
1
30
22
L
Ullr
2
10
4
0.4
L
Jormungandr
GraftedRuins
Jormungandr
1
12
8
0.42
L
Discordia
HadesGangsta
Discordia
4
6
7
1.25
L
Thanatos
IFelix99
Thanatos
6
9
5
0.94
W
Sobek
Medyniak
Sobek
7
4
26
5
W
Skadi
Nxzim
Skadi
10
5
21
4.1
L
Ratatoskr
WhangisKhan
Ratatoskr
4
7
9
1.21
W
Anhur
radam13
Anhur
11
4
20
5.25
W
Jormungandr
ytkuykjguykj
Jormungandr
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,540
Damage
91,327
99,713
Taken
89,485
75,282
Mitigated
84,423
19,978
Healing
30,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BigCrack96
Yu Huang
17,006
968
3,178
1,573
11,258
6,793
1,739
5,526
5,486
43,218
0
L
Ullr
5,497
4,114
119
698
17,404
8,317
0
9,070
8,334
0
13,867
L
Jormungandr
GraftedRuins
Jormungandr
13,727
4,296
456
691
25,677
14,467
0
10,024
15,653
35,325
0
L
Discordia
HadesGangsta
Discordia
22,347
1,107
1,101
2,168
12,477
7,392
0
6,163
6,314
36,779
0
L
Thanatos
IFelix99
Thanatos
11,005
2,857
313
8,349
21,454
10,777
0
10,168
11,286
0
15,596
W
Sobek
Medyniak
Sobek
9,992
994
1,816
5,281
22,452
32,102
1,076
5,286
16,710
12,332
0
W
Skadi
Nxzim
Skadi
27,946
8,987
1,169
932
15,996
8,650
1,615
8,250
7,370
32
40,036
L
Ratatoskr
WhangisKhan
Ratatoskr
11,964
2,119
725
5,358
22,701
34,329
0
9,617
13,084
668
19,389
W
Anhur
radam13
Anhur
18,411
9,705
4,105
4,276
16,736
8,648
3,778
8,352
8,024
40
30,068
W
Jormungandr
ytkuykjguykj
Jormungandr
17,972
4,562
4,190
4,373
23,043
28,230
1,026
7,680
15,153
35,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
60,248
120
Minions Killed
141
0
Camps Cleared
0
1,064,400
Distance Traveled
1,265,846
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,824
916
57
4
0
280,664
0
L
Ullr
8,755
625
21
2
0
178,955
1
L
Jormungandr
9,227
659
37
3
0
179,258
0
L
Discordia
10,675
763
42
3
0
237,662
1
L
Thanatos
9,743
696
13
1
0
200,751
1
W
Sobek
11,427
816
4
0
0
257,156
0
W
Skadi
11,799
843
34
2
0
243,355
0
L
Ratatoskr
10,824
773
7
1
0
267,774
0
W
Anhur
11,880
849
19
1
0
256,829
0
W
Jormungandr
12,318
880
27
2
0
227,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role