Player Matchup

Kumbhakarna
Kumbhakarna
TubeSocksOnly
Kumbhakarna
Level 149
God Stats
1W - 4L
1,407 SR
Queue Stats
144W - 157L
1,489 Elo+
Solo
Skadi
Skadi
Vexamillian
Skadi
Level 128
God Stats
4W - 4L
1,711 SR
Queue Stats
149W - 129L
1,538 Elo+
Solo
Hercules
Hercules
mikyle myers
Hercules
Level 148
God Stats
2W - 1L
1,465 SR
Queue Stats
74W - 81L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
pauchemical
Zhong Kui
Level 126
God Stats
9W - 8L
1,442 SR
Queue Stats
318W - 320L
1,528 Elo+
Solo
Ne Zha
Ne Zha
zabaztion
Ne Zha
Level 144
God Stats
14W - 14L
1,444 SR
Queue Stats
912W - 926L
1,505 Elo+
Solo
Team Averages
Level 139
1,494 SR
1,511 Elo+

VS

Team Averages
Level 146
1,501 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BamBahLam
Hera
Level 118
God Stats
1W - 4L
1,431 SR
Queue Stats
114W - 124L
1,494 Elo+
Party 1
Loki
Loki
LieutenantSATAN
Loki
Level 160
God Stats
7W - 9L
1,573 SR
Queue Stats
374W - 396L
1,467 Elo+
Party 1
Ravana
Ravana
Light Insight
Ravana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TubeSocksOnly
Kumbhakarna
15
0 / 3 / 18
9,634
741
4,442
15,883
19,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
7 / 2 / 13
11,144
857
18,214
13,713
7,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
mikyle myers
Hercules
18
5 / 2 / 14
11,020
848
7,805
18,720
20,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
pauchemical
Zhong Kui
16
3 / 6 / 15
9,846
757
11,896
15,989
11,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
zabaztion
Ne Zha
18
10 / 3 / 13
11,017
847
16,553
13,492
7,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 4 / 7
10,122
779
12,149
15,890
19,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
 
Bacchus
17
4 / 4 / 8
10,053
773
11,535
18,732
26,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
15
1 / 5 / 8
9,008
693
19,392
10,114
3,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 7
8,983
691
11,735
10,348
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 7
7,455
573
7,859
13,544
7,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
25
Kills
15
16
Deaths
25
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
4
7
2.63
L
Bacchus
 
Bacchus
4
4
8
2
L
Hera
1
5
8
1
L
3
4
7
1.63
L
0
8
7
0.44
W
Kumbhakarna
TubeSocksOnly
Kumbhakarna
0
3
18
3
W
7
2
13
6.75
W
Hercules
mikyle myers
Hercules
5
2
14
6
W
Zhong Kui
pauchemical
Zhong Kui
3
6
15
1.75
W
Ne Zha
zabaztion
Ne Zha
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,910
Damage
62,670
77,797
Taken
68,628
67,113
Mitigated
61,521
28,980
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,149
1,821
617
4,652
15,890
19,384
266
4,065
11,825
0
18,083
L
Bacchus
 
Bacchus
11,535
587
1,161
5,480
18,732
26,251
0
3,275
15,457
18,147
0
L
Hera
19,392
5,232
1,975
912
10,114
3,659
306
3,229
6,885
43,002
0
L
11,735
1,272
894
1,671
10,348
5,156
0
1,943
8,405
0
24,522
L
7,859
495
655
1,678
13,544
7,071
148
3,826
9,718
0
11,338
W
Kumbhakarna
TubeSocksOnly
Kumbhakarna
4,442
24
2,362
3,867
15,883
19,767
441
8,552
6,983
12,425
0
W
18,214
9,830
743
3,722
13,713
7,775
2,175
6,469
7,147
0
42,034
W
Hercules
mikyle myers
Hercules
7,805
1,569
922
6,907
18,720
20,440
475
6,540
11,784
0
11,715
W
Zhong Kui
pauchemical
Zhong Kui
11,896
619
812
3,891
15,989
11,341
1,352
6,513
9,332
24,929
0
W
Ne Zha
zabaztion
Ne Zha
16,553
3,576
1,704
4,050
13,492
7,790
3,187
2,853
10,290
0
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
45,621
131
Minions Killed
113
0
Camps Cleared
0
1,157,781
Distance Traveled
1,148,940
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,122
779
13
1
0
251,376
1
L
Bacchus
10,053
773
8
1
0
247,874
2
L
Hera
9,008
693
54
4
0
203,306
3
L
Loki
8,983
691
25
2
0
243,056
1
L
Ravana
7,455
573
13
1
0
203,328
3
W
Kumbhakarna
9,634
741
8
1
0
255,443
0
W
Skadi
11,144
857
68
5
0
226,882
0
W
Hercules
11,020
848
13
1
0
240,018
0
W
Zhong Kui
9,846
757
27
2
0
226,982
0
W
Ne Zha
11,017
847
15
1
0
208,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role