Player Matchup

Hercules
Hercules
Armandx92
Hercules
Level 29
God Stats
0W - 1L
1,289 SR
Queue Stats
17W - 17L
1,434 Elo+
Party 2
Hachiman
Hachiman
BubbatheAwesome
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
C0ZMO
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Kur0K0Nek00
Izanami
Level 130
God Stats
0W - 1L
1,572 SR
Queue Stats
35W - 38L
1,441 Elo+
Party 2
Mulan
Mulan
Liono222823
Mulan
Level 18
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 13L
1,525 Elo+
Solo
Team Averages
Level 46
1,532 SR
1,480 Elo+

VS

Team Averages
Level 99
1,526 SR
1,554 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Everlilly
Anubis
Level 128
God Stats
4W - 4L
1,672 SR
Queue Stats
264W - 204L
1,552 Elo+
Party 1
Ravana
Ravana
NotRooster
Ravana
Level 23
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
jRFancyPant
Kuzenbo
Level 67
God Stats
5W - 2L
1,660 SR
Queue Stats
290W - 224L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mdbxx
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,489 SR
Queue Stats
132W - 101L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Armandx92
Hercules
18
4 / 6 / 7
10,755
717
14,439
25,053
30,392
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
14
0 / 11 / 5
8,823
588
8,320
19,971
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
C0ZMO
Chaac
16
1 / 13 / 10
10,065
671
12,915
27,909
23,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kur0K0Nek00
Izanami
19
6 / 8 / 5
11,932
795
15,685
17,947
9,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
7 / 8 / 7
12,472
831
19,562
25,648
31,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
14 / 5 / 20
13,310
887
17,921
20,682
24,365
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Everlilly
Anubis
18
3 / 4 / 29
11,105
740
19,507
16,682
12,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
NotRooster
Ravana
20
18 / 3 / 23
13,082
872
25,226
19,619
21,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
jRFancyPant
Kuzenbo
18
2 / 4 / 34
11,506
767
12,616
24,031
56,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
mdbxx
Ah Muzen Cab
20
9 / 3 / 29
12,405
827
33,481
18,057
12,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
181
18
Kills
46
46
Deaths
19
34
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
14
5
20
4.8
L
Hercules
Armandx92
Hercules
4
6
7
1.25
L
Hachiman
0
11
5
0.23
L
Chaac
C0ZMO
Chaac
1
13
10
0.46
W
Anubis
Everlilly
Anubis
3
4
29
4.38
L
Izanami
Kur0K0Nek00
Izanami
6
8
5
1.06
L
7
8
7
1.31
W
Ravana
NotRooster
Ravana
18
3
23
9.83
W
Kuzenbo
jRFancyPant
Kuzenbo
2
4
34
4.75
W
Ah Muzen Cab
mdbxx
Ah Muzen Cab
9
3
29
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,921
Damage
108,751
116,528
Taken
99,071
101,925
Mitigated
127,969
23,815
Healing
36,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,921
2,691
1,943
4,716
20,682
24,365
1,354
0
20,682
41,023
0
L
Hercules
Armandx92
Hercules
14,439
2,164
57
5,226
25,053
30,392
227
11,719
13,334
0
24,092
L
Hachiman
8,320
3,002
0
1,831
19,971
7,873
0
6,935
13,036
0
17,440
L
Chaac
C0ZMO
Chaac
12,915
3,379
580
3,931
27,909
23,213
0
13,999
13,910
0
22,249
W
Anubis
Everlilly
Anubis
19,507
2,890
2,514
5,715
16,682
12,710
2,217
0
16,682
30,982
0
L
Izanami
Kur0K0Nek00
Izanami
15,685
7,131
981
2,634
17,947
9,384
998
6,678
11,269
0
41,404
L
19,562
2,448
942
7,633
25,648
31,063
517
10,713
14,935
0
34,041
W
Ravana
NotRooster
Ravana
25,226
7,569
2,133
8,129
19,619
21,706
3,128
0
19,619
0
34,308
W
Kuzenbo
jRFancyPant
Kuzenbo
12,616
4,443
34
4,398
24,031
56,528
158
0
24,031
17,631
0
W
Ah Muzen Cab
mdbxx
Ah Muzen Cab
33,481
13,411
1,098
5,974
18,057
12,660
3,150
0
18,057
0
56,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
61,408
181
Minions Killed
160
0
Camps Cleared
0
1,157,022
Distance Traveled
1,342,848
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,310
887
59
4
0
226,315
1
L
Hercules
10,755
717
26
2
0
256,104
0
L
Hachiman
8,823
588
21
1
0
219,789
0
L
Chaac
10,065
671
17
1
0
197,038
1
W
Anubis
11,105
740
33
2
0
234,738
0
L
Izanami
11,932
795
76
5
0
231,294
0
L
Mulan
12,472
831
41
3
0
252,797
0
W
Ravana
13,082
872
15
1
0
307,086
0
W
Kuzenbo
11,506
767
15
1
0
279,133
0
W
Ah Muzen Cab
12,405
827
38
3
0
295,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role