Player Matchup

Loki
Loki
AlmightyRing398
Loki
Level 28
God Stats
5W - 7L
1,387 SR
Queue Stats
11W - 15L
1,299 Elo+
Party 3
Chronos
Chronos
O1xPUNCHxMAN
Chronos
Level 69
God Stats
6W - 8L
1,314 SR
Queue Stats
162W - 181L
1,305 Elo+
Party 2
Sol
Sol
Rev Dawn9723
Sol
Level 27
God Stats
5W - 2L
1,482 SR
Queue Stats
42W - 49L
1,352 Elo+
Party 3
Heimdallr
Heimdallr
Salas Dawn
Heimdallr
Level 49
God Stats
5W - 2L
1,691 SR
Queue Stats
63W - 80L
1,361 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
Level 82
God Stats
52W - 50L
1,347 SR
Queue Stats
244W - 265L
1,283 Elo+
Party 2
Team Averages
Level 51
1,444 SR
1,320 Elo+

VS

Team Averages
Level 54
1,378 SR
1,137 Elo+
Zeus
Zeus
Bazz_Stl
Zeus
Level 157
God Stats
5W - 3L
1,638 SR
Queue Stats
158W - 162L
1,361 Elo+
Solo
Cerberus
Cerberus
Hideout hydra
Cerberus
Level 23
God Stats
1W - 5L
1,252 SR
Queue Stats
21W - 47L
1,097 Elo+
Party 1
Bellona
Bellona
Negative 02565
Bellona
Level 24
God Stats
5W - 12L
1,409 SR
Queue Stats
52W - 83L
1,151 Elo+
Party 1
Pele
Pele
Punycaleb
Pele
Level 13
God Stats
6W - 15L
1,092 SR
Queue Stats
7W - 23L
899 Elo+
Party 1
Neith
Neith
yaya rabbits
Neith
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 152L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 8
13,106
570
5,370
16,350
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
O1xPUNCHxMAN
Chronos
20
10 / 0 / 7
14,388
626
29,539
15,135
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 3
10,978
477
11,605
12,895
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Salas Dawn
Heimdallr
17
3 / 1 / 4
11,323
492
15,512
12,305
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
18
11 / 2 / 3
13,368
581
21,601
22,538
18,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 2 / 0
7,609
331
1,156
4,229
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Hideout hydra
Cerberus
15
3 / 6 / 2
9,270
403
9,025
26,888
24,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 2
9,131
397
8,011
30,632
21,436
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
14
2 / 9 / 3
9,463
411
7,625
27,096
16,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 4 / 1
8,611
374
9,478
19,014
7,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
31
Kills
7
8
Deaths
31
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Zeus
0
2
0
0
L
Cerberus
Hideout hydra
Cerberus
3
6
2
0.67
L
0
10
2
0.1
W
Chronos
O1xPUNCHxMAN
Chronos
10
0
7
13.5
L
Pele
2
9
3
0.39
W
4
4
3
1.38
W
Heimdallr
Salas Dawn
Heimdallr
3
1
4
5
W
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
11
2
3
6.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,627
Damage
35,295
79,223
Taken
107,859
43,477
Mitigated
71,209
28,055
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,370
1,800
0
5,930
16,350
6,744
1,047
468
15,882
0
126,225
L
Zeus
1,156
110
0
750
4,229
1,429
0
2,212
2,017
30,200
0
L
Cerberus
Hideout hydra
Cerberus
9,025
991
0
7,972
26,888
24,150
0
12,335
14,100
46,508
0
L
8,011
3,635
0
4,651
30,632
21,436
118
10,082
20,514
0
65,775
W
Chronos
O1xPUNCHxMAN
Chronos
29,539
13,016
515
7,444
15,135
7,417
10,829
3,637
11,498
137,451
0
L
Pele
7,625
2,000
0
4,267
27,096
16,590
0
9,160
17,719
0
45,871
W
11,605
1,699
87
3,071
12,895
5,164
988
3,124
9,771
51,865
0
W
Heimdallr
Salas Dawn
Heimdallr
15,512
4,780
0
4,701
12,305
5,602
3,067
1,775
10,530
0
72,176
W
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
21,601
6,274
0
6,307
22,538
18,550
2,786
1,177
21,361
0
95,920
L
9,478
2,889
0
5,925
19,014
7,604
0
6,367
12,361
0
61,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,163
Gold Earned
44,084
640
Minions Killed
404
0
Camps Cleared
0
2,226,404
Distance Traveled
1,808,967
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,106
570
154
7
0
501,343
1
L
Zeus
7,609
331
63
3
0
153,479
3
L
Cerberus
9,270
403
93
4
0
411,825
1
L
Bellona
9,131
397
89
4
0
408,030
0
W
Chronos
14,388
626
157
7
0
451,241
4
L
Pele
9,463
411
88
4
0
401,765
0
W
Sol
10,978
477
83
4
0
380,648
3
W
Heimdallr
11,323
492
108
5
0
439,197
1
W
Cu Chulainn
13,368
581
138
6
0
453,975
1
L
Neith
8,611
374
71
3
0
433,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role