Player Matchup

Izanami
Izanami
AnimeWeeb0
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 84L
1,572 Elo+
Solo
Ah Puch
Ah Puch
ChocoPlate
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 58L
1,702 Elo+
Party 1
Khepri
Khepri
Kiwi_FTW_
Khepri
Level 107
God Stats
10W - 2L
1,828 SR
Queue Stats
197W - 189L
1,593 Elo+
Solo
Anhur
Anhur
Odranoel
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 74L
1,714 Elo+
Party 1
Eset
Eset
Sernaco
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,707 Elo+
Party 1
Team Averages
Level 112
1,566 SR
1,658 Elo+

VS

Team Averages
Level 121
1,582 SR
1,636 Elo+
Nemesis
Nemesis
BiggerBang
Nemesis
Level 151
God Stats
1W - 1L
1,715 SR
Queue Stats
206W - 178L
1,590 Elo+
Party 3
Erlang Shen
Erlang Shen
HouseOfPeace
Erlang Shen
Level 154
God Stats
4W - 10L
1,366 SR
Queue Stats
691W - 713L
1,590 Elo+
Solo
Yu Huang
Yu Huang
Rhyanos
Yu Huang
Level 123
God Stats
4W - 5L
1,352 SR
Queue Stats
281W - 290L
1,638 Elo+
Party 2
Hachiman
Hachiman
Solaireses
Hachiman
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
138W - 152L
1,764 Elo+
Party 2
Anubis
Anubis
fundlemybundle
Anubis
Level 128
God Stats
5W - 1L
1,977 SR
Queue Stats
238W - 191L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnimeWeeb0
Izanami
20
7 / 2 / 10
12,587
787
21,399
16,387
8,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
ChocoPlate
Ah Puch
17
2 / 3 / 15
10,799
675
21,809
12,636
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Kiwi_FTW_
Khepri
16
0 / 6 / 10
10,125
633
4,611
27,180
29,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Odranoel
Anhur
20
8 / 5 / 12
12,829
802
24,090
21,368
11,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Sernaco
Eset
18
5 / 3 / 14
11,623
726
12,797
10,059
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiggerBang
Nemesis
16
3 / 7 / 12
10,775
673
9,539
26,983
24,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
HouseOfPeace
Erlang Shen
18
2 / 3 / 11
10,375
648
13,673
26,106
23,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Rhyanos
Yu Huang
20
9 / 3 / 8
12,205
763
23,637
13,842
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Solaireses
Hachiman
16
1 / 3 / 11
9,621
601
8,484
10,949
4,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 11
11,051
691
17,363
18,591
11,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
71
22
Kills
18
19
Deaths
22
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnimeWeeb0
Izanami
7
2
10
6
L
Nemesis
BiggerBang
Nemesis
3
7
12
1.29
W
Ah Puch
ChocoPlate
Ah Puch
2
3
15
3.17
L
Erlang Shen
HouseOfPeace
Erlang Shen
2
3
11
2.5
W
Khepri
Kiwi_FTW_
Khepri
0
6
10
0.83
W
Anhur
Odranoel
Anhur
8
5
12
2.8
L
Yu Huang
Rhyanos
Yu Huang
9
3
8
4.33
W
Eset
Sernaco
Eset
5
3
14
4
L
Hachiman
Solaireses
Hachiman
1
3
11
2.17
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,706
Damage
72,696
87,630
Taken
96,471
60,553
Mitigated
71,791
24,301
Healing
35,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnimeWeeb0
Izanami
21,399
11,681
0
2,706
16,387
8,422
3,934
8,688
7,699
0
64,458
L
Nemesis
BiggerBang
Nemesis
9,539
1,341
4,218
6,983
26,983
24,145
62
9,516
17,467
197
15,086
W
Ah Puch
ChocoPlate
Ah Puch
21,809
1,207
1,511
1,484
12,636
6,374
1,070
7,252
5,384
32,030
0
L
Erlang Shen
HouseOfPeace
Erlang Shen
13,673
2,998
3,585
8,516
26,106
23,715
0
11,827
14,279
0
28,507
W
Khepri
Kiwi_FTW_
Khepri
4,611
336
3,042
2,792
27,180
29,980
314
10,887
16,293
9,195
0
W
Anhur
Odranoel
Anhur
24,090
9,302
2,236
5,234
21,368
11,039
3,098
8,403
12,965
0
45,475
L
Yu Huang
Rhyanos
Yu Huang
23,637
1,491
986
1,104
13,842
7,481
1,183
4,567
9,275
43,121
0
W
Eset
Sernaco
Eset
12,797
343
3,891
1,405
10,059
4,738
924
5,967
4,092
22,238
0
L
Hachiman
Solaireses
Hachiman
8,484
2,651
1,616
1,046
10,949
4,985
885
4,727
6,222
0
17,690
L
17,363
370
1,553
5,484
18,591
11,465
460
8,580
10,011
43,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
54,027
177
Minions Killed
188
0
Camps Cleared
0
1,366,457
Distance Traveled
1,375,805
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,587
787
75
5
0
272,072
1
L
Nemesis
10,775
673
10
1
0
296,139
0
W
Ah Puch
10,799
675
22
1
0
269,041
0
L
Erlang Shen
10,375
648
20
1
0
305,281
3
W
Khepri
10,125
633
13
1
0
280,330
0
W
Anhur
12,829
802
51
3
0
247,010
0
L
Yu Huang
12,205
763
56
4
0
280,284
0
W
Eset
11,623
726
16
1
0
298,004
0
L
Hachiman
9,621
601
35
2
0
237,077
0
L
Anubis
11,051
691
67
4
0
257,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role