Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
EyeMTellNMijo
Nike
Level 149
God Stats
2W - 2L
1,595 SR
Queue Stats
34W - 23L
1,669 Elo+
Party 1
Xing Tian
Xing Tian
Mairic
Xing Tian
Level 109
God Stats
2W - 5L
1,531 SR
Queue Stats
60W - 63L
1,484 Elo+
Party 1
Janus
Janus
Mistaoblinger
Janus
Level 48
God Stats
6W - 2L
1,485 SR
Queue Stats
52W - 50L
1,792 Elo+
Party 1
Anhur
Anhur
haleighxrose
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,763 Elo+
Party 1
Team Averages
Level 109
1,522 SR
1,641 Elo+

VS

Team Averages
Level 76
1,520 SR
1,421 Elo+
Sobek
Sobek
Anubis816
Sobek
Level 29
God Stats
1W - 2L
1,502 SR
Queue Stats
186W - 168L
1,426 Elo+
Solo
Chronos
Chronos
ArchGhoulKen
Chronos
Level 123
God Stats
5W - 5L
1,561 SR
Queue Stats
345W - 325L
1,471 Elo+
Party 2
Arachne
Arachne
Hakai11
Arachne
Level 112
God Stats
2W - 3L
1,627 SR
Queue Stats
129W - 119L
1,475 Elo+
Party 2
Set
Set
Leonfrontline
Set
Level 83
God Stats
4W - 3L
1,598 SR
Queue Stats
154W - 177L
1,399 Elo+
Party 2
Anhur
Anhur
TITAN UP SZN
Anhur
Level 35
God Stats
1W - 2L
1,312 SR
Queue Stats
14W - 18L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 3 / 22
10,615
758
13,777
13,435
7,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
7 / 3 / 17
10,364
740
12,544
13,951
7,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Mairic
Xing Tian
17
3 / 3 / 17
10,006
715
10,402
15,689
15,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 1 / 15
12,164
869
23,107
11,463
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 0 / 21
10,664
762
12,165
6,133
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anubis816
Sobek
16
1 / 6 / 3
9,045
646
5,376
20,199
24,504
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ArchGhoulKen
Chronos
20
3 / 4 / 5
10,757
768
9,181
15,190
7,590
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Hakai11
Arachne
13
1 / 5 / 4
8,059
576
7,330
12,531
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 3
8,716
623
5,936
14,546
7,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 8 / 4
9,359
669
6,020
16,077
7,192
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
29
Kills
9
10
Deaths
29
92
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
22
5.33
L
Sobek
Anubis816
Sobek
1
6
3
0.42
L
Chronos
ArchGhoulKen
Chronos
3
4
5
1.38
W
7
3
17
5.17
L
Arachne
Hakai11
Arachne
1
5
4
0.6
L
2
6
3
0.58
W
Xing Tian
Mairic
Xing Tian
3
3
17
3.83
W
11
1
15
18.5
L
2
8
4
0.5
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,995
Damage
33,843
60,671
Taken
78,543
39,321
Mitigated
54,584
28,820
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,777
4,912
1,515
2,586
13,435
7,235
1,311
3,697
9,738
0
23,406
L
Sobek
Anubis816
Sobek
5,376
193
686
4,377
20,199
24,504
0
8,178
12,021
11,165
0
L
Chronos
ArchGhoulKen
Chronos
9,181
2,813
1,023
3,901
15,190
7,590
0
7,902
7,288
46,266
0
W
12,544
1,507
1,724
2,216
13,951
7,349
374
2,556
11,395
0
28,946
L
Arachne
Hakai11
Arachne
7,330
3,969
0
3,020
12,531
7,368
0
4,111
8,420
0
8,699
L
5,936
2,080
1,144
3,548
14,546
7,930
0
6,280
8,266
0
10,825
W
Xing Tian
Mairic
Xing Tian
10,402
348
2,127
4,351
15,689
15,410
280
2,985
12,704
18,899
0
W
23,107
2,389
5,156
4,944
11,463
6,292
598
2,958
8,505
43,942
0
L
6,020
3,139
237
1,493
16,077
7,192
0
7,038
9,039
0
16,619
W
12,165
7,188
1,763
2,438
6,133
3,035
2,166
2,361
3,772
0
26,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,813
Gold Earned
45,936
172
Minions Killed
132
0
Camps Cleared
0
1,392,528
Distance Traveled
1,101,325
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,615
758
28
2
0
273,376
0
L
Sobek
9,045
646
8
1
0
209,903
2
L
Chronos
10,757
768
80
6
0
233,363
1
W
Nike
10,364
740
34
2
0
286,375
0
L
Arachne
8,059
576
0
0
0
206,671
3
L
Set
8,716
623
10
1
0
221,286
0
W
Xing Tian
10,006
715
22
2
0
272,647
1
W
Janus
12,164
869
56
4
0
282,133
1
L
Anhur
9,359
669
34
2
0
230,102
0
W
Anhur
10,664
762
32
2
0
277,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role