Player Matchup

Kukulkan
Kukulkan
Bioeidman
Kukulkan
Level 38
God Stats
0W - 8L
1,315 SR
Queue Stats
13W - 42L
1,201 Elo+
Party 3
Ao Kuang
Ao Kuang
BussANut69
Ao Kuang
Level 16
God Stats
0W - 3L
1,235 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 4
Heimdallr
Heimdallr
Ingenjör
Heimdallr
Level 57
God Stats
0W - 1L
1,214 SR
Queue Stats
11W - 29L
1,272 Elo+
Party 3
Bellona
Bellona
OrganicSpork
Bellona
Level 33
God Stats
2W - 2L
1,414 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 4
Gilgamesh
Gilgamesh
RikardWag91
Gilgamesh
Level 10
God Stats
1W - 4L
1,288 SR
Queue Stats
3W - 14L
1,246 Elo+
Party 3
Team Averages
Level 31
1,293 SR
1,333 Elo+

VS

Team Averages
Level 53
1,432 SR
1,404 Elo+
Lancelot
Lancelot
 
Lancelot
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Arca0
Cthulhu
Level 27
God Stats
6W - 8L
1,425 SR
Queue Stats
18W - 32L
1,366 Elo+
Party 2
Neith
Neith
NotDunkey
Neith
Level 33
God Stats
2W - 5L
1,292 SR
Queue Stats
17W - 34L
1,312 Elo+
Party 2
Ra
Ra
Xerikh
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
mashimellowss
Nu Wa
Level 93
God Stats
2W - 3L
1,442 SR
Queue Stats
48W - 53L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bioeidman
Kukulkan
15
0 / 6 / 3
9,835
984
23,527
17,201
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
BussANut69
Ao Kuang
15
4 / 14 / 2
10,513
1,051
15,836
26,801
12,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Ingenjör
Heimdallr
16
2 / 4 / 4
10,417
1,042
17,452
17,886
7,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
OrganicSpork
Bellona
15
1 / 4 / 3
10,192
1,019
9,781
20,110
24,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
RikardWag91
Gilgamesh
15
0 / 4 / 4
9,909
991
6,192
19,490
17,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

95

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
8 / 2 / 15
11,857
1,186
21,755
20,618
17,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Arca0
Cthulhu
19
6 / 1 / 24
12,160
1,216
16,761
19,553
20,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
NotDunkey
Neith
17
1 / 3 / 21
10,728
1,073
14,348
15,607
8,614
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
18
13 / 1 / 13
12,757
1,276
18,166
11,344
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 20
11,375
1,138
23,751
10,035
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
7
Kills
32
32
Deaths
7
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
2
15
7.75
W
Cthulhu
Arca0
Cthulhu
6
1
24
18
L
Kukulkan
Bioeidman
Kukulkan
0
6
3
0.25
L
Ao Kuang
BussANut69
Ao Kuang
4
14
2
0.36
L
Heimdallr
Ingenjör
Heimdallr
2
4
4
1
W
Neith
NotDunkey
Neith
1
3
21
3.83
L
Bellona
OrganicSpork
Bellona
1
4
3
0.63
L
Gilgamesh
RikardWag91
Gilgamesh
0
4
4
0.5
W
Ra
13
1
13
19.5
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,788
Damage
94,781
101,488
Taken
77,157
68,940
Mitigated
58,011
10,592
Healing
26,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
21,755
7,259
0
4,479
20,618
17,591
0
7,426
12,834
0
40,223
W
Cthulhu
Arca0
Cthulhu
16,761
1,521
1,906
6,853
19,553
20,157
0
10,115
9,317
23,606
0
L
Kukulkan
Bioeidman
Kukulkan
23,527
478
0
105
17,201
6,762
0
10,341
6,860
51,599
0
L
Ao Kuang
BussANut69
Ao Kuang
15,836
6,255
0
5,459
26,801
12,750
0
17,591
9,210
22,945
2,804
L
Heimdallr
Ingenjör
Heimdallr
17,452
10,040
0
1,460
17,886
7,548
0
10,805
7,081
0
43,526
W
Neith
NotDunkey
Neith
14,348
9,565
0
1,803
15,607
8,614
0
6,845
8,581
0
33,502
L
Bellona
OrganicSpork
Bellona
9,781
2,017
0
976
20,110
24,676
0
10,666
9,444
0
32,422
L
Gilgamesh
RikardWag91
Gilgamesh
6,192
1,638
1,543
1,049
19,490
17,204
0
9,275
10,215
0
15,438
W
Ra
18,166
2,481
5,854
4,352
11,344
6,444
0
8,556
2,788
33,864
0
W
23,751
7,060
295
912
10,035
5,205
0
4,955
4,934
35,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,866
Gold Earned
58,877
194
Minions Killed
179
7
Camps Cleared
5
928,318
Distance Traveled
1,078,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,857
1,186
43
4
1
279,078
0
W
Cthulhu
12,160
1,216
13
1
0
214,880
0
L
Kukulkan
9,835
984
69
7
0
201,714
0
L
Ao Kuang
10,513
1,051
18
2
5
172,242
0
L
Heimdallr
10,417
1,042
48
5
0
175,299
0
W
Neith
10,728
1,073
54
5
2
177,543
0
L
Bellona
10,192
1,019
46
5
2
184,332
0
L
Gilgamesh
9,909
991
13
1
0
194,731
0
W
Ra
12,757
1,276
38
4
0
203,431
0
W
Nu Wa
11,375
1,138
31
3
2
203,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role