Player Matchup

Ymir
Ymir
DenDi313
Ymir
Level 103
God Stats
1W - 3L
1,456 SR
Queue Stats
464W - 489L
1,437 Elo+
Solo
Serqet
Serqet
Itsyourboi10120
Serqet
Level 45
God Stats
2W - 4L
1,504 SR
Queue Stats
158W - 172L
1,445 Elo+
Solo
Hel
Hel
REM-RYUK
Hel
Level 128
God Stats
0W - 3L
1,175 SR
Queue Stats
109W - 111L
1,420 Elo+
Solo
Charybdis
Charybdis
Senor_WoffleRs
Charybdis
Level 44
God Stats
11W - 15L
1,479 SR
Queue Stats
31W - 45L
1,371 Elo+
Party 1
Chaac
Chaac
Shabang237
Chaac
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,480 Elo+
Party 1
Team Averages
Level 78
1,423 SR
1,431 Elo+

VS

Team Averages
Level 86
1,431 SR
1,499 Elo+
Thanatos
Thanatos
AnubosSatanico
Thanatos
Level 160
God Stats
3W - 0L
1,518 SR
Queue Stats
92W - 89L
1,505 Elo+
Party 2
Poseidon
Poseidon
Daisuke2077
Poseidon
Level 127
God Stats
2W - 1L
1,298 SR
Queue Stats
8W - 6L
1,593 Elo+
Party 2
Tyr
Tyr
Dredgen57
Tyr
Level 60
God Stats
2W - 0L
1,875 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Infinitymask8
Danzaburou
Level 12
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 1L
1,523 Elo+
Party 2
Chang'e
Chang'e
Young-bandit999
Chang'e
Level 69
God Stats
2W - 7L
1,182 SR
Queue Stats
312W - 362L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 4
8,567
451
6,113
18,220
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 2
8,382
441
3,819
14,274
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 3
9,179
483
8,321
15,682
5,790
Charybdis
Senor_WoffleRs
Charybdis
14
3 / 6 / 4
8,768
461
10,189
18,659
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
14
1 / 1 / 0
8,523
449
7,137
14,141
12,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 2 / 4
9,667
509
13,715
13,746
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Daisuke2077
Poseidon
19
11 / 2 / 4
12,173
641
17,483
11,406
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 0 / 2
10,218
538
10,930
14,136
10,814
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Infinitymask8
Danzaburou
14
3 / 4 / 3
9,057
477
6,584
12,790
5,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 3 / 6
9,303
490
7,854
18,373
10,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
23
24
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
2
4
4
W
Poseidon
Daisuke2077
Poseidon
11
2
4
6.5
L
Ymir
2
4
4
1
W
3
0
2
4
W
Danzaburou
Infinitymask8
Danzaburou
3
4
3
1.13
L
2
4
2
0.75
L
2
9
3
0.39
L
Charybdis
Senor_WoffleRs
Charybdis
3
6
4
0.83
L
Chaac
1
1
0
1
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
56,566
80,976
Taken
70,451
41,938
Mitigated
37,850
24,892
Healing
36,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,715
4,580
0
13,968
13,746
5,987
739
3,540
10,206
0
60,301
W
Poseidon
Daisuke2077
Poseidon
17,483
3,389
0
2,871
11,406
5,054
2,426
4,265
6,907
123,677
0
L
Ymir
6,113
1,884
220
2,688
18,220
13,683
324
7,853
10,367
34,544
0
W
10,930
1,481
0
7,095
14,136
10,814
528
1,154
12,982
0
68,899
W
Danzaburou
Infinitymask8
Danzaburou
6,584
3,952
0
2,895
12,790
5,163
798
3,001
9,789
0
54,350
L
3,819
1,161
0
2,120
14,274
5,153
0
1,437
12,837
0
42,811
L
8,321
1,413
968
4,759
15,682
5,790
967
7,581
8,101
71,286
22
L
Charybdis
Senor_WoffleRs
Charybdis
10,189
5,477
0
6,669
18,659
5,299
1,005
6,843
11,816
0
54,656
L
Chaac
7,137
2,257
0
7,468
14,141
12,013
564
1,217
12,924
0
53,617
W
7,854
1,413
2,671
6,650
18,373
10,832
322
3,380
14,993
49,349
4,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
50,418
450
Minions Killed
527
0
Camps Cleared
0
1,695,714
Distance Traveled
1,776,770
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,667
509
71
4
0
386,559
4
W
Poseidon
12,173
641
169
9
0
376,231
4
L
Ymir
8,567
451
50
3
0
323,270
4
W
Tyr
10,218
538
123
6
0
435,939
0
W
Danzaburou
9,057
477
88
5
0
295,870
0
L
Serqet
8,382
441
66
3
0
434,721
6
L
Hel
9,179
483
139
7
0
299,740
6
L
Charybdis
8,768
461
91
5
0
266,940
2
L
Chaac
8,523
449
104
5
0
371,043
1
W
Chang'e
9,303
490
76
4
0
282,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role