Player Matchup

Ne Zha
Ne Zha
APOLLOFINGERS
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,462 Elo+
Solo
Artio
Artio
AnotherNerd89
Artio
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 86L
1,605 Elo+
Party 4
Sun Wukong
Sun Wukong
BodegaOwner
Sun Wukong
Level 88
God Stats
5W - 8L
1,386 SR
Queue Stats
158W - 127L
1,529 Elo+
Party 3
Agni
Agni
Natec2021
Agni
Level 69
God Stats
3W - 5L
1,404 SR
Queue Stats
81W - 66L
1,598 Elo+
Party 4
Danzaburou
Danzaburou
NobleWolf7
Danzaburou
Level 88
God Stats
2W - 1L
1,785 SR
Queue Stats
236W - 185L
1,597 Elo+
Party 3
Team Averages
Level 69
1,515 SR
1,558 Elo+

VS

Team Averages
Level 105
1,532 SR
1,532 Elo+
Hachiman
Hachiman
AllYoHomiesBroke
Hachiman
Level 37
God Stats
6W - 14L
1,389 SR
Queue Stats
252W - 313L
1,470 Elo+
Solo
Geb
Geb
JetfireAir13
Geb
Level 147
God Stats
4W - 8L
1,452 SR
Queue Stats
203W - 217L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
Loveinns
Sylvanus
Level 152
God Stats
4W - 5L
1,614 SR
Queue Stats
167W - 181L
1,587 Elo+
Party 2
Nox
Nox
Ruebelio
Nox
Level 149
God Stats
2W - 7L
1,567 SR
Queue Stats
105W - 108L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
iFxsion
Nu Wa
Level 42
God Stats
1W - 3L
1,639 SR
Queue Stats
111W - 115L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,962
623
3,005
6,140
3,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 7
10,988
687
13,749
24,787
30,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
BodegaOwner
Sun Wukong
18
0 / 1 / 5
11,369
711
10,693
16,184
13,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
19
1 / 1 / 1
11,593
725
16,483
9,395
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
NobleWolf7
Danzaburou
20
8 / 3 / 2
13,602
850
19,055
19,546
10,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,757
610
5,988
12,743
5,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 2
10,927
683
6,847
19,221
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Loveinns
Sylvanus
17
2 / 2 / 3
10,681
668
8,591
21,717
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
1 / 3 / 4
10,915
682
15,908
14,638
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
iFxsion
Nu Wa
14
1 / 2 / 2
9,235
577
6,833
5,269
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
9
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
2
1
2
3
W
1
2
7
2.25
W
Sun Wukong
BodegaOwner
Sun Wukong
0
1
5
2.5
L
3
2
2
2
L
Sylvanus
Loveinns
Sylvanus
2
2
3
1.75
W
Agni
1
1
1
1.5
W
Danzaburou
NobleWolf7
Danzaburou
8
3
2
3
L
1
3
4
1
L
Nu Wa
iFxsion
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,985
Damage
44,167
76,052
Taken
73,588
61,880
Mitigated
64,181
32,083
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,005
0
0
111
6,140
3,033
0
2,962
3,178
0
15,889
L
5,988
2,816
0
1,187
12,743
5,879
0
2,534
9,728
0
27,041
W
13,749
3,186
3,044
10,366
24,787
30,712
102
12,494
12,293
20,504
0
W
Sun Wukong
BodegaOwner
Sun Wukong
10,693
976
837
6,555
16,184
13,485
438
8,809
7,375
0
45,877
L
6,847
950
0
2,944
19,221
21,902
0
8,388
9,764
19,585
0
L
Sylvanus
Loveinns
Sylvanus
8,591
2,536
3,486
6,657
21,717
25,883
0
11,088
8,881
18,515
0
W
Agni
16,483
2,676
0
1,880
9,395
4,518
5,036
4,951
4,444
54,115
0
W
Danzaburou
NobleWolf7
Danzaburou
19,055
11,247
0
9,290
19,546
10,132
1,710
8,963
10,583
0
86,574
L
15,908
237
0
859
14,638
8,607
0
2,916
11,198
56,505
0
L
Nu Wa
iFxsion
Nu Wa
6,833
1,324
0
1,012
5,269
1,910
0
1,633
3,227
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,514
Gold Earned
51,515
322
Minions Killed
207
0
Camps Cleared
0
1,501,520
Distance Traveled
1,082,527
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,962
623
25
2
0
156,041
3
L
Hachiman
9,757
610
47
3
0
202,944
1
W
Artio
10,988
687
13
1
0
310,645
0
W
Sun Wukong
11,369
711
80
5
0
381,303
4
L
Geb
10,927
683
22
1
0
242,777
1
L
Sylvanus
10,681
668
16
1
0
228,491
3
W
Agni
11,593
725
92
6
0
316,614
2
W
Danzaburou
13,602
850
112
7
0
336,917
3
L
Nox
10,915
682
93
6
0
317,212
1
L
Nu Wa
9,235
577
29
2
0
91,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role