Player Matchup

Cerberus
Cerberus
Clxvo2Slimey
Cerberus
Level 69
God Stats
1W - 1L
1,517 SR
Queue Stats
11W - 17L
1,372 Elo+
Party 3
Hel
Hel
DTBMike-_-
Hel
Level 103
God Stats
0W - 2L
1,135 SR
Queue Stats
52W - 57L
1,411 Elo+
Party 3
Nemesis
Nemesis
Depraved-Rex
Nemesis
Level 107
God Stats
1W - 1L
1,576 SR
Queue Stats
48W - 50L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
camilo0621
Kukulkan
Level 128
God Stats
1W - 2L
1,286 SR
Queue Stats
20W - 30L
1,191 Elo+
Party 1
Mercury
Mercury
gallardovmg
Mercury
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 58L
1,191 Elo+
Party 1
Team Averages
Level 93
1,403 SR
1,322 Elo+

VS

Team Averages
Level 121
1,392 SR
1,478 Elo+
Rama
Rama
Azuyia
Rama
Level 121
God Stats
1W - 0L
1,278 SR
Queue Stats
18W - 20L
1,507 Elo+
Party 4
Achilles
Achilles
Nathes BLG
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 95L
1,489 Elo+
Party 2
Fafnir
Fafnir
Ricepanda90
Fafnir
Level 106
God Stats
2W - 1L
1,322 SR
Queue Stats
260W - 237L
1,476 Elo+
Solo
Hel
Hel
Searti
Hel
Level 125
God Stats
1W - 0L
1,568 SR
Queue Stats
21W - 25L
1,474 Elo+
Party 4
Geb
Geb
T0XICs BLG
Geb
Level 129
God Stats
1W - 1L
1,292 SR
Queue Stats
48W - 44L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clxvo2Slimey
Cerberus
20
3 / 5 / 12
12,644
632
13,362
32,557
38,927
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
1 / 4 / 12
12,003
600
19,135
17,658
10,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Depraved-Rex
Nemesis
20
6 / 6 / 5
13,638
682
13,598
31,192
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
camilo0621
Kukulkan
20
6 / 6 / 7
13,143
657
29,784
20,970
11,013
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
gallardovmg
Mercury
19
2 / 7 / 9
12,748
637
9,754
16,128
7,046
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Azuyia
Rama
20
11 / 2 / 10
14,624
731
31,117
18,147
10,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Nathes BLG
Achilles
19
7 / 6 / 13
12,921
646
28,076
28,432
26,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
20
3 / 2 / 18
13,197
660
12,073
24,459
39,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
Searti
Hel
20
2 / 3 / 21
13,275
664
15,422
21,951
21,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 5 / 17
14,078
704
21,714
25,949
36,187
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
107
18
Kills
28
28
Deaths
18
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Rama
Azuyia
Rama
11
2
10
8
L
Cerberus
Clxvo2Slimey
Cerberus
3
5
12
1.8
L
1
4
12
1.75
L
Nemesis
Depraved-Rex
Nemesis
6
6
5
1.42
W
Achilles
Nathes BLG
Achilles
7
6
13
2.25
W
Fafnir
3
2
18
6
W
Hel
Searti
Hel
2
3
21
4.17
W
5
5
17
2.7
L
Kukulkan
camilo0621
Kukulkan
6
6
7
1.58
L
Mercury
gallardovmg
Mercury
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,633
Damage
108,402
118,505
Taken
118,938
92,303
Mitigated
133,867
49,161
Healing
64,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Azuyia
Rama
31,117
18,436
1,678
4,019
18,147
10,225
7,212
10,332
7,815
0
60,359
L
Cerberus
Clxvo2Slimey
Cerberus
13,362
1,283
2,029
10,033
32,557
38,927
396
12,361
19,745
33,092
0
L
19,135
411
16,782
8,392
17,658
10,336
521
8,001
9,361
40,871
0
L
Nemesis
Depraved-Rex
Nemesis
13,598
6,317
1,057
6,261
31,192
24,981
2,065
13,615
17,272
0
23,698
W
Achilles
Nathes BLG
Achilles
28,076
7,767
1,540
9,129
28,432
26,077
954
13,946
14,486
0
43,276
W
Fafnir
12,073
5,887
2,439
7,737
24,459
39,624
566
11,777
12,682
20,162
0
W
Hel
Searti
Hel
15,422
1,200
20,361
12,893
21,951
21,754
876
14,601
7,350
34,664
0
W
21,714
1,953
207
4,600
25,949
36,187
536
11,625
14,324
46,762
0
L
Kukulkan
camilo0621
Kukulkan
29,784
2,092
2,094
2,323
20,970
11,013
423
8,116
12,652
55,245
0
L
Mercury
gallardovmg
Mercury
9,754
5,659
0
190
16,128
7,046
728
7,116
8,651
0
29,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,176
Gold Earned
68,095
233
Minions Killed
195
0
Camps Cleared
0
1,765,867
Distance Traveled
1,877,227
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,624
731
61
3
0
372,274
0
L
Cerberus
12,644
632
61
3
0
316,603
0
L
Hel
12,003
600
44
2
0
343,627
1
L
Nemesis
13,638
682
20
1
0
349,563
0
W
Achilles
12,921
646
24
1
0
331,874
3
W
Fafnir
13,197
660
20
1
0
400,629
0
W
Hel
13,275
664
42
2
0
391,680
10
W
Geb
14,078
704
48
2
0
380,770
1
L
Kukulkan
13,143
657
72
4
0
365,226
1
L
Mercury
12,748
637
36
2
0
390,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role