Player Matchup

Ymir
Ymir
Shotfired69
Ymir
Level 84
God Stats
1W - 0L
1,669 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
Hercules
Hercules
ainttayy
Hercules
Level 18
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Artemis
Artemis
idropcomp
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Team Averages
Level 37
1,504 SR
1,508 Elo+

VS

Team Averages
Level 74
1,660 SR
1,534 Elo+
Bacchus
Bacchus
Edubs99
Bacchus
Level 29
God Stats
6W - 7L
1,744 SR
Queue Stats
55W - 40L
1,523 Elo+
Party 2
Izanami
Izanami
Valkeris
Izanami
Level 125
God Stats
2W - 1L
1,672 SR
Queue Stats
113W - 76L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
advenger88
Nu Wa
Level 67
God Stats
6W - 4L
1,565 SR
Queue Stats
58W - 50L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
11,683
730
7,191
21,138
23,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
ainttayy
Hercules
14
2 / 1 / 11
10,180
636
8,590
16,063
13,523
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
idropcomp
Artemis
18
11 / 1 / 5
13,027
814
26,390
17,956
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edubs99
Bacchus
14
1 / 3 / 2
10,383
649
8,818
19,585
28,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Valkeris
Izanami
14
1 / 7 / 1
9,507
594
18,640
16,148
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
13
1 / 6 / 2
9,307
582
12,012
11,970
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Edubs99
Bacchus
1
3
2
0.67
W
3
1
11
8.5
L
Izanami
Valkeris
Izanami
1
7
1
0.21
L
Nu Wa
1
6
2
0.33
W
Hercules
ainttayy
Hercules
2
1
11
7.5
W
Artemis
idropcomp
Artemis
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,171
Damage
39,470
55,157
Taken
47,703
46,449
Mitigated
42,858
16,424
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Edubs99
Bacchus
8,818
1,326
0
5,012
19,585
28,548
0
3,405
16,180
13,415
0
W
7,191
1,459
0
2,725
21,138
23,763
266
7,542
13,596
27,382
0
L
Izanami
Valkeris
Izanami
18,640
10,736
0
2,618
16,148
8,158
24
3,450
12,698
0
71,950
L
Nu Wa
12,012
4,957
0
750
11,970
6,152
0
1,100
10,870
36,714
0
W
Hercules
ainttayy
Hercules
8,590
2,490
919
2,328
16,063
13,523
298
6,793
9,270
0
21,096
W
Artemis
idropcomp
Artemis
26,390
18,011
0
10,452
17,956
9,163
1,945
6,593
11,363
0
82,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
29,197
160
Minions Killed
173
3
Camps Cleared
9
802,583
Distance Traveled
757,055
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,383
649
14
1
2
287,211
0
W
Ymir
11,683
730
26
2
1
264,485
7
L
Izanami
9,507
594
111
7
7
221,108
5
L
Nu Wa
9,307
582
48
3
0
248,736
3
W
Hercules
10,180
636
17
1
0
260,359
0
W
Artemis
13,027
814
117
7
2
277,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role