Player Matchup

Charybdis
Charybdis
AZGardenofMe
Charybdis
Level 65
God Stats
12W - 11L
1,507 SR
Queue Stats
61W - 73L
1,436 Elo+
Party 1
Thor
Thor
DachshundBob
Thor
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 48L
1,445 Elo+
Party 1
Merlin
Merlin
Galedia
Merlin
Level 101
God Stats
4W - 4L
1,575 SR
Queue Stats
65W - 81L
1,466 Elo+
Party 1
Yemoja
Yemoja
GeekoftheGreek
Yemoja
Level 62
God Stats
11W - 10L
1,482 SR
Queue Stats
12W - 19L
1,437 Elo+
Party 1
Mulan
Mulan
SocksieWocksie
Mulan
Level 70
God Stats
25W - 24L
1,510 SR
Queue Stats
61W - 74L
1,472 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,451 Elo+

VS

Team Averages
Level 47
1,668 SR
1,551 Elo+
Janus
Janus
Hakeijo
Janus
Level 29
God Stats
2W - 1L
1,667 SR
Queue Stats
53W - 51L
1,546 Elo+
Party 2
Arachne
Arachne
ItachiSnipes
Arachne
Level 69
God Stats
7W - 6L
1,718 SR
Queue Stats
271W - 251L
1,556 Elo+
Party 2
Hercules
Hercules
Technosiz
Hercules
Level 38
God Stats
13W - 8L
1,638 SR
Queue Stats
46W - 32L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
antoniochi
Heimdallr
Level 84
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 2L
1,714 Elo+
Solo
Ra
Ra
iinuubguy
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AZGardenofMe
Charybdis
11
0 / 3 / 1
6,933
495
2,718
11,814
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 6 / 2
6,250
446
2,061
13,541
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Galedia
Merlin
12
3 / 4 / 0
7,910
565
6,509
9,293
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 2
6,560
469
3,136
11,340
8,160
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
7,258
518
9,090
15,766
10,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hakeijo
Janus
13
4 / 2 / 5
8,206
586
5,780
6,322
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ItachiSnipes
Arachne
13
10 / 0 / 8
8,781
627
16,982
15,761
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Technosiz
Hercules
12
5 / 1 / 12
8,151
582
8,590
11,861
7,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
antoniochi
Heimdallr
14
1 / 0 / 4
8,352
597
6,243
5,545
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 10
8,984
642
6,896
8,190
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
23
23
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AZGardenofMe
Charybdis
0
3
1
0.17
L
1
6
2
0.33
L
Merlin
Galedia
Merlin
3
4
0
0.75
L
0
4
2
0.25
W
Janus
Hakeijo
Janus
4
2
5
3.25
W
Arachne
ItachiSnipes
Arachne
10
0
8
14
L
0
6
1
0.08
W
Hercules
Technosiz
Hercules
5
1
12
11
W
Heimdallr
antoniochi
Heimdallr
1
0
4
3
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
44,491
61,754
Taken
47,679
31,009
Mitigated
24,211
16,165
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AZGardenofMe
Charybdis
2,718
1,449
0
4,311
11,814
3,902
961
1,127
10,687
0
52,688
L
2,061
884
0
2,596
13,541
5,209
0
1,798
11,743
0
28,894
L
Merlin
Galedia
Merlin
6,509
242
0
511
9,293
3,700
512
3,209
6,084
54,851
0
L
3,136
668
2,511
1,826
11,340
8,160
21
2,936
8,404
16,259
0
W
Janus
Hakeijo
Janus
5,780
636
0
1,121
6,322
2,641
0
2,375
3,947
57,617
0
W
Arachne
ItachiSnipes
Arachne
16,982
12,204
0
4,982
15,761
6,427
870
4,411
11,350
0
60,315
L
9,090
1,905
0
4,410
15,766
10,038
0
4,784
10,982
0
50,792
W
Hercules
Technosiz
Hercules
8,590
3,287
363
3,774
11,861
7,795
0
5,807
6,054
0
19,894
W
Heimdallr
antoniochi
Heimdallr
6,243
2,181
0
2,286
5,545
2,228
4,593
358
5,187
0
63,886
W
6,896
1,428
826
4,170
8,190
5,120
0
1,145
7,045
55,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
42,474
361
Minions Killed
376
0
Camps Cleared
0
1,301,977
Distance Traveled
1,418,145
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,933
495
92
7
0
271,238
5
L
Thor
6,250
446
62
4
0
262,019
5
L
Merlin
7,910
565
91
7
0
245,869
1
L
Yemoja
6,560
469
21
2
0
255,246
4
W
Janus
8,206
586
95
7
0
283,533
5
W
Arachne
8,781
627
70
5
0
305,296
2
L
Mulan
7,258
518
95
7
0
267,605
2
W
Hercules
8,151
582
16
1
0
287,163
8
W
Heimdallr
8,352
597
92
7
0
278,950
0
W
Ra
8,984
642
103
7
0
263,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role