Player Matchup

Khepri
Khepri
MaverikLegion
Khepri
Level 108
God Stats
4W - 0L
1,719 SR
Queue Stats
68W - 24L
1,732 Elo+
Party 1
Neith
Neith
Walkee6819
Neith
Level 16
God Stats
101W - 28L
1,797 SR
Queue Stats
102W - 29L
1,744 Elo+
Party 1
Ah Puch
Ah Puch
final judgemnt
Ah Puch
Level 132
God Stats
4W - 1L
1,912 SR
Queue Stats
98W - 28L
1,863 Elo+
Party 1
Team Averages
Level 85
1,809 SR
1,780 Elo+

VS

Team Averages
Level 66
1,335 SR
1,457 Elo+
Jormungandr
Jormungandr
Cman5050
Jormungandr
Level 33
God Stats
5W - 11L
1,500 SR
Queue Stats
37W - 41L
1,429 Elo+
Solo
Tiamat
Tiamat
IIOdenll
Tiamat
Level 84
God Stats
0W - 4L
1,116 SR
Queue Stats
258W - 255L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
paquito mac
Ne Zha
Level 81
God Stats
1W - 4L
1,388 SR
Queue Stats
68W - 68L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,653
765
5,521
11,425
10,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
5 / 1 / 6
7,842
784
9,459
6,531
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
5 / 0 / 8
8,420
842
13,761
6,779
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cman5050
Jormungandr
10
1 / 4 / 1
6,843
684
4,647
11,457
9,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
IIOdenll
Tiamat
11
1 / 3 / 1
6,995
700
9,422
8,729
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
10
0 / 6 / 1
6,254
625
4,020
12,564
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cman5050
Jormungandr
1
4
1
0.38
L
Tiamat
IIOdenll
Tiamat
1
3
1
0.5
W
3
1
6
6
W
Neith
5
1
6
8
W
5
0
8
9
L
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
18,089
24,735
Taken
32,750
15,767
Mitigated
20,553
4,645
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cman5050
Jormungandr
4,647
1,391
359
721
11,457
9,604
20
6,740
4,717
16,364
0
L
Tiamat
IIOdenll
Tiamat
9,422
886
0
1,056
8,729
6,059
0
5,373
3,356
27,148
0
W
5,521
1,045
709
461
11,425
10,609
26
5,222
6,203
10,337
0
W
Neith
9,459
3,892
0
1,502
6,531
2,412
400
5,204
1,327
0
26,472
W
13,761
640
0
1,973
6,779
2,746
371
3,749
3,030
40,814
0
L
Ne Zha
4,020
2,090
0
2,203
12,564
4,890
0
7,496
5,068
0
12,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
20,092
128
Minions Killed
116
5
Camps Cleared
4
592,299
Distance Traveled
540,981
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,843
684
32
3
0
183,318
1
L
Tiamat
6,995
700
61
6
4
183,545
0
W
Khepri
7,653
765
10
1
0
195,785
2
W
Neith
7,842
784
50
5
1
182,102
2
W
Ah Puch
8,420
842
68
7
4
214,412
2
L
Ne Zha
6,254
625
23
2
0
174,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role