Player Matchup

Neith
Neith
BlackQueen24
Neith
Level 31
God Stats
11W - 22L
1,510 SR
Queue Stats
16W - 29L
1,126 Elo+
Solo
Sun Wukong
Sun Wukong
ImaWhitePony
Sun Wukong
Level 33
God Stats
1W - 2L
1,728 SR
Queue Stats
29W - 30L
1,526 Elo+
Solo
Ymir
Ymir
LeG1TGummyFrog
Ymir
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
9W - 10L
1,404 Elo+
Party 3
Ravana
Ravana
MoistLlama666
Ravana
Level 89
God Stats
6W - 5L
1,567 SR
Queue Stats
184W - 161L
1,518 Elo+
Party 3
Nox
Nox
SquishyYeti
Nox
Level 119
God Stats
20W - 17L
1,673 SR
Queue Stats
326W - 305L
1,511 Elo+
Party 3
Team Averages
Level 58
1,639 SR
1,417 Elo+

VS

Team Averages
Level 57
1,494 SR
1,491 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AmusableNine991
Bakasura
Level 59
God Stats
21W - 34L
1,442 SR
Queue Stats
112W - 125L
1,456 Elo+
Party 1
Olorun
Olorun
Bikerghots
Olorun
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 115L
1,460 Elo+
Party 2
Ymir
Ymir
TheRealJobes
Ymir
Level 14
God Stats
11W - 10L
1,510 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 1
Mulan
Mulan
xGobx
Mulan
Level 100
God Stats
2W - 2L
1,516 SR
Queue Stats
563W - 553L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,922
385
5,864
7,234
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ImaWhitePony
Sun Wukong
13
1 / 4 / 3
7,859
437
7,325
15,673
10,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 1
6,835
380
2,781
17,050
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 3
8,390
466
8,656
13,084
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 2
9,228
513
12,021
10,248
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 1 / 6
10,008
556
13,448
10,087
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
16
5 / 4 / 5
9,976
554
7,821
16,488
7,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Bikerghots
Olorun
14
2 / 2 / 2
9,290
516
7,201
10,963
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 10
8,846
491
5,507
9,237
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
xGobx
Mulan
18
5 / 1 / 4
11,459
637
14,101
15,380
13,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
17
17
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
6
7
W
Bakasura
5
4
5
1.88
W
Olorun
Bikerghots
Olorun
2
2
2
1.5
L
0
1
3
1.5
L
Sun Wukong
ImaWhitePony
Sun Wukong
1
4
3
0.63
L
0
7
1
0.07
L
3
3
3
1.5
L
4
2
2
2.5
W
1
0
10
6
W
Mulan
xGobx
Mulan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
48,078
63,289
Taken
62,155
38,831
Mitigated
39,818
12,694
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,448
7,288
0
3,682
10,087
3,872
3,289
1,943
8,144
0
83,668
W
Bakasura
7,821
6,079
0
2,471
16,488
7,933
8
3,324
13,164
33
77,692
W
Olorun
Bikerghots
Olorun
7,201
2,805
125
3,266
10,963
5,348
1,547
3,658
7,305
49,026
5,158
L
5,864
1,548
0
1,285
7,234
3,136
1,214
1,524
5,710
0
40,260
L
Sun Wukong
ImaWhitePony
Sun Wukong
7,325
1,743
0
3,831
15,673
10,568
0
199
15,474
0
51,159
L
2,781
545
0
1,725
17,050
13,471
185
5,428
11,216
21,172
0
L
8,656
2,613
0
4,856
13,084
6,336
0
2,325
10,535
0
64,085
L
12,021
946
0
997
10,248
5,320
0
2,701
7,517
77,859
0
W
5,507
939
0
1,967
9,237
9,199
47
3,490
5,747
20,481
0
W
Mulan
xGobx
Mulan
14,101
2,193
0
9,762
15,380
13,466
0
2,792
12,588
106
93,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
49,579
439
Minions Killed
545
0
Camps Cleared
0
1,620,619
Distance Traveled
1,674,330
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,008
556
123
7
0
324,583
2
W
Bakasura
9,976
554
133
7
0
369,868
2
W
Olorun
9,290
516
85
5
0
300,818
4
L
Neith
6,922
385
65
4
0
268,868
0
L
Sun Wukong
7,859
437
102
6
0
315,808
3
L
Ymir
6,835
380
31
2
0
305,674
5
L
Ravana
8,390
466
97
5
0
368,771
6
L
Nox
9,228
513
144
8
0
361,498
3
W
Ymir
8,846
491
24
1
0
357,514
9
W
Mulan
11,459
637
180
10
0
321,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role