Player Matchup

Arachne
Arachne
BonnieHaruno
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,523 Elo+
Party 2
Ares
Ares
DevasaurusSO
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 56L
1,325 Elo+
Party 1
Medusa
Medusa
ItzHarley
Medusa
Level 126
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 2
Ra
Ra
NorAtlantis
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 2
Nox
Nox
ThE MiLkNaUt
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 92L
1,425 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,515 Elo+

VS

Team Averages
Level 57
1,506 SR
1,465 Elo+
Ganesha
Ganesha
JoeBrad
Ganesha
Level 108
God Stats
32W - 23L
1,577 SR
Queue Stats
121W - 108L
1,522 Elo+
Party 3
Anubis
Anubis
Me2a51
Anubis
Level 49
God Stats
151W - 151L
1,522 SR
Queue Stats
160W - 181L
1,466 Elo+
Party 3
Set
Set
RedTheBob9088
Set
Level 41
God Stats
15W - 8L
1,641 SR
Queue Stats
54W - 53L
1,505 Elo+
Solo
King Arthur
King Arthur
Uniquespector
King Arthur
Level 46
God Stats
6W - 16L
1,229 SR
Queue Stats
65W - 100L
1,385 Elo+
Solo
Medusa
Medusa
rafazyna
Medusa
Level 40
God Stats
8W - 6L
1,562 SR
Queue Stats
85W - 112L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BonnieHaruno
Arachne
12
1 / 5 / 1
7,071
1,010
7,211
13,473
7,335
12
0 / 6 / 1
7,279
1,040
3,326
17,018
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ItzHarley
Medusa
11
0 / 1 / 1
6,486
927
2,703
2,111
985
Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
6,757
965
1,183
8,047
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 1
7,229
1,033
5,918
9,672
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JoeBrad
Ganesha
14
0 / 0 / 17
8,756
1,251
2,988
4,650
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Me2a51
Anubis
14
5 / 0 / 12
8,718
1,245
8,979
4,589
2,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
11 / 0 / 8
9,634
1,376
12,949
4,437
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Uniquespector
King Arthur
14
5 / 2 / 12
8,237
1,177
9,966
10,427
9,187
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
rafazyna
Medusa
14
1 / 0 / 16
8,055
1,151
8,770
1,641
692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
2
Kills
22
23
Deaths
2
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
BonnieHaruno
Arachne
1
5
1
0.3
L
0
6
1
0.08
L
Medusa
ItzHarley
Medusa
0
1
1
0.5
W
Ganesha
JoeBrad
Ganesha
0
0
17
8.5
W
Anubis
Me2a51
Anubis
5
0
12
11
L
0
5
2
0.2
W
11
0
8
15
L
1
6
1
0.25
W
King Arthur
Uniquespector
King Arthur
5
2
12
5.5
W
Medusa
rafazyna
Medusa
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
43,652
50,321
Taken
25,744
30,896
Mitigated
20,284
1,683
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BonnieHaruno
Arachne
7,211
5,024
0
981
13,473
7,335
0
3,413
9,926
0
12,106
L
3,326
388
0
702
17,018
15,310
0
4,372
12,283
14,579
0
L
Medusa
ItzHarley
Medusa
2,703
715
0
0
2,111
985
0
261
1,850
0
8,582
W
Ganesha
JoeBrad
Ganesha
2,988
323
0
1,314
4,650
4,714
0
2,236
2,414
19,640
0
W
Anubis
Me2a51
Anubis
8,979
357
0
783
4,589
2,665
0
2,055
2,534
19,149
0
L
1,183
1,183
0
0
8,047
3,505
0
973
6,847
5,877
0
W
12,949
6,451
0
1,581
4,437
3,026
0
2,273
2,164
35
27,058
L
5,918
355
0
0
9,672
3,761
0
3,074
6,598
25,519
0
W
King Arthur
Uniquespector
King Arthur
9,966
1,671
0
0
10,427
9,187
0
3,233
7,194
75
24,052
W
Medusa
rafazyna
Medusa
8,770
4,523
0
526
1,641
692
0
630
1,011
16
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
43,400
103
Minions Killed
169
4
Camps Cleared
5
494,505
Distance Traveled
685,625
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,071
1,010
13
2
0
128,648
0
L
Ares
7,279
1,040
18
3
1
106,900
0
L
Medusa
6,486
927
21
3
1
46,377
0
W
Ganesha
8,756
1,251
0
0
0
139,785
1
W
Anubis
8,718
1,245
38
5
2
124,502
2
L
Ra
6,757
965
3
0
2
101,915
0
W
Set
9,634
1,376
40
6
0
159,761
2
L
Nox
7,229
1,033
48
7
0
110,665
0
W
King Arthur
8,237
1,177
44
6
2
132,375
0
W
Medusa
8,055
1,151
47
7
1
129,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role