Player Matchup

Awilix
Awilix
Dont Hard Reset
Awilix
Level 160
God Stats
24W - 26L
1,500 SR
Queue Stats
1,649W - 1,578L
1,512 Elo+
Solo
Bastet
Bastet
Grim_reaper814
Bastet
Level 129
God Stats
20W - 18L
1,523 SR
Queue Stats
127W - 111L
1,514 Elo+
Party 1
Cupid
Cupid
Its The Ol 96er
Cupid
Level 136
God Stats
2W - 4L
1,420 SR
Queue Stats
287W - 285L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
KronicXL
Kuzenbo
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,557 Elo+
Solo
Scylla
Scylla
TouchMe_Sama77
Scylla
Level 115
God Stats
24W - 23L
1,577 SR
Queue Stats
215W - 186L
1,545 Elo+
Party 1
Team Averages
Level 134
1,504 SR
1,516 Elo+

VS

Team Averages
Level 143
1,504 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigSlumpy
Mulan
Level 148
God Stats
4W - 4L
1,549 SR
Queue Stats
37W - 40L
1,505 Elo+
Party 2
Medusa
Medusa
Nightmist_64
Medusa
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 114L
1,404 Elo+
Party 2
Lancelot
Lancelot
Orebros
Lancelot
Level 157
God Stats
5W - 9L
1,418 SR
Queue Stats
44W - 41L
1,533 Elo+
Party 2
Atlas
Atlas
psychodstHC
Atlas
Level 157
God Stats
21W - 19L
1,553 SR
Queue Stats
736W - 852L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,719
581
4,596
10,843
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
7,691
513
8,191
12,539
4,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
8,776
585
7,080
8,695
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
KronicXL
Kuzenbo
10
2 / 2 / 6
7,338
489
5,140
12,006
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 6
7,852
523
6,785
5,976
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 0
6,586
439
6,843
8,509
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
BigSlumpy
Mulan
12
1 / 3 / 1
7,448
497
8,814
15,422
12,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
0 / 2 / 0
6,396
426
1,458
10,776
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Orebros
Lancelot
13
3 / 4 / 1
7,908
527
6,827
11,759
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,995
466
3,854
12,195
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
6
6
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Mulan
BigSlumpy
Mulan
1
3
1
0.5
W
4
0
4
6
W
1
3
2
0.67
W
4
1
3
5.5
W
Kuzenbo
KronicXL
Kuzenbo
2
2
6
2.5
L
Medusa
0
2
0
0
L
Lancelot
Orebros
Lancelot
3
4
1
0.88
W
1
0
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
27,796
50,059
Taken
58,661
29,997
Mitigated
34,292
15,200
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,843
396
0
4,563
8,509
6,191
108
3,076
5,129
44,810
0
L
Mulan
BigSlumpy
Mulan
8,814
1,304
0
4,168
15,422
12,757
0
1,350
13,990
0
58,412
W
4,596
1,699
0
5,173
10,843
4,794
0
2,551
8,292
0
68,166
W
8,191
2,524
0
4,240
12,539
4,829
919
533
12,006
0
44,201
W
7,080
3,453
471
3,431
8,695
3,671
1,110
2,022
6,673
0
74,389
W
Kuzenbo
KronicXL
Kuzenbo
5,140
2,276
0
1,155
12,006
14,193
64
3,342
8,664
18,231
0
L
Medusa
1,458
700
0
3,867
10,776
3,573
0
816
9,960
0
38,083
L
Lancelot
Orebros
Lancelot
6,827
1,433
0
4,206
11,759
5,564
0
2,558
9,123
0
58,286
W
6,785
797
0
730
5,976
2,510
0
2,249
3,727
45,860
0
L
3,854
1,035
70
5,487
12,195
6,207
0
3,625
8,534
36,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
35,333
445
Minions Killed
407
0
Camps Cleared
0
1,500,787
Distance Traveled
1,336,189
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,586
439
68
5
0
207,614
3
L
Mulan
7,448
497
123
8
0
291,677
3
W
Awilix
8,719
581
111
7
0
331,542
10
W
Bastet
7,691
513
86
6
0
306,625
3
W
Cupid
8,776
585
132
9
0
292,627
3
W
Kuzenbo
7,338
489
18
1
0
294,411
1
L
Medusa
6,396
426
66
4
0
250,312
0
L
Lancelot
7,908
527
99
7
0
314,984
2
W
Scylla
7,852
523
98
7
0
275,582
1
L
Atlas
6,995
466
51
3
0
271,602
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role