Player Matchup

Sol
Sol
Aboarable
Sol
Level 123
God Stats
8W - 3L
1,538 SR
Queue Stats
131W - 155L
1,358 Elo+
Party 1
King Arthur
King Arthur
Fireball1369
King Arthur
Level 63
God Stats
4W - 3L
1,392 SR
Queue Stats
35W - 30L
1,404 Elo+
Party 1
Erlang Shen
Erlang Shen
Romarino27
Erlang Shen
Level 106
God Stats
1W - 2L
1,391 SR
Queue Stats
260W - 274L
1,366 Elo+
Solo
Team Averages
Level 97
1,440 SR
1,376 Elo+

VS

Team Averages
Level 43
1,378 SR
1,224 Elo+
Cthulhu
Cthulhu
JohnxN8IV
Cthulhu
Level 41
God Stats
1W - 8L
1,367 SR
Queue Stats
11W - 29L
1,217 Elo+
Solo
Baron Samedi
Baron Samedi
anselmog28
Baron Samedi
Level 17
God Stats
17W - 28L
1,268 SR
Queue Stats
19W - 35L
1,179 Elo+
Party 2
Loki
Loki
choastmafia
Loki
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 101L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
14,835
706
24,896
18,979
8,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Fireball1369
King Arthur
19
3 / 3 / 11
13,741
654
14,773
27,151
29,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Romarino27
Erlang Shen
20
5 / 3 / 6
15,723
749
15,186
31,344
29,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnxN8IV
Cthulhu
17
4 / 4 / 3
12,647
602
25,346
23,788
26,249
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
anselmog28
Baron Samedi
17
2 / 4 / 5
12,654
603
18,551
17,626
10,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 6 / 3
11,850
564
16,327
19,414
8,116
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
King Arthur
Fireball1369
King Arthur
3
3
11
2.83
L
Cthulhu
JohnxN8IV
Cthulhu
4
4
3
1.38
W
Erlang Shen
Romarino27
Erlang Shen
5
3
6
2.67
L
Baron Samedi
anselmog28
Baron Samedi
2
4
5
1.13
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,855
Damage
60,224
77,474
Taken
60,828
66,883
Mitigated
44,469
27,805
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,896
8,919
0
8,996
18,979
8,242
2,593
9,017
9,962
102,900
0
W
King Arthur
Fireball1369
King Arthur
14,773
1,249
0
1,846
27,151
29,128
0
17,796
9,355
0
33,157
L
Cthulhu
JohnxN8IV
Cthulhu
25,346
738
1,382
325
23,788
26,249
0
11,650
12,138
54,767
0
W
Erlang Shen
Romarino27
Erlang Shen
15,186
6,574
4,307
12,656
31,344
29,513
13
18,224
13,120
1,084
59,915
L
Baron Samedi
anselmog28
Baron Samedi
18,551
1,853
3,622
4,281
17,626
10,104
0
4,846
12,780
46,219
0
L
16,327
3,395
163
1,436
19,414
8,116
0
8,950
10,464
0
42,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
37,151
244
Minions Killed
191
13
Camps Cleared
5
1,166,417
Distance Traveled
1,089,916
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,835
706
150
7
6
379,227
2
W
King Arthur
13,741
654
30
1
0
386,313
3
L
Cthulhu
12,647
602
77
4
1
393,641
2
W
Erlang Shen
15,723
749
64
3
7
400,877
3
L
Baron Samedi
12,654
603
74
4
1
308,275
2
L
Loki
11,850
564
40
2
3
388,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role