Player Matchup

Fenrir
Fenrir
A-Blood-Hunter
Fenrir
Level 149
God Stats
3W - 3L
1,469 SR
Queue Stats
112W - 55L
1,640 Elo+
Party 1
Horus
Horus
BigSteppaSupreme
Horus
Level 97
God Stats
7W - 4L
1,690 SR
Queue Stats
298W - 157L
1,669 Elo+
Party 1
Vulcan
Vulcan
OmegaBryant657
Vulcan
Level 158
God Stats
4W - 4L
1,537 SR
Queue Stats
95W - 35L
1,727 Elo+
Party 1
Sol
Sol
Only1Dude
Sol
Level 67
God Stats
15W - 4L
1,754 SR
Queue Stats
113W - 62L
1,672 Elo+
Party 1
Xing Tian
Xing Tian
VerticalDorito
Xing Tian
Level 64
God Stats
3W - 1L
1,635 SR
Queue Stats
182W - 91L
1,714 Elo+
Party 1
Team Averages
Level 107
1,617 SR
1,684 Elo+

VS

Team Averages
Level 96
1,612 SR
1,617 Elo+
Jing Wei
Jing Wei
Brandinos
Jing Wei
Level 57
God Stats
9W - 7L
1,675 SR
Queue Stats
97W - 72L
1,635 Elo+
Party 2
Awilix
Awilix
Hannahcom3
Awilix
Level 109
God Stats
76W - 45L
1,698 SR
Queue Stats
416W - 351L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
M0mmyBeatsme
Kukulkan
Level 67
God Stats
2W - 2L
1,592 SR
Queue Stats
163W - 130L
1,583 Elo+
Party 3
Yemoja
Yemoja
Tomatonium
Yemoja
Level 126
God Stats
29W - 22L
1,634 SR
Queue Stats
137W - 100L
1,638 Elo+
Party 2
Thor
Thor
thedrivingking4
Thor
Level 120
God Stats
5W - 10L
1,461 SR
Queue Stats
333W - 289L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,050
641
4,952
8,334
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 0 / 4
6,723
611
7,950
6,913
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 0 / 0
6,291
572
2,682
2,549
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
7,046
641
4,197
3,323
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
VerticalDorito
Xing Tian
10
0 / 3 / 1
5,981
544
2,578
9,725
9,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brandinos
Jing Wei
11
0 / 1 / 0
5,884
535
2,240
7,734
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Hannahcom3
Awilix
9
0 / 2 / 0
5,422
493
2,464
7,491
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
M0mmyBeatsme
Kukulkan
9
0 / 2 / 0
5,407
492
798
4,862
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Tomatonium
Yemoja
9
0 / 2 / 0
5,527
502
1,894
7,761
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 0
7,005
637
7,030
7,766
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
4
4
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
3
0
4
5
L
Jing Wei
Brandinos
Jing Wei
0
1
0
0
L
Awilix
Hannahcom3
Awilix
0
2
0
0
L
Kukulkan
M0mmyBeatsme
Kukulkan
0
2
0
0
W
0
0
0
0
W
1
0
2
2
L
Yemoja
Tomatonium
Yemoja
0
2
0
0
W
Xing Tian
VerticalDorito
Xing Tian
0
3
1
0.17
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
14,426
30,844
Taken
35,614
18,866
Mitigated
12,380
10,039
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,952
1,282
0
841
8,334
3,530
0
372
7,960
26
44,503
W
7,950
3,213
1,776
3,482
6,913
4,287
0
1,400
5,471
549
25,956
L
Jing Wei
Brandinos
Jing Wei
2,240
1,262
0
2,595
7,734
2,477
0
2,459
5,237
0
42,341
L
Awilix
Hannahcom3
Awilix
2,464
1,062
0
750
7,491
2,291
0
1,910
5,581
0
36,186
L
Kukulkan
M0mmyBeatsme
Kukulkan
798
253
0
250
4,862
1,579
0
890
3,972
31,365
0
W
2,682
1,381
0
822
2,549
891
0
237
2,302
57,836
0
W
4,197
1,519
0
2,398
3,323
998
315
106
3,217
46,863
3,094
L
Yemoja
Tomatonium
Yemoja
1,894
564
2,032
2,755
7,761
3,086
0
2,525
5,236
11,493
3,607
W
Xing Tian
VerticalDorito
Xing Tian
2,578
126
0
720
9,725
9,160
0
764
8,961
26,789
0
L
7,030
2,160
0
750
7,766
2,947
0
1,950
5,556
0
48,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
29,245
355
Minions Killed
343
0
Camps Cleared
0
1,074,387
Distance Traveled
1,103,024
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,050
641
75
7
0
236,908
3
W
Horus
6,723
611
30
3
0
241,087
4
L
Jing Wei
5,884
535
71
6
0
220,540
2
L
Awilix
5,422
493
61
6
0
268,684
1
L
Kukulkan
5,407
492
76
7
0
208,237
0
W
Vulcan
6,291
572
95
9
0
226,201
3
W
Sol
7,046
641
99
9
0
199,743
0
L
Yemoja
5,527
502
37
3
0
207,109
3
W
Xing Tian
5,981
544
56
5
0
170,448
1
L
Thor
7,005
637
98
9
0
198,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role