Player Matchup

Sylvanus
Sylvanus
H3R0CV
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,866 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LakercV
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,711 SR
Queue Stats
6W - 2L
1,748 Elo+
Party 2
Tiamat
Tiamat
TheLastHarpy
Tiamat
Level 145
God Stats
0W - 1L
1,243 SR
Queue Stats
87W - 14L
1,905 Elo+
Party 2
Team Averages
Level 120
1,485 SR
1,839 Elo+

VS

Team Averages
Level 112
1,822 SR
1,686 Elo+
Bakasura
Bakasura
BubbleFruit
Bakasura
Level 154
God Stats
4W - 3L
1,729 SR
Queue Stats
375W - 250L
1,677 Elo+
Party 1
Achilles
Achilles
KingRichie1998
Achilles
Level 63
God Stats
11W - 4L
1,733 SR
Queue Stats
176W - 114L
1,669 Elo+
Party 1
Sol
Sol
Tweak25D
Sol
Level 119
God Stats
5W - 2L
2,003 SR
Queue Stats
337W - 221L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H3R0CV
Sylvanus
11
0 / 2 / 0
7,868
656
4,908
12,326
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
LakercV
Ah Muzen Cab
11
0 / 3 / 0
7,307
609
4,172
8,045
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
0 / 3 / 0
7,086
591
5,868
9,113
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BubbleFruit
Bakasura
14
4 / 0 / 4
9,087
757
7,921
7,849
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
1 / 0 / 6
8,316
693
8,156
9,003
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 4
8,937
745
11,499
5,652
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BubbleFruit
Bakasura
4
0
4
6
L
Sylvanus
H3R0CV
Sylvanus
0
2
0
0
W
Achilles
1
0
6
4
L
Ah Muzen Cab
LakercV
Ah Muzen Cab
0
3
0
0
L
Tiamat
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
27,576
29,484
Taken
22,504
22,936
Mitigated
18,201
8,059
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BubbleFruit
Bakasura
7,921
5,115
0
3,989
7,849
5,328
1,324
5,037
2,812
0
29,554
L
Sylvanus
H3R0CV
Sylvanus
4,908
1,067
1,888
3,990
12,326
14,507
0
5,265
6,264
9,225
0
W
Achilles
8,156
972
0
2,361
9,003
10,065
366
3,799
5,204
0
14,638
L
Ah Muzen Cab
LakercV
Ah Muzen Cab
4,172
1,541
0
1,093
8,045
3,940
0
3,194
4,232
0
39,322
L
Tiamat
5,868
516
0
1,088
9,113
4,489
0
1,878
6,525
18,718
0
W
11,499
4,532
0
4,128
5,652
2,808
1,486
2,695
2,957
47,093
4,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
26,340
124
Minions Killed
213
1
Camps Cleared
11
706,773
Distance Traveled
774,634
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,087
757
71
6
8
284,304
1
L
Sylvanus
7,868
656
14
1
0
229,745
3
W
Achilles
8,316
693
29
2
0
262,770
0
L
Ah Muzen Cab
7,307
609
74
6
0
230,503
3
L
Tiamat
7,086
591
36
3
1
246,525
5
W
Sol
8,937
745
113
9
3
227,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role