Player Matchup

Izanami
Izanami
ZC6 Shinobi
Izanami
Level 20
God Stats
6W - 6L
1,378 SR
Queue Stats
20W - 28L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
moortica
Kukulkan
Level 108
God Stats
20W - 16L
1,472 SR
Queue Stats
32W - 29L
1,301 Elo+
Solo
Chaac
Chaac
xXSilentShotXx55
Chaac
Level 35
God Stats
9W - 9L
1,406 SR
Queue Stats
16W - 24L
1,286 Elo+
Party 2
Team Averages
Level 54
1,419 SR
1,287 Elo+

VS

Team Averages
Level 78
1,481 SR
1,322 Elo+
Sol
Sol
CowboyCam8
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,288 Elo+
Party 1
Chaac
Chaac
Galhard 033
Chaac
Level 109
God Stats
34W - 56L
1,445 SR
Queue Stats
155W - 206L
1,332 Elo+
Solo
Cliodhna
Cliodhna
twinktamps
Cliodhna
Level 98
God Stats
13W - 10L
1,499 SR
Queue Stats
163W - 202L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ZC6 Shinobi
Izanami
20
5 / 11 / 10
16,455
686
22,476
29,503
11,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
moortica
Kukulkan
20
4 / 6 / 10
16,210
675
26,865
20,730
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 2 / 7
16,829
701
26,787
33,040
40,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
17,207
717
27,100
31,535
16,784
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 3
14,924
622
21,487
31,403
31,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
twinktamps
Cliodhna
20
8 / 7 / 7
15,986
666
24,988
30,929
16,553
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
17
Kills
19
19
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
L
5
6
3
1.08
W
Izanami
ZC6 Shinobi
Izanami
5
11
10
0.91
W
Kukulkan
moortica
Kukulkan
4
6
10
1.5
L
Cliodhna
twinktamps
Cliodhna
8
7
7
1.64
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,128
Damage
73,575
83,273
Taken
93,867
60,281
Mitigated
64,856
25,227
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,100
7,976
0
10,452
31,535
16,784
670
9,609
21,926
85,961
7,548
L
21,487
2,844
196
11,535
31,403
31,519
745
8,285
23,118
0
43,523
W
Izanami
ZC6 Shinobi
Izanami
22,476
14,562
945
7,016
29,503
11,148
2,001
9,053
19,794
0
53,983
W
Kukulkan
moortica
Kukulkan
26,865
2,025
0
3,905
20,730
8,867
1,158
5,233
15,066
88,879
0
L
Cliodhna
twinktamps
Cliodhna
24,988
2,904
0
3,414
30,929
16,553
210
9,410
21,519
0
81,495
W
26,787
5,999
1,502
11,859
33,040
40,266
92
11,775
20,881
0
65,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
48,117
267
Minions Killed
225
8
Camps Cleared
7
1,195,096
Distance Traveled
1,184,328
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
17,207
717
97
4
5
431,100
1
L
Chaac
14,924
622
38
2
0
311,215
1
W
Izanami
16,455
686
69
3
2
380,743
7
W
Kukulkan
16,210
675
131
5
4
364,875
4
L
Cliodhna
15,986
666
90
4
2
442,013
0
W
Chaac
16,829
701
67
3
2
449,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role