Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
KingKazema
Sun Wukong
Silver I
Level 110
God Stats
5W - 8L
1,626 SR
Queue Stats
10W - 9L
1,637 MMR
Solo
Charybdis
Charybdis
Platinum V
RadiantFreedom
Charybdis
Platinum V
Level 68
God Stats
3W - 3L
1,749 SR
Queue Stats
88W - 89L
1,761 MMR
Party 1
Yemoja
Yemoja
Gold IV
Zexathos
Yemoja
Gold IV
Level 109
God Stats
0W - 4L
1,369 SR
Queue Stats
97W - 110L
1,480 MMR
Party 1
Thoth
Thoth
Platinum IV
wamgamer16
Thoth
Platinum IV
Level 157
God Stats
3W - 2L
1,710 SR
Queue Stats
94W - 84L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,591 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,683 SR
1,629 MMR
Zhong Kui
Zhong Kui
Gold II
ForgetNick
Zhong Kui
Gold II
Level 142
God Stats
3W - 1L
1,659 SR
Queue Stats
170W - 171L
1,662 MMR
Solo
Guan Yu
Guan Yu
Silver I
Onehairycootr
Guan Yu
Silver I
Level 139
God Stats
4W - 0L
1,628 SR
Queue Stats
20W - 20L
1,614 MMR
Solo
Khepri
Khepri
Gold I
Xertrr
Khepri
Gold I
Level 147
God Stats
6W - 2L
1,658 SR
Queue Stats
123W - 125L
1,617 MMR
Solo
Ishtar
Ishtar
Gold II
Zaruarilarit
Ishtar
Gold II
Level 58
God Stats
8W - 1L
1,853 SR
Queue Stats
42W - 36L
1,606 MMR
Solo
Mercury
Mercury
Platinum V
Żeppelin
Mercury
Platinum V
Level 148
God Stats
7W - 4L
1,617 SR
Queue Stats
77W - 75L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 0
3,502
700
866
2,876
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
KingKazema
Sun Wukong
1
0 / 0 / 0
2,445
489
0
0
0
Charybdis
RadiantFreedom
Charybdis
5
0 / 2 / 0
3,052
610
2,344
3,581
648
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Zexathos
Yemoja
5
0 / 1 / 0
3,309
662
843
2,775
674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
6
0 / 0 / 0
3,459
692
675
1,411
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
King ArthurNe ZhaKaliAgni

VS

Bans
CabrakanArachneYu HuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ForgetNick
Zhong Kui
6
0 / 0 / 0
3,490
698
762
1,062
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
6
0 / 0 / 0
3,653
731
504
1,666
925
Breastplate

Breastplate

+20
Physical Protection

Khepri
Xertrr
Khepri
5
0 / 0 / 3
3,585
717
1,716
3,138
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
5
2 / 0 / 1
3,595
719
2,734
2,797
764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Żeppelin
Mercury
6
1 / 0 / 0
3,779
756
500
3,035
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Zhong Kui
ForgetNick
Zhong Kui
0
0
0
0
L
Sun Wukong
KingKazema
Sun Wukong
0
0
0
0
W
Guan Yu
0
0
0
0
L
Charybdis
RadiantFreedom
Charybdis
0
2
0
0
W
Khepri
Xertrr
Khepri
0
0
3
1.5
W
Ishtar
2
0
1
2.5
L
Yemoja
Zexathos
Yemoja
0
1
0
0
L
Thoth
0
0
0
0
W
Mercury
Żeppelin
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,728
Damage
6,216
10,643
Taken
11,698
2,583
Mitigated
4,668
3,202
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
866
377
0
643
2,876
785
0
16
2,860
0
20,228
W
Zhong Kui
ForgetNick
Zhong Kui
762
82
0
837
1,062
672
0
298
764
15,110
0
L
Sun Wukong
KingKazema
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
504
227
45
786
1,666
925
0
0
1,666
0
16,328
L
Charybdis
RadiantFreedom
Charybdis
2,344
1,794
0
715
3,581
648
0
958
2,623
0
16,838
W
Khepri
Xertrr
Khepri
1,716
363
0
1,151
3,138
1,486
0
879
2,259
8,517
1,788
W
Ishtar
2,734
2,155
0
786
2,797
764
0
303
2,494
0
16,297
L
Yemoja
Zexathos
Yemoja
843
387
810
784
2,775
674
0
352
2,423
6,832
335
L
Thoth
675
62
0
250
1,411
476
0
842
569
15,632
0
W
Mercury
Żeppelin
Mercury
500
316
0
500
3,035
821
0
38
2,997
0
20,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,767
Gold Earned
18,102
135
Minions Killed
150
0
Camps Cleared
0
396,434
Distance Traveled
533,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,502
700
44
9
0
115,677
0
W
Zhong Kui
3,490
698
34
7
0
90,125
0
L
Sun Wukong
2,445
489
0
0
0
0
0
W
Guan Yu
3,653
731
24
5
0
108,205
0
L
Charybdis
3,052
610
35
7
0
88,976
0
W
Khepri
3,585
717
13
3
0
109,017
1
W
Ishtar
3,595
719
37
7
0
99,748
1
L
Yemoja
3,309
662
16
3
0
96,491
1
L
Thoth
3,459
692
40
8
0
95,290
2
W
Mercury
3,779
756
42
8
0
126,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role