Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CorruptForrest
Nike
Level 54
God Stats
1W - 1L
1,537 SR
Queue Stats
15W - 8L
1,580 Elo+
Party 2
Eset
Eset
Remedial4Life
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,578 Elo+
Party 2
Hera
Hera
SeasofBLood
Hera
Level 99
God Stats
3W - 2L
1,713 SR
Queue Stats
158W - 162L
1,490 Elo+
Solo
Cthulhu
Cthulhu
wetwetmud
Cthulhu
Level 129
God Stats
2W - 1L
1,858 SR
Queue Stats
248W - 232L
1,550 Elo+
Solo
Team Averages
Level 107
1,622 SR
1,540 Elo+

VS

Team Averages
Level 131
1,524 SR
1,552 Elo+
Odin
Odin
BakaOokamiX3
Odin
Level 105
God Stats
4W - 0L
1,775 SR
Queue Stats
34W - 26L
1,567 Elo+
Party 1
Nike
Nike
BraveBrave
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
FREEWILLIE5
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
WABBITFEET
Xing Tian
Level 103
God Stats
12W - 6L
1,674 SR
Queue Stats
332W - 308L
1,565 Elo+
Solo
Discordia
Discordia
jaredthejaguar
Discordia
Level 158
God Stats
3W - 0L
1,173 SR
Queue Stats
111W - 92L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 5 / 3
9,904
707
7,570
15,470
12,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 7
10,125
723
15,748
17,076
16,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 7 / 6
9,350
668
19,548
15,407
8,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 6
9,747
696
20,432
11,824
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
wetwetmud
Cthulhu
18
3 / 4 / 8
10,129
724
17,371
18,501
25,823
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
10,541
753
8,255
18,483
21,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 3 / 8
10,633
760
10,782
24,034
19,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FREEWILLIE5
Cthulhu
19
8 / 4 / 9
11,764
840
21,063
29,788
27,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
WABBITFEET
Xing Tian
17
0 / 3 / 16
10,615
758
9,721
21,164
29,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
jaredthejaguar
Discordia
19
7 / 2 / 11
11,214
801
19,270
11,647
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
15
Kills
22
23
Deaths
15
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
3
1.1
W
2
3
15
3.17
W
5
3
8
3
L
3
3
7
2.17
W
Cthulhu
FREEWILLIE5
Cthulhu
8
4
9
3.13
L
3
7
6
0.86
L
2
4
6
1.25
W
Xing Tian
WABBITFEET
Xing Tian
0
3
16
2.67
W
Discordia
jaredthejaguar
Discordia
7
2
11
6.25
L
Cthulhu
wetwetmud
Cthulhu
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,669
Damage
69,091
78,278
Taken
105,116
70,338
Mitigated
104,960
17,270
Healing
38,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,570
1,327
1,287
2,639
15,470
12,824
0
9,621
5,849
0
18,493
W
8,255
969
894
3,843
18,483
21,786
470
10,389
7,806
0
15,708
W
10,782
1,119
1,096
7,937
24,034
19,379
123
14,279
9,402
0
18,373
L
15,748
1,320
1,582
1,761
17,076
16,159
0
10,692
6,384
151
20,112
W
Cthulhu
FREEWILLIE5
Cthulhu
21,063
1,288
3,661
10,417
29,788
27,689
907
16,977
12,391
40,967
0
L
19,548
1,399
1,686
1,503
15,407
8,670
0
10,461
4,946
30,688
0
L
20,432
7,101
1,875
2,692
11,824
6,862
563
7,956
3,868
36,166
0
W
Xing Tian
WABBITFEET
Xing Tian
9,721
838
1,437
2,175
21,164
29,989
944
10,499
10,223
24,418
0
W
Discordia
jaredthejaguar
Discordia
19,270
550
3,128
4,191
11,647
6,117
1,174
3,745
7,792
36,372
0
L
Cthulhu
wetwetmud
Cthulhu
17,371
1,098
1,292
953
18,501
25,823
99
11,324
7,177
29,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
54,767
144
Minions Killed
145
0
Camps Cleared
0
1,319,123
Distance Traveled
1,509,422
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,904
707
18
1
0
292,345
2
W
Odin
10,541
753
15
1
0
315,247
0
W
Nike
10,633
760
14
1
0
283,440
0
L
Nike
10,125
723
13
1
0
288,804
0
W
Cthulhu
11,764
840
51
4
0
303,194
2
L
Eset
9,350
668
32
2
0
238,003
1
L
Hera
9,747
696
54
4
0
227,782
0
W
Xing Tian
10,615
758
24
2
0
301,613
1
W
Discordia
11,214
801
41
3
0
305,928
0
L
Cthulhu
10,129
724
27
2
0
272,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role