Player Matchup

Persephone
Persephone
Esc0o
Persephone
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,362 Elo+
Party 1
Chang'e
Chang'e
Genkkaku
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,371 Elo+
Solo
Bacchus
Bacchus
UnseenCloud6399
Bacchus
Level 146
God Stats
42W - 36L
1,529 SR
Queue Stats
870W - 909L
1,478 Elo+
Solo
Hou Yi
Hou Yi
cocolecornichon
Hou Yi
Level 108
God Stats
2W - 4L
1,260 SR
Queue Stats
42W - 67L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
傻了吧爷爷会飞
Zhong Kui
Level 156
God Stats
7W - 7L
1,589 SR
Queue Stats
443W - 463L
1,437 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,398 Elo+

VS

Team Averages
Level 106
1,543 SR
1,447 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CrzyCatman
Sol
Level 59
God Stats
15W - 10L
1,502 SR
Queue Stats
347W - 405L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
DerEchteMoneyboy
Zhong Kui
Level 125
God Stats
1W - 0L
1,742 SR
Queue Stats
13W - 9L
1,389 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheinenTech
Ah Muzen Cab
Level 119
God Stats
4W - 5L
1,472 SR
Queue Stats
163W - 159L
1,483 Elo+
Party 2
Da Ji
Da Ji
ViolentBulldog
Da Ji
Level 159
God Stats
7W - 5L
1,501 SR
Queue Stats
714W - 594L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Esc0o
Persephone
20
4 / 7 / 4
13,668
651
26,570
24,474
10,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Genkkaku
Chang'e
18
3 / 8 / 6
12,264
584
10,983
22,946
11,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 6 / 9
11,597
552
12,264
28,943
37,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 9 / 4
12,606
600
23,986
24,412
11,616
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 4 / 4
13,084
623
20,721
22,176
18,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 2 / 19
12,951
617
12,199
17,959
9,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 20
13,246
631
17,722
16,728
9,104
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
20
11 / 5 / 19
15,512
739
35,433
29,472
27,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TheinenTech
Ah Muzen Cab
20
9 / 2 / 19
14,989
714
27,261
21,488
12,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 2 / 23
13,886
661
17,666
22,225
27,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
134
14
Kills
34
34
Deaths
15
27
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
19
6.75
W
4
4
20
3.5
W
Zhong Kui
11
5
19
4.1
L
Persephone
Esc0o
Persephone
4
7
4
0.86
L
Chang'e
Genkkaku
Chang'e
3
8
6
0.75
W
Ah Muzen Cab
TheinenTech
Ah Muzen Cab
9
2
19
9.25
L
0
6
9
0.75
W
6
2
23
8.75
L
5
9
4
0.78
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,524
Damage
110,281
122,951
Taken
107,872
88,699
Mitigated
85,704
50,128
Healing
64,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,199
467
14,661
8,713
17,959
9,375
878
11,519
6,440
30,824
0
W
17,722
2,358
4,404
3,713
16,728
9,104
2,845
12,441
4,287
35,281
0
W
Zhong Kui
35,433
1,536
1,225
11,611
29,472
27,020
1,069
18,601
10,871
66,183
0
L
Persephone
Esc0o
Persephone
26,570
705
2,183
6,762
24,474
10,427
0
9,891
14,576
45,841
0
L
Chang'e
Genkkaku
Chang'e
10,983
1,108
11,439
6,093
22,946
11,058
556
14,419
8,527
18,969
0
W
Ah Muzen Cab
TheinenTech
Ah Muzen Cab
27,261
7,813
2,192
7,867
21,488
12,385
1,851
13,909
7,579
0
67,672
L
12,264
557
2,717
8,088
28,943
37,590
312
14,712
14,231
32,679
0
W
17,666
2,639
4,388
6,080
22,225
27,820
1,070
14,068
8,157
0
25,141
L
23,986
10,359
1,757
3,000
24,412
11,616
1,014
14,033
10,379
0
40,855
L
20,721
2,152
1,327
6,762
22,176
18,008
93
12,295
9,881
55,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,219
Gold Earned
70,584
239
Minions Killed
220
0
Camps Cleared
0
1,762,435
Distance Traveled
2,015,435
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,951
617
35
2
0
405,707
8
W
Sol
13,246
631
43
2
0
374,401
0
W
Zhong Kui
15,512
739
63
3
0
371,765
0
L
Persephone
13,668
651
41
2
0
385,347
0
L
Chang'e
12,264
584
15
1
0
345,315
0
W
Ah Muzen Cab
14,989
714
75
4
0
460,706
0
L
Bacchus
11,597
552
45
2
0
372,462
1
W
Da Ji
13,886
661
4
0
0
402,856
0
L
Hou Yi
12,606
600
32
2
0
315,604
0
L
Zhong Kui
13,084
623
106
5
0
343,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role