Player Matchup

Agni
Agni
AlchemistLord
Agni
Level 147
God Stats
3W - 1L
1,522 SR
Queue Stats
124W - 102L
1,578 Elo+
Party 1
Cupid
Cupid
Ammatu
Cupid
Level 101
God Stats
2W - 0L
1,747 SR
Queue Stats
296W - 245L
1,583 Elo+
Party 2
Ares
Ares
Kalypso98
Ares
Level 128
God Stats
4W - 2L
1,617 SR
Queue Stats
68W - 66L
1,582 Elo+
Party 1
Thanatos
Thanatos
MythricGalaxy
Thanatos
Level 107
God Stats
4W - 3L
1,480 SR
Queue Stats
27W - 21L
1,549 Elo+
Party 1
Hercules
Hercules
Pheenin
Hercules
Level 129
God Stats
16W - 16L
1,527 SR
Queue Stats
627W - 511L
1,650 Elo+
Party 2
Team Averages
Level 122
1,579 SR
1,588 Elo+

VS

Team Averages
Level 109
1,560 SR
1,475 Elo+
Izanami
Izanami
ArchonRlix
Izanami
Level 79
God Stats
1W - 1L
1,607 SR
Queue Stats
17W - 20L
1,534 Elo+
Party 3
Horus
Horus
EpicH0b0
Horus
Level 141
God Stats
19W - 16L
1,664 SR
Queue Stats
152W - 136L
1,591 Elo+
Party 3
Pele
Pele
Horseman30
Pele
Level 140
God Stats
1W - 2L
1,509 SR
Queue Stats
56W - 51L
1,503 Elo+
Party 3
Kuzenbo
Kuzenbo
XxM00M00MilkxX
Kuzenbo
Level 88
God Stats
2W - 3L
1,364 SR
Queue Stats
51W - 59L
1,424 Elo+
Solo
Discordia
Discordia
wardadoo
Discordia
Level 95
God Stats
3W - 1L
1,656 SR
Queue Stats
290W - 322L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,489
527
13,137
9,112
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
Ammatu
Cupid
17
2 / 2 / 3
10,382
577
6,541
8,115
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
6 / 0 / 8
10,312
573
11,777
10,114
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MythricGalaxy
Thanatos
15
5 / 1 / 5
9,412
523
11,520
16,237
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hercules
Pheenin
Hercules
17
1 / 0 / 3
10,609
589
6,938
14,772
15,297
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchonRlix
Izanami
16
1 / 4 / 1
9,411
523
4,343
10,450
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
EpicH0b0
Horus
14
2 / 3 / 0
9,034
502
13,101
15,520
11,432
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 1
8,853
492
5,945
17,670
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 1
7,521
418
4,801
19,912
22,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
wardadoo
Discordia
12
0 / 4 / 2
7,473
415
4,839
10,702
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
5
5
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Cupid
Ammatu
Cupid
2
2
3
1.75
L
Izanami
ArchonRlix
Izanami
1
4
1
0.38
L
Horus
EpicH0b0
Horus
2
3
0
0.67
L
2
2
1
1.25
W
Ares
6
0
8
10
W
Thanatos
MythricGalaxy
Thanatos
5
1
5
7.5
W
Hercules
Pheenin
Hercules
1
0
3
2.5
L
0
5
1
0.1
L
Discordia
wardadoo
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,913
Damage
33,029
58,350
Taken
74,254
42,578
Mitigated
49,606
28,683
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,137
1,492
0
383
9,112
4,079
744
4,078
5,034
75,320
0
W
Cupid
Ammatu
Cupid
6,541
4,215
0
2,002
8,115
3,925
1,178
633
7,482
0
92,287
L
Izanami
ArchonRlix
Izanami
4,343
3,311
0
2,023
10,450
3,942
0
3,231
7,219
0
90,985
L
Horus
EpicH0b0
Horus
13,101
6,493
293
2,785
15,520
11,432
0
1,886
13,634
201
70,152
L
5,945
2,043
0
1,840
17,670
7,104
0
3,828
13,842
21
66,805
W
Ares
11,777
1,465
0
1,500
10,114
11,683
131
3,500
6,614
42,907
0
W
Thanatos
MythricGalaxy
Thanatos
11,520
3,045
0
17,235
16,237
7,594
336
2,250
13,987
0
68,600
W
Hercules
Pheenin
Hercules
6,938
2,111
0
7,563
14,772
15,297
0
201
14,571
0
92,262
L
4,801
1,916
118
3,599
19,912
22,731
0
9,796
10,116
28,955
0
L
Discordia
wardadoo
Discordia
4,839
265
0
1,752
10,702
4,397
0
6,403
4,299
59,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
42,292
625
Minions Killed
538
0
Camps Cleared
0
1,839,942
Distance Traveled
1,657,457
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,489
527
112
6
0
368,977
5
W
Cupid
10,382
577
177
10
0
338,518
6
L
Izanami
9,411
523
177
10
0
311,274
0
L
Horus
9,034
502
122
7
0
353,574
3
L
Pele
8,853
492
121
7
0
396,786
4
W
Ares
10,312
573
59
3
0
364,624
9
W
Thanatos
9,412
523
97
5
0
413,001
0
W
Hercules
10,609
589
180
10
0
354,822
6
L
Kuzenbo
7,521
418
40
2
0
315,218
10
L
Discordia
7,473
415
78
4
0
280,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role