Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Corn912
Anhur
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 145L
1,496 Elo+
Solo
Bastet
Bastet
Spears2007
Bastet
Level 160
God Stats
36W - 38L
1,566 SR
Queue Stats
221W - 219L
1,539 Elo+
Party 2
Da Ji
Da Ji
lilmar0101
Da Ji
Level 160
God Stats
31W - 37L
1,475 SR
Queue Stats
1,098W - 1,090L
1,555 Elo+
Party 2
Vulcan
Vulcan
xiv1x
Vulcan
Level 125
God Stats
3W - 3L
1,311 SR
Queue Stats
356W - 332L
1,451 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,508 Elo+

VS

Team Averages
Level 59
1,533 SR
1,601 Elo+
Bastet
Bastet
AxeLLzZ
Bastet
Level 34
God Stats
3W - 6L
1,438 SR
Queue Stats
171W - 166L
1,532 Elo+
Solo
Sol
Sol
Beehaw
Sol
Level 145
God Stats
9W - 4L
1,670 SR
Queue Stats
16W - 10L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
Edg4rrrr
Nu Wa
Level 69
God Stats
18W - 20L
1,518 SR
Queue Stats
96W - 101L
1,501 Elo+
Solo
Anhur
Anhur
SMALLB00TYM3AT
Anhur
Level 29
God Stats
5W - 2L
1,680 SR
Queue Stats
10W - 6L
1,618 Elo+
Party 1
Hercules
Hercules
TastyRedBuff
Hercules
Level 19
God Stats
0W - 1L
1,360 SR
Queue Stats
9W - 3L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 2 / 8
9,251
712
7,598
10,105
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Corn912
Anhur
16
3 / 3 / 5
9,483
729
5,233
11,332
4,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Spears2007
Bastet
17
8 / 0 / 3
10,207
785
15,325
10,617
4,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Da Ji
16
5 / 3 / 11
9,839
757
11,826
14,647
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
xiv1x
Vulcan
19
1 / 0 / 9
10,517
809
8,451
5,470
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AxeLLzZ
Bastet
15
1 / 1 / 3
8,505
654
7,546
9,824
4,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Beehaw
Sol
16
2 / 4 / 1
8,999
692
7,685
11,925
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Edg4rrrr
Nu Wa
14
0 / 2 / 3
8,204
631
2,345
4,309
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 4
8,795
677
8,559
14,250
6,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TastyRedBuff
Hercules
16
5 / 6 / 1
9,510
732
9,482
18,033
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
18
Kills
8
8
Deaths
18
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
8
2.5
L
Bastet
AxeLLzZ
Bastet
1
1
3
2.5
L
Sol
Beehaw
Sol
2
4
1
0.63
W
Anhur
Corn912
Anhur
3
3
5
1.83
L
Nu Wa
Edg4rrrr
Nu Wa
0
2
3
0.75
L
0
5
4
0.4
W
Bastet
Spears2007
Bastet
8
0
3
9.5
L
Hercules
TastyRedBuff
Hercules
5
6
1
0.92
W
Da Ji
5
3
11
3.5
W
Vulcan
xiv1x
Vulcan
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
35,617
52,171
Taken
58,341
30,255
Mitigated
36,255
11,303
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,598
661
2,292
3,233
10,105
5,096
805
1,760
8,035
27,686
0
L
Bastet
AxeLLzZ
Bastet
7,546
2,759
0
2,142
9,824
4,370
0
2,538
7,286
0
22,426
L
Sol
Beehaw
Sol
7,685
1,741
0
2,121
11,925
4,797
0
2,388
9,537
41,243
0
W
Anhur
Corn912
Anhur
5,233
2,950
0
1,200
11,332
4,217
4,196
2,622
8,466
0
23,024
L
Nu Wa
Edg4rrrr
Nu Wa
2,345
580
0
452
4,309
1,713
58
1,239
3,070
16,216
0
L
8,559
4,372
0
1,688
14,250
6,287
0
3,391
10,859
0
34,823
W
Bastet
Spears2007
Bastet
15,325
3,309
0
3,274
10,617
4,961
352
2,016
8,468
0
35,589
L
Hercules
TastyRedBuff
Hercules
9,482
2,339
0
3,569
18,033
19,088
0
6,493
11,540
0
16,049
W
Da Ji
11,826
2,785
0
1,304
14,647
13,213
0
1,414
12,928
0
21,701
W
Vulcan
xiv1x
Vulcan
8,451
3,118
0
0
5,470
2,768
1,944
1,894
3,518
56,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
44,013
247
Minions Killed
251
0
Camps Cleared
0
1,402,253
Distance Traveled
1,058,443
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,251
712
43
3
0
259,424
0
L
Bastet
8,505
654
43
3
0
249,351
2
L
Sol
8,999
692
79
6
0
239,118
2
W
Anhur
9,483
729
48
4
0
251,769
3
L
Nu Wa
8,204
631
40
3
0
134,649
2
L
Anhur
8,795
677
72
6
0
218,462
0
W
Bastet
10,207
785
39
3
0
323,989
2
L
Hercules
9,510
732
17
1
0
216,863
1
W
Da Ji
9,839
757
8
1
0
270,569
0
W
Vulcan
10,517
809
109
8
0
296,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role