Player Matchup

Cthulhu
Cthulhu
BSERIESJR
Cthulhu
Level 44
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Jygaloo
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Lmfaojonny12344
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,782 Elo+
Party 1
Bakasura
Bakasura
Psionically
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 60L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
War_Machine_94_
Cu Chulainn
Level 127
God Stats
28W - 42L
1,448 SR
Queue Stats
239W - 286L
1,427 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,550 Elo+

VS

Team Averages
Level 124
1,566 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kevnitch
Poseidon
Level 104
God Stats
2W - 4L
1,494 SR
Queue Stats
9W - 7L
1,488 Elo+
Party 2
Chronos
Chronos
LORD x CYDONIA
Chronos
Level 146
God Stats
19W - 18L
1,531 SR
Queue Stats
254W - 274L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
TheOnlyArmydog
Gilgamesh
Level 123
God Stats
4W - 1L
1,589 SR
Queue Stats
17W - 33L
1,374 Elo+
Solo
Izanami
Izanami
ajmatthysse
Izanami
Level 122
God Stats
19W - 13L
1,714 SR
Queue Stats
100W - 85L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BSERIESJR
Cthulhu
11
0 / 0 / 0
7,731
552
579
1,364
777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Jygaloo
Zeus
18
3 / 5 / 8
10,245
732
23,642
12,688
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 7
9,123
652
8,971
12,895
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Psionically
Bakasura
18
4 / 2 / 2
10,398
743
14,625
15,377
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
War_Machine_94_
Cu Chulainn
18
7 / 1 / 4
10,509
751
12,338
17,553
21,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 0 / 5
11,214
801
8,744
18,248
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Kevnitch
Poseidon
17
4 / 5 / 6
10,860
776
12,545
12,735
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
1 / 4 / 3
10,860
776
7,060
16,549
7,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
TheOnlyArmydog
Gilgamesh
16
1 / 2 / 7
9,955
711
7,269
15,640
13,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ajmatthysse
Izanami
18
3 / 3 / 2
11,280
806
12,789
13,682
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
11
11
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
5
4.5
L
Cthulhu
BSERIESJR
Cthulhu
0
0
0
0
L
Zeus
Jygaloo
Zeus
3
5
8
1.4
W
Poseidon
Kevnitch
Poseidon
4
5
6
1.4
W
1
4
3
0.63
L
0
3
7
1.17
L
Bakasura
Psionically
Bakasura
4
2
2
2.5
W
Gilgamesh
TheOnlyArmydog
Gilgamesh
1
2
7
2.25
L
Cu Chulainn
War_Machine_94_
Cu Chulainn
7
1
4
9
W
Izanami
ajmatthysse
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,155
Damage
48,407
59,877
Taken
76,854
46,274
Mitigated
51,300
10,463
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,744
1,534
0
8,090
18,248
19,008
24
8,107
9,670
22,060
0
L
Cthulhu
BSERIESJR
Cthulhu
579
26
0
90
1,364
777
0
225
1,139
1,516
0
L
Zeus
Jygaloo
Zeus
23,642
4,145
0
0
12,688
6,244
0
7,088
5,600
55,682
0
W
Poseidon
Kevnitch
Poseidon
12,545
2,692
0
2,329
12,735
5,179
0
4,934
7,283
43,795
0
W
7,060
1,860
0
1,578
16,549
7,410
9,124
2,547
12,671
52,029
0
L
8,971
4,895
0
1,553
12,895
7,205
24
6,867
6,028
0
26,518
L
Bakasura
Psionically
Bakasura
14,625
8,057
0
5,111
15,377
10,348
0
6,794
8,583
0
37,684
W
Gilgamesh
TheOnlyArmydog
Gilgamesh
7,269
1,590
0
2,802
15,640
13,652
787
4,166
10,854
0
22,892
L
Cu Chulainn
War_Machine_94_
Cu Chulainn
12,338
1,938
118
3,591
17,553
21,700
0
7,375
10,178
0
37,232
W
Izanami
ajmatthysse
Izanami
12,789
7,162
0
1,837
13,682
6,051
1,323
4,467
8,653
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,006
Gold Earned
54,169
240
Minions Killed
319
0
Camps Cleared
0
1,124,176
Distance Traveled
1,437,718
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,214
801
28
2
0
325,828
1
L
Cthulhu
7,731
552
3
0
0
35,695
0
L
Zeus
10,245
732
59
4
0
228,179
1
W
Poseidon
10,860
776
65
5
0
266,400
1
W
Chronos
10,860
776
99
7
0
263,816
2
L
Apollo
9,123
652
51
4
0
273,924
0
L
Bakasura
10,398
743
70
5
0
309,139
3
W
Gilgamesh
9,955
711
29
2
0
304,189
2
L
Cu Chulainn
10,509
751
57
4
0
277,239
2
W
Izanami
11,280
806
98
7
0
277,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role