Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Demon_X_Slayer21
Bastet
Level 143
God Stats
10W - 10L
1,555 SR
Queue Stats
138W - 144L
1,425 Elo+
Party 1
Zeus
Zeus
SkullCrsader
Zeus
Level 124
God Stats
1W - 1L
1,389 SR
Queue Stats
44W - 47L
1,433 Elo+
Party 1
Team Averages
Level 141
1,481 SR
1,453 Elo+

VS

Team Averages
Level 80
1,488 SR
1,461 Elo+
Lancelot
Lancelot
AlmightyQuan00
Lancelot
Level 104
God Stats
7W - 2L
1,675 SR
Queue Stats
66W - 71L
1,334 Elo+
Solo
Charybdis
Charybdis
BaconxGeorman
Charybdis
Level 125
God Stats
0W - 1L
1,290 SR
Queue Stats
16W - 14L
1,525 Elo+
Party 2
Sol
Sol
YCONGO83
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 2 / 13
10,834
774
12,599
12,168
5,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 1 / 10
11,486
820
13,153
11,087
5,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
5 / 1 / 12
10,379
741
15,201
8,199
3,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 4 / 2
9,334
667
5,591
14,908
10,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
BaconxGeorman
Charybdis
13
1 / 6 / 2
8,862
633
10,186
14,224
6,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 12 / 1
8,350
596
5,789
16,790
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
4
4
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
13
6.25
L
Lancelot
2
4
2
0.75
L
Charybdis
BaconxGeorman
Charybdis
1
6
2
0.33
W
11
1
10
16
W
5
1
12
11
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
21,566
31,454
Taken
45,922
14,931
Mitigated
23,535
11,391
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,599
5,496
483
3,785
12,168
5,609
1,282
1,599
10,569
0
49,393
L
Lancelot
5,591
933
0
966
14,908
10,424
0
5,842
9,066
0
20,418
L
Charybdis
BaconxGeorman
Charybdis
10,186
4,465
0
2,148
14,224
6,116
0
4,606
9,618
0
42,179
W
13,153
2,915
490
3,959
11,087
5,590
1,229
2,194
8,589
0
34,482
W
15,201
862
0
2,674
8,199
3,732
118
1,742
6,457
37,251
0
L
5,789
2,129
0
1,758
16,790
6,995
0
5,113
11,677
15,175
1,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
26,546
166
Minions Killed
154
7
Camps Cleared
6
804,661
Distance Traveled
647,635
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,834
774
61
4
2
242,454
3
L
Lancelot
9,334
667
40
3
3
256,108
1
L
Charybdis
8,862
633
85
6
3
202,386
1
W
Bastet
11,486
820
58
4
3
305,361
5
W
Zeus
10,379
741
47
3
2
256,846
3
L
Sol
8,350
596
29
2
0
189,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role