Player Matchup

Morgan Le Fay
Morgan Le Fay
K1NG54874
Morgan Le Fay
Level 109
God Stats
8W - 11L
1,459 SR
Queue Stats
209W - 233L
1,499 Elo+
Solo
Susano
Susano
Ponchada224
Susano
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ReignWombo
Xbalanque
Level 121
God Stats
7W - 10L
1,434 SR
Queue Stats
31W - 33L
1,439 Elo+
Solo
Rama
Rama
Silverblood53
Rama
Level 118
God Stats
7W - 8L
1,534 SR
Queue Stats
320W - 363L
1,460 Elo+
Solo
Zeus
Zeus
gundar2013
Zeus
Level 148
God Stats
3W - 4L
1,383 SR
Queue Stats
386W - 410L
1,524 Elo+
Solo
Team Averages
Level 109
1,462 SR
1,484 Elo+

VS

Team Averages
Level 83
1,512 SR
1,428 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brophrodite
Zeus
Level 106
God Stats
34W - 19L
1,559 SR
Queue Stats
503W - 546L
1,468 Elo+
Party 1
Thanatos
Thanatos
Magz4780
Thanatos
Level 67
God Stats
5W - 3L
1,369 SR
Queue Stats
73W - 72L
1,396 Elo+
Solo
Osiris
Osiris
Sebbsey
Osiris
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
SpoilerOwl707
Baron Samedi
Level 75
God Stats
16W - 9L
1,630 SR
Queue Stats
181W - 225L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
K1NG54874
Morgan Le Fay
15
1 / 2 / 2
9,732
973
11,123
9,152
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
15
1 / 7 / 3
9,837
984
6,081
14,220
6,547
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ReignWombo
Xbalanque
15
2 / 2 / 4
10,271
1,027
9,755
9,911
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 4
10,535
1,054
11,791
12,180
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 5
10,512
1,051
9,819
9,608
5,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 2 / 11
10,708
1,071
11,716
10,122
4,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 11
10,959
1,096
14,564
5,879
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Magz4780
Thanatos
16
2 / 3 / 10
10,366
1,037
4,775
12,743
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Sebbsey
Osiris
17
7 / 0 / 12
11,806
1,181
8,401
14,923
14,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SpoilerOwl707
Baron Samedi
17
6 / 2 / 13
12,062
1,206
12,193
8,675
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
8
Kills
22
22
Deaths
8
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
11
4.75
W
3
1
11
8.5
L
Morgan Le Fay
K1NG54874
Morgan Le Fay
1
2
2
1
W
Thanatos
Magz4780
Thanatos
2
3
10
2.33
L
Susano
1
7
3
0.36
L
Xbalanque
ReignWombo
Xbalanque
2
2
4
2
W
Osiris
Sebbsey
Osiris
7
0
12
13
L
3
6
4
0.83
W
Baron Samedi
SpoilerOwl707
Baron Samedi
6
2
13
6.25
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,569
Damage
51,649
55,071
Taken
52,342
27,690
Mitigated
33,488
4,652
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,716
9,009
0
905
10,122
4,474
0
4,389
5,733
0
29,160
W
14,564
815
256
1,517
5,879
2,624
0
1,421
4,458
30,156
0
L
Morgan Le Fay
K1NG54874
Morgan Le Fay
11,123
606
352
1,126
9,152
4,385
0
4,613
4,539
29,868
0
W
Thanatos
Magz4780
Thanatos
4,775
562
0
3,470
12,743
5,722
0
3,653
9,090
0
15,900
L
Susano
6,081
1,562
0
368
14,220
6,547
0
6,259
7,961
82
20,684
L
Xbalanque
ReignWombo
Xbalanque
9,755
4,882
0
567
9,911
5,099
0
5,667
4,244
0
24,158
W
Osiris
Sebbsey
Osiris
8,401
1,328
0
2,008
14,923
14,840
0
7,411
7,512
0
18,666
L
11,791
7,392
0
1,132
12,180
6,391
0
5,381
6,799
0
32,819
W
Baron Samedi
SpoilerOwl707
Baron Samedi
12,193
1,503
2,328
2,055
8,675
5,828
0
4,122
4,553
34,137
0
L
9,819
1,642
0
1,107
9,608
5,268
0
4,837
4,771
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,887
Gold Earned
55,901
197
Minions Killed
179
9
Camps Cleared
9
891,444
Distance Traveled
997,132
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,708
1,071
34
3
3
187,530
3
W
Zeus
10,959
1,096
37
4
2
184,663
2
L
Morgan Le Fay
9,732
973
30
3
0
217,240
0
W
Thanatos
10,366
1,037
27
3
2
217,716
0
L
Susano
9,837
984
36
4
2
174,953
5
L
Xbalanque
10,271
1,027
44
4
4
183,038
0
W
Osiris
11,806
1,181
15
2
2
223,672
1
L
Rama
10,535
1,054
46
5
1
140,567
1
W
Baron Samedi
12,062
1,206
66
7
0
183,551
0
L
Zeus
10,512
1,051
41
4
2
175,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role