Player Matchup

Chaac
Chaac
GreatTrashWizard
Chaac
Level 48
God Stats
6W - 15L
1,329 SR
Queue Stats
205W - 274L
1,335 Elo+
Party 2
Xing Tian
Xing Tian
Mootman91
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 290L
1,346 Elo+
Party 2
Poseidon
Poseidon
My Esophagus
Poseidon
Level 54
God Stats
20W - 15L
1,450 SR
Queue Stats
172W - 195L
1,385 Elo+
Party 1
Cupid
Cupid
Tfranklin
Cupid
Level 35
God Stats
1W - 1L
1,714 SR
Queue Stats
209W - 280L
1,329 Elo+
Party 2
Achilles
Achilles
cambdot
Achilles
Level 62
God Stats
8W - 8L
1,503 SR
Queue Stats
320W - 323L
1,492 Elo+
Party 1
Team Averages
Level 50
1,499 SR
1,377 Elo+

VS

Team Averages
Level 69
1,562 SR
1,390 Elo+
Janus
Janus
RomanDR
Janus
Level 107
God Stats
3W - 1L
1,697 SR
Queue Stats
140W - 177L
1,408 Elo+
Party 3
Lancelot
Lancelot
Senkajo
Lancelot
Level 26
God Stats
3W - 4L
1,348 SR
Queue Stats
19W - 20L
1,376 Elo+
Party 4
Khepri
Khepri
TheBlackeousMix
Khepri
Level 97
God Stats
4W - 2L
1,628 SR
Queue Stats
117W - 178L
1,367 Elo+
Party 3
Cupid
Cupid
coveredchief
Cupid
Level 46
God Stats
1W - 3L
1,442 SR
Queue Stats
104W - 127L
1,392 Elo+
Party 4
Pele
Pele
teamofran_loca
Pele
Level 68
God Stats
13W - 8L
1,696 SR
Queue Stats
90W - 115L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
12,649
487
18,841
23,814
28,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Mootman91
Xing Tian
15
0 / 1 / 3
10,320
397
6,726
20,220
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
My Esophagus
Poseidon
15
1 / 13 / 2
10,319
397
7,598
18,287
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Tfranklin
Cupid
16
3 / 6 / 0
10,389
400
5,322
17,835
7,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
cambdot
Achilles
19
8 / 6 / 1
13,199
508
17,827
23,987
12,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RomanDR
Janus
20
13 / 2 / 3
14,286
549
18,805
13,126
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Senkajo
Lancelot
18
0 / 6 / 7
11,988
461
13,143
20,737
12,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 2 / 8
10,122
389
6,362
12,754
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 4
13,956
537
22,621
20,951
10,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 9
14,229
547
15,017
24,721
12,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
15
Kills
29
30
Deaths
15
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Xing Tian
Mootman91
Xing Tian
0
1
3
1.5
L
Poseidon
My Esophagus
Poseidon
1
13
2
0.15
W
Janus
RomanDR
Janus
13
2
3
7.25
W
Lancelot
Senkajo
Lancelot
0
6
7
0.58
L
Cupid
Tfranklin
Cupid
3
6
0
0.5
W
0
2
8
2
L
Achilles
cambdot
Achilles
8
6
1
1.42
W
6
2
4
4
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,314
Damage
75,948
104,143
Taken
92,289
81,044
Mitigated
58,829
18,730
Healing
27,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,841
4,121
0
7,423
23,814
28,299
1,128
2,268
21,526
0
90,514
L
Xing Tian
Mootman91
Xing Tian
6,726
980
0
1,920
20,220
26,436
0
3,693
16,447
35,895
0
L
Poseidon
My Esophagus
Poseidon
7,598
1,555
0
1,173
18,287
6,613
0
8,451
9,498
60,893
0
W
Janus
RomanDR
Janus
18,805
1,513
0
832
13,126
7,087
468
2,984
10,142
121,269
0
W
Lancelot
Senkajo
Lancelot
13,143
3,995
0
2,127
20,737
12,959
1,152
1,260
19,477
0
87,713
L
Cupid
Tfranklin
Cupid
5,322
3,289
1,446
5,030
17,835
7,644
511
3,259
14,484
0
70,892
W
6,362
288
0
2,877
12,754
15,421
0
2,585
10,169
30,805
16
L
Achilles
cambdot
Achilles
17,827
8,713
0
1,738
23,987
12,052
1,176
6,711
17,019
0
101,510
W
22,621
12,264
521
11,910
20,951
10,622
1,317
4,408
16,543
0
163,179
W
15,017
3,831
0
9,509
24,721
12,740
0
4,126
20,595
18
137,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,876
Gold Earned
64,581
539
Minions Killed
731
0
Camps Cleared
0
2,314,571
Distance Traveled
2,449,712
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,649
487
163
6
0
450,777
3
L
Xing Tian
10,320
397
38
1
0
514,886
2
L
Poseidon
10,319
397
98
4
0
357,159
1
W
Janus
14,286
549
171
7
0
501,476
1
W
Lancelot
11,988
461
138
5
0
528,023
3
L
Cupid
10,389
400
112
4
0
420,241
2
W
Khepri
10,122
389
36
1
0
424,870
3
L
Achilles
13,199
508
128
5
0
571,508
3
W
Cupid
13,956
537
215
8
0
447,105
2
W
Pele
14,229
547
171
7
0
548,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role