Player Matchup

Aphrodite
Aphrodite
Dewkes
Aphrodite
Level 152
God Stats
6W - 4L
1,676 SR
Queue Stats
398W - 404L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Guy5
Jing Wei
Level 100
God Stats
7W - 14L
1,381 SR
Queue Stats
640W - 676L
1,439 Elo+
Solo
Geb
Geb
Jollyhitman
Geb
Level 118
God Stats
3W - 5L
1,501 SR
Queue Stats
371W - 369L
1,432 Elo+
Party 1
Artemis
Artemis
JollysCarry
Artemis
Level 118
God Stats
11W - 12L
1,644 SR
Queue Stats
377W - 373L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
Milthred
Cabrakan
Level 94
God Stats
5W - 12L
1,400 SR
Queue Stats
752W - 813L
1,502 Elo+
Solo
Team Averages
Level 116
1,520 SR
1,460 Elo+

VS

Team Averages
Level 105
1,530 SR
1,456 Elo+
Kuzenbo
Kuzenbo
BikDoi69
Kuzenbo
Level 128
God Stats
3W - 0L
1,814 SR
Queue Stats
89W - 103L
1,459 Elo+
Solo
King Arthur
King Arthur
ILockhartI
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,360 Elo+
Solo
Aphrodite
Aphrodite
LadyHilda
Aphrodite
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 198L
1,502 Elo+
Solo
Loki
Loki
RedDevil541
Loki
Level 113
God Stats
2W - 3L
1,264 SR
Queue Stats
206W - 217L
1,480 Elo+
Solo
Anubis
Anubis
imageable1184
Anubis
Level 96
God Stats
9W - 6L
1,573 SR
Queue Stats
816W - 842L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dewkes
Aphrodite
20
2 / 3 / 13
11,878
660
21,770
15,973
10,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Guy5
Jing Wei
20
10 / 4 / 6
13,488
749
24,423
24,106
12,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 3 / 13
11,807
656
14,561
18,913
25,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
JollysCarry
Artemis
18
5 / 6 / 6
11,234
624
24,428
18,501
9,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Milthred
Cabrakan
13
0 / 4 / 7
9,261
515
10,726
18,466
21,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BikDoi69
Kuzenbo
19
2 / 4 / 12
11,611
645
14,492
37,666
41,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
ILockhartI
King Arthur
18
0 / 5 / 13
11,043
614
9,526
25,706
28,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
LadyHilda
Aphrodite
20
4 / 2 / 8
12,228
679
7,828
15,486
15,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 4 / 8
12,141
675
25,023
18,783
9,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 3 / 7
12,800
711
25,310
24,228
16,155
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
18
Kills
20
20
Deaths
18
45
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BikDoi69
Kuzenbo
2
4
12
2
L
Aphrodite
Dewkes
Aphrodite
2
3
13
2.83
L
Jing Wei
Guy5
Jing Wei
10
4
6
3.25
W
King Arthur
ILockhartI
King Arthur
0
5
13
1.3
L
1
3
13
2.5
L
Artemis
JollysCarry
Artemis
5
6
6
1.33
W
Aphrodite
LadyHilda
Aphrodite
4
2
8
4
L
Cabrakan
Milthred
Cabrakan
0
4
7
0.88
W
6
4
8
2.5
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,908
Damage
82,179
95,959
Taken
121,869
80,093
Mitigated
110,143
41,574
Healing
57,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BikDoi69
Kuzenbo
14,492
3,625
675
13,169
37,666
41,256
901
13,450
24,216
29,206
0
L
Aphrodite
Dewkes
Aphrodite
21,770
5,169
11,992
7,499
15,973
10,630
365
8,129
7,844
47,386
0
L
Jing Wei
Guy5
Jing Wei
24,423
17,335
2,489
4,399
24,106
12,563
1,579
12,848
11,258
0
60,386
W
King Arthur
ILockhartI
King Arthur
9,526
1,464
801
1,697
25,706
28,208
563
10,764
14,942
104
20,186
L
14,561
689
1,169
2,881
18,913
25,441
75
7,244
11,669
18,768
0
L
Artemis
JollysCarry
Artemis
24,428
14,972
586
2,538
18,501
9,805
2,579
11,702
6,799
0
41,258
W
Aphrodite
LadyHilda
Aphrodite
7,828
1,744
15,412
8,744
15,486
15,060
1,856
6,397
9,089
32,381
0
L
Cabrakan
Milthred
Cabrakan
10,726
1,463
2,249
5,772
18,466
21,654
0
7,811
10,655
14,826
0
W
25,023
3,255
2,301
3,048
18,783
9,464
1,982
7,317
11,466
0
51,154
W
25,310
1,124
635
10,646
24,228
16,155
2,580
9,129
15,099
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,668
Gold Earned
59,823
195
Minions Killed
169
0
Camps Cleared
0
1,381,405
Distance Traveled
1,578,784
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,611
645
22
1
0
317,984
1
L
Aphrodite
11,878
660
84
5
0
275,116
0
L
Jing Wei
13,488
749
67
4
0
315,270
1
W
King Arthur
11,043
614
16
1
0
320,345
0
L
Geb
11,807
656
8
0
0
308,974
0
L
Artemis
11,234
624
31
2
0
246,435
0
W
Aphrodite
12,228
679
62
3
0
317,582
2
L
Cabrakan
9,261
515
5
0
0
235,610
1
W
Loki
12,141
675
46
3
0
335,339
0
W
Anubis
12,800
711
23
1
0
287,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role