Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TheBrainblower69
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,515 Elo+
Party 2
Shiva
Shiva
Vitoz
Shiva
Level 129
God Stats
1W - 1L
1,666 SR
Queue Stats
7W - 13L
1,466 Elo+
Party 2
Team Averages
Level 84
1,555 SR
1,493 Elo+

VS

Team Averages
Level 79
1,447 SR
1,335 Elo+
Fenrir
Fenrir
Bruno01x
Fenrir
Level 18
God Stats
3W - 1L
1,786 SR
Queue Stats
4W - 12L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
DeadStrokerBR
Baron Samedi
Level 113
God Stats
2W - 0L
1,272 SR
Queue Stats
183W - 232L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Fralan_
Sun Wukong
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 36L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 9 / 2
12,202
763
18,146
18,905
9,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 3
9,190
574
5,099
16,712
7,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Vitoz
Shiva
14
3 / 4 / 5
11,095
693
18,516
27,693
35,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruno01x
Fenrir
14
3 / 6 / 15
10,987
687
11,772
19,853
21,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
DeadStrokerBR
Baron Samedi
17
8 / 2 / 10
11,857
741
25,008
18,747
10,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Fralan_
Sun Wukong
18
10 / 1 / 10
12,490
781
21,629
21,494
22,271
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
21
21
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
9
2
0.67
W
Fenrir
Bruno01x
Fenrir
3
6
15
1.75
W
Baron Samedi
DeadStrokerBR
Baron Samedi
8
2
10
6.5
W
Sun Wukong
Fralan_
Sun Wukong
10
1
10
15
L
1
8
3
0.31
L
Shiva
Vitoz
Shiva
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
58,409
63,310
Taken
60,094
52,357
Mitigated
54,012
10,074
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,146
2,089
2,423
3,368
18,905
9,836
41
7,229
11,676
65,562
0
W
Fenrir
Bruno01x
Fenrir
11,772
1,696
0
2,234
19,853
21,166
285
7,178
12,675
0
26,514
W
Baron Samedi
DeadStrokerBR
Baron Samedi
25,008
2,638
3,627
10,348
18,747
10,575
399
5,329
13,418
57,837
0
W
Sun Wukong
Fralan_
Sun Wukong
21,629
4,500
0
5,530
21,494
22,271
1,586
6,549
14,945
0
62,032
L
5,099
1,674
0
619
16,712
7,008
0
5,636
11,076
0
26,560
L
Shiva
Vitoz
Shiva
18,516
3,726
1,021
2,643
27,693
35,513
0
12,498
15,195
201
27,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
35,334
162
Minions Killed
157
7
Camps Cleared
8
816,551
Distance Traveled
831,958
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,202
763
114
7
6
247,192
4
W
Fenrir
10,987
687
19
1
1
277,859
3
W
Baron Samedi
11,857
741
63
4
0
255,697
0
W
Sun Wukong
12,490
781
75
5
7
298,402
4
L
Neith
9,190
574
36
2
0
252,337
4
L
Shiva
11,095
693
12
1
1
317,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role